diff --git a/vendor/developers/build_config.json b/vendor/developers/build_config.json
index e8cdd56b3614eb7d656c4ff34a82e9f1094bb6a5..03c1c907d6d3603d8b30c04932518cab16c59c1d 100644
--- a/vendor/developers/build_config.json
+++ b/vendor/developers/build_config.json
@@ -68,5 +68,15 @@
"key": "6",
"name": "SLEController",
"description": "星闪控制器"
+ },
+ {
+ "buildTarget": "ws63-liteos-app",
+ "relativePath": "demo/lcd_st7789_lvgl9",
+ "chip": "WS63",
+ "buildDef": "",
+ "needSmoke": "false",
+ "key": "8",
+ "name": "lcd_st7789_lvgl9",
+ "description": "LVGL9移植范例"
}
]
diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/README.md b/vendor/developers/demo/lcd_st7789_lvgl9/README.md
new file mode 100644
index 0000000000000000000000000000000000000000..29ceee63c5f943488dc72b687107662ac9be1572
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/README.md
@@ -0,0 +1,56 @@
+# LVGL 9.3 移植适配
+
+## 案例目的
+
+LVGL作为一个流行的图形库,提供了丰富的UI组件和功能,适用于嵌入式系统的图形界面开发。本案例旨在帮助开发者了解如何在ws63开发板上移植LVGL 9.3版本。
+
+## 效果展示
+
+
+
+## 硬件资料
+
+- WS63E开发板
+- 2.0英寸 IPS 液晶屏,分辨率240*320,IC为ST7789V2
+
+## 移植步骤
+
+1. 在SDK的`open_source`新建文件夹`lvgl`。
+
+
+
+2. 下载LVGL源码,切换到9.3.0 release分支,把`src`文件夹复制到SDK的`open_source`的`lvgl`目录下。
+
+
+
+3. 在LVGL源码根目录找到四个头文件`lvgl.h`,`lv_version.h`,`lvgl_private.h`,`lv_conf_template.h`,把这四个文件复制到`open_source\lvgl`目录下。
+
+
+
+4. 上一步的`lv_conf_template.h`是配置文件,正确操作是改名为`lv_conf.h`后可以打开后根据LVGL官方手册进行配置,本例程已经提供一个配置好的`lv_conf.h`文件,所以直接复制到SDK的`open_source`的`lvgl`目录下即可,同时把本例程的编译文件`CMakeList.txt`也复制到该目录下,最终效果如图。
+
+
+
+5. 在`open_source`目录下找到`CMakeList.txt`文件,把lvgl文件夹加进去。
+
+
+
+6. 根据官方的三方库移植手册,在`build/config/target_config/ws63/config.py`文件中,找到`ram_component`,添加`lvgl`名称,以便构建脚本进行搜索。
+
+
+
+7. 将`src\application\samples\peripheral\spi`文件夹删除,本例程下的`spi`文件夹整个复制过去替换原有位置。
+
+
+
+8. 启动Menuconfig,启用samples、外设、spi三个选项,具体配置看图。
+
+
+
+9. 启动Menuconfig,启用drivers、spi选项,具体配置看图。
+
+
+
+10. 编译烧录即可运行,接线可以参考Kconfig里面的定义。
+
+
diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/open_source/CMakeLists.txt b/vendor/developers/demo/lcd_st7789_lvgl9/open_source/CMakeLists.txt
new file mode 100644
index 0000000000000000000000000000000000000000..d939e53d721730c2beed8b4ca554a4cdc266256f
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/open_source/CMakeLists.txt
@@ -0,0 +1,50 @@
+#===============================================================================
+# @brief cmake file
+# Copyright (c) HiSilicon (Shanghai) Technologies Co., Ltd. 2023-2023. All rights reserved.
+#===============================================================================
+set(COMPONENT_NAME "lvgl")
+
+set(CMAKE_LVGL_SOURCE_DIR
+ ${CMAKE_CURRENT_SOURCE_DIR})
+
+file(GLOB_RECURSE SOURCES ${CMAKE_LVGL_SOURCE_DIR}/src/*.c)
+
+set(PUBLIC_HEADER
+ ${CMAKE_LVGL_SOURCE_DIR}
+ ${CMAKE_LVGL_SOURCE_DIR}/src
+
+)
+
+set(PRIVATE_HEADER
+ ${CMAKE_LVGL_SOURCE_DIR}
+ ${CMAKE_LVGL_SOURCE_DIR}/src
+)
+
+# use this when you want to add ccflags like -include xxx
+set(COMPONENT_PUBLIC_CCFLAGS
+)
+
+set(COMPONENT_CCFLAGS
+-DLV_CONF_INCLUDE_SIMPLE
+ # -Wno-error=logical-op
+ # -Wno-error=sign-compare
+ # -Wno-error=jump-misses-init
+ # -Wno-sign-compare
+ -Wno-jump-misses-init
+ -Wno-error=unused-parameter
+ # -Wno-unused-parameter
+ # -Wno-unused-but-set-variable
+ # -Wno-error=unused-variable
+)
+
+set(WHOLE_LINK
+ true
+)
+
+set(MAIN_COMPONENT
+ false
+)
+
+set(LIB_OUT_PATH ${BIN_DIR}/${CHIP}/libs/wifi/${TARGET_COMMAND})
+
+build_component()
\ No newline at end of file
diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/open_source/lv_conf.h b/vendor/developers/demo/lcd_st7789_lvgl9/open_source/lv_conf.h
new file mode 100644
index 0000000000000000000000000000000000000000..f61319875c56591f8bed061600b75ecfb2ef22d7
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/open_source/lv_conf.h
@@ -0,0 +1,1399 @@
+/**
+ * @file lv_conf.h
+ * Configuration file for v9.3.0
+ */
+
+/*
+ * Copy this file as `lv_conf.h`
+ * 1. simply next to `lvgl` folder
+ * 2. or to any other place and
+ * - define `LV_CONF_INCLUDE_SIMPLE`;
+ * - add the path as an include path.
