# gdcef **Repository Path**: DannyJones/gdcef ## Basic Information - **Project Name**: gdcef - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-02-09 - **Last Updated**: 2024-05-29 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Chromium Embedded Framework Webview for Godot This repository contains the source code of some C++ classes wrapping a subset of the [Chromium Embedded Framework](https://bitbucket.org/chromiumembedded/cef/wiki/Home) (CEF for shorter) [API](https://magpcss.org/ceforum/apidocs/) compiled to be used either as a Godot 3.5 native module (GDNative) or Godot 4.2 extension (GDExtension) which allows you to implement a webview for your 2D and 3D games through your gdscripts for Linux and Windows (Mac OS could work, but help is needed). We have named this CEF module/extension `gdcef`. It can be downloaded directly from the Godot asset library: - For Godot 3.5: https://godotengine.org/asset-library/asset/1426 - For Godot 4.2: https://godotengine.org/asset-library/asset/2508 For developers, since Godot 3.x GDNative and Godot 4.x GDExtension are not compatible, there are two branches: - https://github.com/Lecrapouille/gdcef/tree/godot-3.x for Godot 3.4 or 3.5. - https://github.com/Lecrapouille/gdcef/tree/godot-4.x for Godot 4.2 and later. - Note: Godot before 3.4, Godot 4.0 and 4.1 versions have not been tested and are not be supported. For developers, you have to do: - `git checkout godot-3.x` for developing GDNative version for Godot 3.4 or 3.5. - `git checkout godot-4.x` for developing GDExtension version for Godot 4.2 and later.