# DeviceKit **Repository Path**: AppleLibs/DeviceKit ## Basic Information - **Project Name**: DeviceKit - **Description**: DeviceKit is a value-type replacement of UIDevice. - **Primary Language**: Swift - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2023-12-04 - **Last Updated**: 2023-12-04 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README [![GitHub license](https://img.shields.io/badge/license-MIT-lightgrey.svg)](https://raw.githubusercontent.com/devicekit/DeviceKit/master/LICENSE) [![CocoaPods Compatible](https://img.shields.io/cocoapods/v/DeviceKit.svg)](https://cocoapods.org/pods/DeviceKit) [![Carthage Compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage) [![codecov](https://codecov.io/gh/devicekit/DeviceKit/branch/master/graph/badge.svg)](https://codecov.io/gh/devicekit/DeviceKit) [![CocoaPods](https://img.shields.io/cocoapods/dt/DeviceKit.svg)](https://cocoapods.org/pods/DeviceKit) [![Maintainability](https://api.codeclimate.com/v1/badges/844e23a17bde71ff6be1/maintainability)](https://codeclimate.com/github/devicekit/DeviceKit/maintainability) [![Platform](https://img.shields.io/cocoapods/p/DeviceKit.svg?style=flat)](http://cocoadocs.org/docsets/DeviceKit) | Branch | Versions | |:---------|:----------:| | **master** | ≥ 2.0 | | **Swift 4 - 4.2** | ≥ 1.3 < 1.13 | | **Swift 3** | ≥ 1.0 < 1.3 | | **Swift 2.3** | < 1.0 | `DeviceKit` is a value-type replacement of [`UIDevice`](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIDevice_Class/). ## Current version 5.1.0 See our detailed [changelog](CHANGELOG.md) for the latest features, improvements and bug fixes. ## Features - [x] Equatable - [x] Device identification - [x] Device family detection - [x] Device group detection - [x] Simulator detection - [x] Battery state - [x] Battery level - [x] Various device metrics (e.g. screen size, screen ratio, PPI) - [x] Low Power Mode detection - [x] Guided Access Session detection - [x] Screen brightness - [x] Display Zoom detection - [x] Detect available sensors (Touch ID, Face ID) - [x] Detect available disk space - [x] Apple Pencil support detection ## Requirements - iOS 11.0+ - tvOS 11.0+ - watchOS 4.0+ ## Installation DeviceKit can be installed in various ways. ### CocoaPods #### Swift 5 ```ruby pod 'DeviceKit', '~> 5.1' ``` #### iOS 8.0 support ```ruby pod 'DeviceKit', '3.2' ``` #### Swift 4.0 - Swift 4.2 ```ruby pod 'DeviceKit', '~> 1.3' ``` #### Swift 3 ```ruby pod 'DeviceKit', '~> 1.2.3' ``` #### Swift 2.3 (Unsupported) ```ruby pod 'DeviceKit', :git => 'https://github.com/devicekit/DeviceKit.git', :branch => 'swift-2.3-unsupported' ``` ### Swift Package Manager #### Swift 5 ```swift dependencies: [ .package(url: "https://github.com/devicekit/DeviceKit.git", from: "4.0.0"), /// ... ] ``` #### iOS 8.0 support ```swift dependencies: [ .package(url: "https://github.com/devicekit/DeviceKit.git", from: "3.2.0"), /// ... ] ``` ### Carthage #### Swift 5 ```ogdl github "devicekit/DeviceKit" ~> 4.0 ``` #### iOS 8.0 support ```ogdl github "devicekit/DeviceKit" ~> 3.2 ``` #### Swift 4.0 - Swift 4.2 ```ogdl github "devicekit/DeviceKit" ~> 1.3 ``` #### Swift 3 ```ogdl github "devicekit/DeviceKit" ~> 1.2.3 ``` #### Swift 2.3 (Unsupported) ```ogdl github "devicekit/DeviceKit" "swift-2.3-unsupported" ``` ### Manually To install it manually, drag the `DeviceKit` project into your app project in Xcode. Or add it as a git submodule by running: ```bash $ git submodule add https://github.com/devicekit/DeviceKit.git ``` ## Usage First make sure to import the framework: ```swift import DeviceKit ``` Here are some usage examples. All devices are also available as simulators: ```swift .iPhone6 => .simulator(.iPhone6) .iPhone6s => .simulator(.iPhone6s) ``` You can try these examples in Playground. **Note:** > To try DeviceKit in the playground, open the `DeviceKit.xcworkspace` and build DeviceKit.framework for any simulator first by selecting "DeviceKit" as your current scheme. ### Get the Device You're Running On ```swift let device = Device.current print(device) // prints, for example, "iPhone 6 Plus" if device == .iPhone6Plus { // Do something } else { // Do something else } ``` ### Get the Device Family ```swift let device = Device.current if device.isPod { // iPods (real or simulator) } else if device.isPhone { // iPhone (real or simulator) } else if device.isPad { // iPad (real or simulator) } ``` ### Check If Running on Simulator ```swift let device = Device.current if device.isSimulator { // Running on one of the simulators(iPod/iPhone/iPad) // Skip doing something irrelevant for Simulator } ``` ### Get the Simulator Device ```swift let device = Device.current switch device { case .simulator(.iPhone6s): break // You're running on the iPhone 6s simulator case .simulator(.iPadAir2): break // You're running on the iPad Air 2 simulator default: break } ``` ### Make Sure the Device Is Contained in a Preconfigured Group ```swift let groupOfAllowedDevices: [Device] = [.iPhone6, .iPhone6Plus, .iPhone6s, .iPhone6sPlus, .simulator(.iPhone6), .simulator(.iPhone6Plus),.simulator(.iPhone6s),.simulator(.iPhone6sPlus).simulator(.iPhone8),.simulator(.iPhone8Plus),.simulator(.iPhoneX),.simulator(.iPhoneXS),.simulator(.iPhoneXSMax),.simulator(.iPhoneXR)] let device = Device.current if device.isOneOf(groupOfAllowedDevices) { // Do your action } ``` ### Get the Current Battery State **Note:** > To get the current battery state we need to set `UIDevice.current.isBatteryMonitoringEnabled` to `true`. To avoid any issues with your code, we read the current setting and reset it to what it was before when we're done. ```swift if device.batteryState == .full || device.batteryState >= .charging(75) { print("Your battery is happy! 😊") } ``` ### Get the Current Battery Level ```swift if device.batteryLevel >= 50 { install_iOS() } else { showError() } ``` ### Get Low Power mode status ```swift if device.batteryState.lowPowerMode { print("Low Power mode is enabled! 🔋") } else { print("Low Power mode is disabled! 😊") } ``` ### Check if a Guided Access session is currently active ```swift if device.isGuidedAccessSessionActive { print("Guided Access session is currently active") } else { print("No Guided Access session is currently active") } ``` ### Get Screen Brightness ```swift if device.screenBrightness > 50 { print("Take care of your eyes!") } ``` ### Get Available Disk Space ```swift if Device.volumeAvailableCapacityForOpportunisticUsage ?? 0 > Int64(1_000_000) { // download that nice-to-have huge file } if Device.volumeAvailableCapacityForImportantUsage ?? 0 > Int64(1_000) { // download that file you really need } ``` ## Source of Information All model identifiers are taken from the following website: https://www.theiphonewiki.com/wiki/Models or extracted from the simulator app bundled with Xcode. ## Contributing If you have the need for a specific feature that you want implemented or if you experienced a bug, please open an issue. If you extended the functionality of DeviceKit yourself and want others to use it too, please submit a pull request. ## Contributors The complete list of people who contributed to this project is available [here](https://github.com/devicekit/DeviceKit/graphs/contributors). DeviceKit wouldn't be what it is without you! Thank you very much! 🙏