+ */
+
+/* clang-format off */
+#if 1 /* Set this to "1" to enable content */
+
+#ifndef LV_CONF_H
+#define LV_CONF_H
+
+/* If you need to include anything here, do it inside the `__ASSEMBLY__` guard */
+#if 0 && defined(__ASSEMBLY__)
+#include "my_include.h"
+#endif
+
+/*====================
+ COLOR SETTINGS
+ *====================*/
+
+/** Color depth: 1 (I1), 8 (L8), 16 (RGB565), 24 (RGB888), 32 (XRGB8888) */
+#define LV_COLOR_DEPTH 16
+
+/** Swap the high and low bytes for RGB565 */
+#define LV_COLOR_16_SWAP 1
+
+/*=========================
+ STDLIB WRAPPER SETTINGS
+ *=========================*/
+
+/** Possible values
+ * - LV_STDLIB_BUILTIN: LVGL's built in implementation
+ * - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc
+ * - LV_STDLIB_MICROPYTHON: MicroPython implementation
+ * - LV_STDLIB_RTTHREAD: RT-Thread implementation
+ * - LV_STDLIB_CUSTOM: Implement the functions externally
+ */
+#define LV_USE_STDLIB_MALLOC LV_STDLIB_BUILTIN
+
+/** Possible values
+ * - LV_STDLIB_BUILTIN: LVGL's built in implementation
+ * - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc
+ * - LV_STDLIB_MICROPYTHON: MicroPython implementation
+ * - LV_STDLIB_RTTHREAD: RT-Thread implementation
+ * - LV_STDLIB_CUSTOM: Implement the functions externally
+ */
+#define LV_USE_STDLIB_STRING LV_STDLIB_BUILTIN
+
+/** Possible values
+ * - LV_STDLIB_BUILTIN: LVGL's built in implementation
+ * - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc
+ * - LV_STDLIB_MICROPYTHON: MicroPython implementation
+ * - LV_STDLIB_RTTHREAD: RT-Thread implementation
+ * - LV_STDLIB_CUSTOM: Implement the functions externally
+ */
+#define LV_USE_STDLIB_SPRINTF LV_STDLIB_BUILTIN
+
+#define LV_STDINT_INCLUDE
+#define LV_STDDEF_INCLUDE
+#define LV_STDBOOL_INCLUDE
+#define LV_INTTYPES_INCLUDE
+#define LV_LIMITS_INCLUDE
+#define LV_STDARG_INCLUDE
+
+#if LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN
+ /** Size of memory available for `lv_malloc()` in bytes (>= 2kB) */
+ #define LV_MEM_SIZE (64 * 1024U) /**< [bytes] */
+
+ /** Size of the memory expand for `lv_malloc()` in bytes */
+ #define LV_MEM_POOL_EXPAND_SIZE 0
+
+ /** Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too. */
+ #define LV_MEM_ADR 0 /**< 0: unused*/
+ /* Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc */
+ #if LV_MEM_ADR == 0
+ #undef LV_MEM_POOL_INCLUDE
+ #undef LV_MEM_POOL_ALLOC
+ #endif
+#endif /*LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN*/
+
+/*====================
+ HAL SETTINGS
+ *====================*/
+
+/** Default display refresh, input device read and animation step period. */
+#define LV_DEF_REFR_PERIOD 33 /**< [ms] */
+
+/** Default Dots Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
+ * (Not so important, you can adjust it to modify default sizes and spaces.) */
+#define LV_DPI_DEF 130 /**< [px/inch] */
+
+/*=================
+ * OPERATING SYSTEM
+ *=================*/
+/** Select operating system to use. Possible options:
+ * - LV_OS_NONE
+ * - LV_OS_PTHREAD
+ * - LV_OS_FREERTOS
+ * - LV_OS_CMSIS_RTOS2
+ * - LV_OS_RTTHREAD
+ * - LV_OS_WINDOWS
+ * - LV_OS_MQX
+ * - LV_OS_SDL2
+ * - LV_OS_CUSTOM */
+#define LV_USE_OS LV_OS_NONE
+
+#if LV_USE_OS == LV_OS_CUSTOM
+ #define LV_OS_CUSTOM_INCLUDE
+#endif
+#if LV_USE_OS == LV_OS_FREERTOS
+ /*
+ * Unblocking an RTOS task with a direct notification is 45% faster and uses less RAM
+ * than unblocking a task using an intermediary object such as a binary semaphore.
+ * RTOS task notifications can only be used when there is only one task that can be the recipient of the event.
+ */
+ #define LV_USE_FREERTOS_TASK_NOTIFY 1
+#endif
+
+/*========================
+ * RENDERING CONFIGURATION
+ *========================*/
+
+/** Align stride of all layers and images to this bytes */
+#define LV_DRAW_BUF_STRIDE_ALIGN 1
+
+/** Align start address of draw_buf addresses to this bytes*/
+#define LV_DRAW_BUF_ALIGN 4
+
+/** Using matrix for transformations.
+ * Requirements:
+ * - `LV_USE_MATRIX = 1`.
+ * - Rendering engine needs to support 3x3 matrix transformations. */
+#define LV_DRAW_TRANSFORM_USE_MATRIX 0
+
+/* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
+ * it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
+ * "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
+ * and can't be drawn in chunks. */
+
+/** The target buffer size for simple layer chunks. */
+#define LV_DRAW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /**< [bytes]*/
+
+/* Limit the max allocated memory for simple and transformed layers.
+ * It should be at least `LV_DRAW_LAYER_SIMPLE_BUF_SIZE` sized but if transformed layers are also used
+ * it should be enough to store the largest widget too (width x height x 4 area).
+ * Set it to 0 to have no limit. */
+#define LV_DRAW_LAYER_MAX_MEMORY 0 /**< No limit by default [bytes]*/
+
+/** Stack size of drawing thread.
+ * NOTE: If FreeType or ThorVG is enabled, it is recommended to set it to 32KB or more.
+ */
+#define LV_DRAW_THREAD_STACK_SIZE (8 * 1024) /**< [bytes]*/
+
+/** Thread priority of the drawing task.
+ * Higher values mean higher priority.
+ * Can use values from lv_thread_prio_t enum in lv_os.h: LV_THREAD_PRIO_LOWEST,
+ * LV_THREAD_PRIO_LOW, LV_THREAD_PRIO_MID, LV_THREAD_PRIO_HIGH, LV_THREAD_PRIO_HIGHEST
+ * Make sure the priority value aligns with the OS-specific priority levels.
+ * On systems with limited priority levels (e.g., FreeRTOS), a higher value can improve
+ * rendering performance but might cause other tasks to starve. */
+#define LV_DRAW_THREAD_PRIO LV_THREAD_PRIO_HIGH
+
+#define LV_USE_DRAW_SW 1
+#if LV_USE_DRAW_SW == 1
+ /*
+ * Selectively disable color format support in order to reduce code size.
+ * NOTE: some features use certain color formats internally, e.g.
+ * - gradients use RGB888
+ * - bitmaps with transparency may use ARGB8888
+ */
+ #define LV_DRAW_SW_SUPPORT_RGB565 1
+ #define LV_DRAW_SW_SUPPORT_RGB565_SWAPPED 1
+ #define LV_DRAW_SW_SUPPORT_RGB565A8 1
+ #define LV_DRAW_SW_SUPPORT_RGB888 1
+ #define LV_DRAW_SW_SUPPORT_XRGB8888 1
+ #define LV_DRAW_SW_SUPPORT_ARGB8888 1
+ #define LV_DRAW_SW_SUPPORT_ARGB8888_PREMULTIPLIED 1
+ #define LV_DRAW_SW_SUPPORT_L8 1
+ #define LV_DRAW_SW_SUPPORT_AL88 1
+ #define LV_DRAW_SW_SUPPORT_A8 1
+ #define LV_DRAW_SW_SUPPORT_I1 1
+
+ /* The threshold of the luminance to consider a pixel as
+ * active in indexed color format */
+ #define LV_DRAW_SW_I1_LUM_THRESHOLD 127
+
+ /** Set number of draw units.
+ * - > 1 requires operating system to be enabled in `LV_USE_OS`.
+ * - > 1 means multiple threads will render the screen in parallel. */
+ #define LV_DRAW_SW_DRAW_UNIT_CNT 1
+
+ /** Use Arm-2D to accelerate software (sw) rendering. */
+ #define LV_USE_DRAW_ARM2D_SYNC 0
+
+ /** Enable native helium assembly to be compiled. */
+ #define LV_USE_NATIVE_HELIUM_ASM 0
+
+ /**
+ * - 0: Use a simple renderer capable of drawing only simple rectangles with gradient, images, text, and straight lines only.
+ * - 1: Use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too. */
+ #define LV_DRAW_SW_COMPLEX 1
+
+ #if LV_DRAW_SW_COMPLEX == 1
+ /** Allow buffering some shadow calculation.
+ * LV_DRAW_SW_SHADOW_CACHE_SIZE is the maximum shadow size to buffer, where shadow size is
+ * `shadow_width + radius`. Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost. */
+ #define LV_DRAW_SW_SHADOW_CACHE_SIZE 0
+
+ /** Set number of maximally-cached circle data.
+ * The circumference of 1/4 circle are saved for anti-aliasing.
+ * `radius * 4` bytes are used per circle (the most often used radiuses are saved).
+ * - 0: disables caching */
+ #define LV_DRAW_SW_CIRCLE_CACHE_SIZE 4
+ #endif
+
+ #define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_NONE
+
+ #if LV_USE_DRAW_SW_ASM == LV_DRAW_SW_ASM_CUSTOM
+ #define LV_DRAW_SW_ASM_CUSTOM_INCLUDE ""
+ #endif
+
+ /** Enable drawing complex gradients in software: linear at an angle, radial or conical */
+ #define LV_USE_DRAW_SW_COMPLEX_GRADIENTS 0
+
+#endif
+
+/*Use TSi's aka (Think Silicon) NemaGFX */
+#define LV_USE_NEMA_GFX 0
+
+#if LV_USE_NEMA_GFX
+ /** Select which NemaGFX HAL to use. Possible options:
+ * - LV_NEMA_HAL_CUSTOM
+ * - LV_NEMA_HAL_STM32 */
+ #define LV_USE_NEMA_HAL LV_NEMA_HAL_CUSTOM
+ #if LV_USE_NEMA_HAL == LV_NEMA_HAL_STM32
+ #define LV_NEMA_STM32_HAL_INCLUDE
+ #endif
+
+ /*Enable Vector Graphics Operations. Available only if NemaVG library is present*/
+ #define LV_USE_NEMA_VG 0
+ #if LV_USE_NEMA_VG
+ /*Define application's resolution used for VG related buffer allocation */
+ #define LV_NEMA_GFX_MAX_RESX 800
+ #define LV_NEMA_GFX_MAX_RESY 600
+ #endif
+#endif
+
+/** Use NXP's VG-Lite GPU on iMX RTxxx platforms. */
+#define LV_USE_DRAW_VGLITE 0
+
+#if LV_USE_DRAW_VGLITE
+ /** Enable blit quality degradation workaround recommended for screen's dimension > 352 pixels. */
+ #define LV_USE_VGLITE_BLIT_SPLIT 0
+
+ #if LV_USE_OS
+ /** Use additional draw thread for VG-Lite processing. */
+ #define LV_USE_VGLITE_DRAW_THREAD 1
+
+ #if LV_USE_VGLITE_DRAW_THREAD
+ /** Enable VGLite draw async. Queue multiple tasks and flash them once to the GPU. */
+ #define LV_USE_VGLITE_DRAW_ASYNC 1
+ #endif
+ #endif
+
+ /** Enable VGLite asserts. */
+ #define LV_USE_VGLITE_ASSERT 0
+
+ /** Enable VGLite error checks. */
+ #define LV_USE_VGLITE_CHECK_ERROR 0
+#endif
+
+/** Use NXP's PXP on iMX RTxxx platforms. */
+#define LV_USE_PXP 0
+
+#if LV_USE_PXP
+ /** Use PXP for drawing.*/
+ #define LV_USE_DRAW_PXP 1
+
+ /** Use PXP to rotate display.*/
+ #define LV_USE_ROTATE_PXP 0
+
+ #if LV_USE_DRAW_PXP && LV_USE_OS
+ /** Use additional draw thread for PXP processing.*/
+ #define LV_USE_PXP_DRAW_THREAD 1
+ #endif
+
+ /** Enable PXP asserts. */
+ #define LV_USE_PXP_ASSERT 0
+#endif
+
+/** Use NXP's G2D on MPU platforms. */
+#define LV_USE_DRAW_G2D 0
+
+#if LV_USE_DRAW_G2D
+ /** Maximum number of buffers that can be stored for G2D draw unit.
+ * Includes the frame buffers and assets. */
+ #define LV_G2D_HASH_TABLE_SIZE 50
+
+ #if LV_USE_OS
+ /** Use additional draw thread for G2D processing.*/
+ #define LV_USE_G2D_DRAW_THREAD 1
+ #endif
+
+ /** Enable G2D asserts. */
+ #define LV_USE_G2D_ASSERT 0
+#endif
+
+/** Use Renesas Dave2D on RA platforms. */
+#define LV_USE_DRAW_DAVE2D 0
+
+/** Draw using cached SDL textures*/
+#define LV_USE_DRAW_SDL 0
+
+/** Use VG-Lite GPU. */
+#define LV_USE_DRAW_VG_LITE 0
+
+#if LV_USE_DRAW_VG_LITE
+ /** Enable VG-Lite custom external 'gpu_init()' function */
+ #define LV_VG_LITE_USE_GPU_INIT 0
+
+ /** Enable VG-Lite assert. */
+ #define LV_VG_LITE_USE_ASSERT 0
+
+ /** VG-Lite flush commit trigger threshold. GPU will try to batch these many draw tasks. */
+ #define LV_VG_LITE_FLUSH_MAX_COUNT 8
+
+ /** Enable border to simulate shadow.
+ * NOTE: which usually improves performance,
+ * but does not guarantee the same rendering quality as the software. */
+ #define LV_VG_LITE_USE_BOX_SHADOW 1
+
+ /** VG-Lite gradient maximum cache number.
+ * @note The memory usage of a single gradient image is 4K bytes. */
+ #define LV_VG_LITE_GRAD_CACHE_CNT 32
+
+ /** VG-Lite stroke maximum cache number. */
+ #define LV_VG_LITE_STROKE_CACHE_CNT 32
+#endif
+
+/** Accelerate blends, fills, etc. with STM32 DMA2D */
+#define LV_USE_DRAW_DMA2D 0
+
+#if LV_USE_DRAW_DMA2D
+ #define LV_DRAW_DMA2D_HAL_INCLUDE "stm32h7xx_hal.h"
+
+ /* if enabled, the user is required to call `lv_draw_dma2d_transfer_complete_interrupt_handler`
+ * upon receiving the DMA2D global interrupt
+ */
+ #define LV_USE_DRAW_DMA2D_INTERRUPT 0
+#endif
+
+/** Draw using cached OpenGLES textures */
+#define LV_USE_DRAW_OPENGLES 0
+
+/*=======================
+ * FEATURE CONFIGURATION
+ *=======================*/
+
+/*-------------
+ * Logging
+ *-----------*/
+
+/** Enable log module */
+#define LV_USE_LOG 0
+#if LV_USE_LOG
+ /** Set value to one of the following levels of logging detail:
+ * - LV_LOG_LEVEL_TRACE Log detailed information.
+ * - LV_LOG_LEVEL_INFO Log important events.
+ * - LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem.
+ * - LV_LOG_LEVEL_ERROR Log only critical issues, when system may fail.
+ * - LV_LOG_LEVEL_USER Log only custom log messages added by the user.
+ * - LV_LOG_LEVEL_NONE Do not log anything. */
+ #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
+
+ /** - 1: Print log with 'printf';
+ * - 0: User needs to register a callback with `lv_log_register_print_cb()`. */
+ #define LV_LOG_PRINTF 0
+
+ /** Set callback to print logs.
+ * E.g `my_print`. The prototype should be `void my_print(lv_log_level_t level, const char * buf)`.
+ * Can be overwritten by `lv_log_register_print_cb`. */
+ //#define LV_LOG_PRINT_CB
+
+ /** - 1: Enable printing timestamp;
+ * - 0: Disable printing timestamp. */
+ #define LV_LOG_USE_TIMESTAMP 1
+
+ /** - 1: Print file and line number of the log;
+ * - 0: Do not print file and line number of the log. */
+ #define LV_LOG_USE_FILE_LINE 1
+
+ /* Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs. */
+ #define LV_LOG_TRACE_MEM 1 /**< Enable/disable trace logs in memory operations. */
+ #define LV_LOG_TRACE_TIMER 1 /**< Enable/disable trace logs in timer operations. */
+ #define LV_LOG_TRACE_INDEV 1 /**< Enable/disable trace logs in input device operations. */
+ #define LV_LOG_TRACE_DISP_REFR 1 /**< Enable/disable trace logs in display re-draw operations. */
+ #define LV_LOG_TRACE_EVENT 1 /**< Enable/disable trace logs in event dispatch logic. */
+ #define LV_LOG_TRACE_OBJ_CREATE 1 /**< Enable/disable trace logs in object creation (core `obj` creation plus every widget). */
+ #define LV_LOG_TRACE_LAYOUT 1 /**< Enable/disable trace logs in flex- and grid-layout operations. */
+ #define LV_LOG_TRACE_ANIM 1 /**< Enable/disable trace logs in animation logic. */
+ #define LV_LOG_TRACE_CACHE 1 /**< Enable/disable trace logs in cache operations. */
+#endif /*LV_USE_LOG*/
+
+/*-------------
+ * Asserts
+ *-----------*/
+
+/* Enable assertion failures if an operation fails or invalid data is found.
+ * If LV_USE_LOG is enabled, an error message will be printed on failure. */
+#define LV_USE_ASSERT_NULL 1 /**< Check if the parameter is NULL. (Very fast, recommended) */
+#define LV_USE_ASSERT_MALLOC 1 /**< Checks is the memory is successfully allocated or no. (Very fast, recommended) */
+#define LV_USE_ASSERT_STYLE 0 /**< Check if the styles are properly initialized. (Very fast, recommended) */
+#define LV_USE_ASSERT_MEM_INTEGRITY 0 /**< Check the integrity of `lv_mem` after critical operations. (Slow) */
+#define LV_USE_ASSERT_OBJ 0 /**< Check the object's type and existence (e.g. not deleted). (Slow) */
+
+/** Add a custom handler when assert happens e.g. to restart MCU. */
+#define LV_ASSERT_HANDLER_INCLUDE
+#define LV_ASSERT_HANDLER while(1); /**< Halt by default */
+
+/*-------------
+ * Debug
+ *-----------*/
+
+/** 1: Draw random colored rectangles over the redrawn areas. */
+#define LV_USE_REFR_DEBUG 0
+
+/** 1: Draw a red overlay for ARGB layers and a green overlay for RGB layers*/
+#define LV_USE_LAYER_DEBUG 0
+
+/** 1: Adds the following behaviors for debugging:
+ * - Draw overlays with different colors for each draw_unit's tasks.
+ * - Draw index number of draw unit on white background.
+ * - For layers, draws index number of draw unit on black background. */
+#define LV_USE_PARALLEL_DRAW_DEBUG 0
+
+/*-------------
+ * Others
+ *-----------*/
+
+#define LV_ENABLE_GLOBAL_CUSTOM 0
+#if LV_ENABLE_GLOBAL_CUSTOM
+ /** Header to include for custom 'lv_global' function" */
+ #define LV_GLOBAL_CUSTOM_INCLUDE
+#endif
+
+/** Default cache size in bytes.
+ * Used by image decoders such as `lv_lodepng` to keep the decoded image in memory.
+ * If size is not set to 0, the decoder will fail to decode when the cache is full.
+ * If size is 0, the cache function is not enabled and the decoded memory will be
+ * released immediately after use. */
+#define LV_CACHE_DEF_SIZE 0
+
+/** Default number of image header cache entries. The cache is used to store the headers of images
+ * The main logic is like `LV_CACHE_DEF_SIZE` but for image headers. */
+#define LV_IMAGE_HEADER_CACHE_DEF_CNT 0
+
+/** Number of stops allowed per gradient. Increase this to allow more stops.
+ * This adds (sizeof(lv_color_t) + 1) bytes per additional stop. */
+#define LV_GRADIENT_MAX_STOPS 2
+
+/** Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
+ * - 0: round down,
+ * - 64: round up from x.75,
+ * - 128: round up from half,
+ * - 192: round up from x.25,
+ * - 254: round up */
+#define LV_COLOR_MIX_ROUND_OFS 0
+
+/** Add 2 x 32-bit variables to each `lv_obj_t` to speed up getting style properties */
+#define LV_OBJ_STYLE_CACHE 0
+
+/** Add `id` field to `lv_obj_t` */
+#define LV_USE_OBJ_ID 0
+
+/** Enable support widget names*/
+#define LV_USE_OBJ_NAME 0
+
+/** Automatically assign an ID when obj is created */
+#define LV_OBJ_ID_AUTO_ASSIGN LV_USE_OBJ_ID
+
+/** Use builtin obj ID handler functions:
+* - lv_obj_assign_id: Called when a widget is created. Use a separate counter for each widget class as an ID.
+* - lv_obj_id_compare: Compare the ID to decide if it matches with a requested value.
+* - lv_obj_stringify_id: Return string-ified identifier, e.g. "button3".
+* - lv_obj_free_id: Does nothing, as there is no memory allocation for the ID.
+* When disabled these functions needs to be implemented by the user.*/
+#define LV_USE_OBJ_ID_BUILTIN 1
+
+/** Use obj property set/get API. */
+#define LV_USE_OBJ_PROPERTY 0
+
+/** Enable property name support. */
+#define LV_USE_OBJ_PROPERTY_NAME 1
+
+/* Use VG-Lite Simulator.
+ * - Requires: LV_USE_THORVG_INTERNAL or LV_USE_THORVG_EXTERNAL */
+#define LV_USE_VG_LITE_THORVG 0
+
+#if LV_USE_VG_LITE_THORVG
+ /** Enable LVGL's blend mode support */
+ #define LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT 0
+
+ /** Enable YUV color format support */
+ #define LV_VG_LITE_THORVG_YUV_SUPPORT 0
+
+ /** Enable Linear gradient extension support */
+ #define LV_VG_LITE_THORVG_LINEAR_GRADIENT_EXT_SUPPORT 0
+
+ /** Enable alignment on 16 pixels */
+ #define LV_VG_LITE_THORVG_16PIXELS_ALIGN 1
+
+ /** Buffer address alignment */
+ #define LV_VG_LITE_THORVG_BUF_ADDR_ALIGN 64
+
+ /** Enable multi-thread render */
+ #define LV_VG_LITE_THORVG_THREAD_RENDER 0
+#endif
+
+/* Enable the multi-touch gesture recognition feature */
+/* Gesture recognition requires the use of floats */
+#define LV_USE_GESTURE_RECOGNITION 0
+
+/*=====================
+ * COMPILER SETTINGS
+ *====================*/
+
+/** For big endian systems set to 1 */
+#define LV_BIG_ENDIAN_SYSTEM 0
+
+/** Define a custom attribute for `lv_tick_inc` function */
+#define LV_ATTRIBUTE_TICK_INC
+
+/** Define a custom attribute for `lv_timer_handler` function */
+#define LV_ATTRIBUTE_TIMER_HANDLER
+
+/** Define a custom attribute for `lv_display_flush_ready` function */
+#define LV_ATTRIBUTE_FLUSH_READY
+
+/** Align VG_LITE buffers on this number of bytes.
+ * @note vglite_src_buf_aligned() uses this value to validate alignment of passed buffer pointers. */
+#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
+
+/** Will be added where memory needs to be aligned (with -Os data might not be aligned to boundary by default).
+ * E.g. __attribute__((aligned(4)))*/
+#define LV_ATTRIBUTE_MEM_ALIGN
+
+/** Attribute to mark large constant arrays, for example for font bitmaps */
+#define LV_ATTRIBUTE_LARGE_CONST
+
+/** Compiler prefix for a large array declaration in RAM */
+#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
+
+/** Place performance critical functions into a faster memory (e.g RAM) */
+#define LV_ATTRIBUTE_FAST_MEM
+
+/** Export integer constant to binding. This macro is used with constants in the form of LV_ that
+ * should also appear on LVGL binding API such as MicroPython. */
+#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /**< The default value just prevents GCC warning */
+
+/** Prefix all global extern data with this */
+#define LV_ATTRIBUTE_EXTERN_DATA
+
+/** Use `float` as `lv_value_precise_t` */
+#define LV_USE_FLOAT 0
+
+/** Enable matrix support
+ * - Requires `LV_USE_FLOAT = 1` */
+#define LV_USE_MATRIX 0
+
+/** Include `lvgl_private.h` in `lvgl.h` to access internal data and functions by default */
+#ifndef LV_USE_PRIVATE_API
+ #define LV_USE_PRIVATE_API 0
+#endif
+
+/*==================
+ * FONT USAGE
+ *===================*/
+
+/* Montserrat fonts with ASCII range and some symbols using bpp = 4
+ * https://fonts.google.com/specimen/Montserrat */
+#define LV_FONT_MONTSERRAT_8 0
+#define LV_FONT_MONTSERRAT_10 0
+#define LV_FONT_MONTSERRAT_12 0
+#define LV_FONT_MONTSERRAT_14 0
+#define LV_FONT_MONTSERRAT_16 0
+#define LV_FONT_MONTSERRAT_18 0
+#define LV_FONT_MONTSERRAT_20 0
+#define LV_FONT_MONTSERRAT_22 1
+#define LV_FONT_MONTSERRAT_24 0
+#define LV_FONT_MONTSERRAT_26 0
+#define LV_FONT_MONTSERRAT_28 0
+#define LV_FONT_MONTSERRAT_30 0
+#define LV_FONT_MONTSERRAT_32 0
+#define LV_FONT_MONTSERRAT_34 0
+#define LV_FONT_MONTSERRAT_36 0
+#define LV_FONT_MONTSERRAT_38 0
+#define LV_FONT_MONTSERRAT_40 0
+#define LV_FONT_MONTSERRAT_42 0
+#define LV_FONT_MONTSERRAT_44 0
+#define LV_FONT_MONTSERRAT_46 0
+#define LV_FONT_MONTSERRAT_48 0
+
+/* Demonstrate special features */
+#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /**< bpp = 3 */
+#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /**< Hebrew, Arabic, Persian letters and all their forms */
+#define LV_FONT_SIMSUN_14_CJK 0 /**< 1000 most common CJK radicals */
+#define LV_FONT_SIMSUN_16_CJK 0 /**< 1000 most common CJK radicals */
+#define LV_FONT_SOURCE_HAN_SANS_SC_14_CJK 0 /**< 1338 most common CJK radicals */
+#define LV_FONT_SOURCE_HAN_SANS_SC_16_CJK 0 /**< 1338 most common CJK radicals */
+
+/** Pixel perfect monospaced fonts */
+#define LV_FONT_UNSCII_8 0
+#define LV_FONT_UNSCII_16 0
+
+/** Optionally declare custom fonts here.
+ *
+ * You can use any of these fonts as the default font too and they will be available
+ * globally. Example:
+ *
+ * @code
+ * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)
+ * @endcode
+ */
+#define LV_FONT_CUSTOM_DECLARE
+
+/** Always set a default font */
+#define LV_FONT_DEFAULT &lv_font_montserrat_22
+
+/** Enable handling large font and/or fonts with a lot of characters.
+ * The limit depends on the font size, font face and bpp.
+ * A compiler error will be triggered if a font needs it. */
+#define LV_FONT_FMT_TXT_LARGE 0
+
+/** Enables/disables support for compressed fonts. */
+#define LV_USE_FONT_COMPRESSED 0
+
+/** Enable drawing placeholders when glyph dsc is not found. */
+#define LV_USE_FONT_PLACEHOLDER 1
+
+/*=================
+ * TEXT SETTINGS
+ *=================*/
+
+/**
+ * Select a character encoding for strings.
+ * Your IDE or editor should have the same character encoding.
+ * - LV_TXT_ENC_UTF8
+ * - LV_TXT_ENC_ASCII
+ */
+#define LV_TXT_ENC LV_TXT_ENC_UTF8
+
+/** While rendering text strings, break (wrap) text on these chars. */
+#define LV_TXT_BREAK_CHARS " ,.;:-_)]}"
+
+/** If a word is at least this long, will break wherever "prettiest".
+ * To disable, set to a value <= 0. */
+#define LV_TXT_LINE_BREAK_LONG_LEN 0
+
+/** Minimum number of characters in a long word to put on a line before a break.
+ * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
+#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
+
+/** Minimum number of characters in a long word to put on a line after a break.
+ * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
+#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
+
+/** Support bidirectional text. Allows mixing Left-to-Right and Right-to-Left text.
+ * The direction will be processed according to the Unicode Bidirectional Algorithm:
+ * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics */
+#define LV_USE_BIDI 0
+#if LV_USE_BIDI
+ /*Set the default direction. Supported values:
+ *`LV_BASE_DIR_LTR` Left-to-Right
+ *`LV_BASE_DIR_RTL` Right-to-Left
+ *`LV_BASE_DIR_AUTO` detect text base direction*/
+ #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
+#endif
+
+/** Enable Arabic/Persian processing
+ * In these languages characters should be replaced with another form based on their position in the text */
+#define LV_USE_ARABIC_PERSIAN_CHARS 0
+
+/*The control character to use for signaling text recoloring*/
+#define LV_TXT_COLOR_CMD "#"
+
+/*==================
+ * WIDGETS
+ *================*/
+/* Documentation for widgets can be found here: https://docs.lvgl.io/master/details/widgets/index.html . */
+
+/** 1: Causes these widgets to be given default values at creation time.
+ * - lv_buttonmatrix_t: Get default maps: {"Btn1", "Btn2", "Btn3", "\n", "Btn4", "Btn5", ""}, else map not set.
+ * - lv_checkbox_t : String label set to "Check box", else set to empty string.
+ * - lv_dropdown_t : Options set to "Option 1", "Option 2", "Option 3", else no values are set.
+ * - lv_roller_t : Options set to "Option 1", "Option 2", "Option 3", "Option 4", "Option 5", else no values are set.
+ * - lv_label_t : Text set to "Text", else empty string.
+ * */
+#define LV_WIDGETS_HAS_DEFAULT_VALUE 1
+
+#define LV_USE_ANIMIMG 0
+
+#define LV_USE_ARC 0
+
+#define LV_USE_BAR 0
+
+#define LV_USE_BUTTON 1
+
+#define LV_USE_BUTTONMATRIX 0
+
+#define LV_USE_CALENDAR 0
+#if LV_USE_CALENDAR
+ #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
+ #if LV_CALENDAR_WEEK_STARTS_MONDAY
+ #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
+ #else
+ #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
+ #endif
+
+ #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
+ #define LV_USE_CALENDAR_HEADER_ARROW 1
+ #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
+ #define LV_USE_CALENDAR_CHINESE 0
+#endif /*LV_USE_CALENDAR*/
+
+#define LV_USE_CANVAS 0
+
+#define LV_USE_CHART 0
+
+#define LV_USE_CHECKBOX 0
+
+#define LV_USE_DROPDOWN 0 /**< Requires: lv_label */
+
+#define LV_USE_IMAGE 0 /**< Requires: lv_label */
+
+#define LV_USE_IMAGEBUTTON 0
+
+#define LV_USE_KEYBOARD 0
+
+#define LV_USE_LABEL 1
+#if LV_USE_LABEL
+ #define LV_LABEL_TEXT_SELECTION 1 /**< Enable selecting text of the label */
+ #define LV_LABEL_LONG_TXT_HINT 1 /**< Store some extra info in labels to speed up drawing of very long text */
+ #define LV_LABEL_WAIT_CHAR_COUNT 3 /**< The count of wait chart */
+#endif
+
+#define LV_USE_LED 0
+
+#define LV_USE_LINE 0
+
+#define LV_USE_LIST 0
+
+#define LV_USE_LOTTIE 0 /**< Requires: lv_canvas, thorvg */
+
+#define LV_USE_MENU 0
+
+#define LV_USE_MSGBOX 0
+
+#define LV_USE_ROLLER 0 /**< Requires: lv_label */
+
+#define LV_USE_SCALE 0
+
+#define LV_USE_SLIDER 0 /**< Requires: lv_bar */
+
+#define LV_USE_SPAN 0
+#if LV_USE_SPAN
+ /** A line of text can contain this maximum number of span descriptors. */
+ #define LV_SPAN_SNIPPET_STACK_SIZE 64
+#endif
+
+#define LV_USE_SPINBOX 0
+
+#define LV_USE_SPINNER 0
+
+#define LV_USE_SWITCH 0
+
+#define LV_USE_TABLE 0
+
+#define LV_USE_TABVIEW 0
+
+#define LV_USE_TEXTAREA 0 /**< Requires: lv_label */
+#if LV_USE_TEXTAREA != 0
+ #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /**< [ms] */
+#endif
+
+#define LV_USE_TILEVIEW 0
+
+#define LV_USE_WIN 0
+
+#define LV_USE_3DTEXTURE 0
+
+/*==================
+ * THEMES
+ *==================*/
+/* Documentation for themes can be found here: https://docs.lvgl.io/master/details/common-widget-features/styles/style.html#themes . */
+
+/** A simple, impressive and very complete theme */
+#define LV_USE_THEME_DEFAULT 1
+#if LV_USE_THEME_DEFAULT
+ /** 0: Light mode; 1: Dark mode */
+ #define LV_THEME_DEFAULT_DARK 0
+
+ /** 1: Enable grow on press */
+ #define LV_THEME_DEFAULT_GROW 1
+
+ /** Default transition time in ms. */
+ #define LV_THEME_DEFAULT_TRANSITION_TIME 80
+#endif /*LV_USE_THEME_DEFAULT*/
+
+/** A very simple theme that is a good starting point for a custom theme */
+#define LV_USE_THEME_SIMPLE 1
+
+/** A theme designed for monochrome displays */
+#define LV_USE_THEME_MONO 1
+
+/*==================
+ * LAYOUTS
+ *==================*/
+/* Documentation for layouts can be found here: https://docs.lvgl.io/master/details/common-widget-features/layouts/index.html . */
+
+/** A layout similar to Flexbox in CSS. */
+#define LV_USE_FLEX 1
+
+/** A layout similar to Grid in CSS. */
+#define LV_USE_GRID 1
+
+/*====================
+ * 3RD PARTS LIBRARIES
+ *====================*/
+/* Documentation for libraries can be found here: https://docs.lvgl.io/master/details/libs/index.html . */
+
+/* File system interfaces for common APIs */
+
+/** Setting a default driver letter allows skipping the driver prefix in filepaths.
+ * Documentation about how to use the below driver-identifier letters can be found at
+ * https://docs.lvgl.io/master/details/main-modules/fs.html#lv-fs-identifier-letters . */
+#define LV_FS_DEFAULT_DRIVER_LETTER '\0'
+
+/** API for fopen, fread, etc. */
+#define LV_USE_FS_STDIO 0
+#if LV_USE_FS_STDIO
+ #define LV_FS_STDIO_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */
+ #define LV_FS_STDIO_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */
+ #define LV_FS_STDIO_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */
+#endif
+
+/** API for open, read, etc. */
+#define LV_USE_FS_POSIX 0
+#if LV_USE_FS_POSIX
+ #define LV_FS_POSIX_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */
+ #define LV_FS_POSIX_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */
+ #define LV_FS_POSIX_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */
+#endif
+
+/** API for CreateFile, ReadFile, etc. */
+#define LV_USE_FS_WIN32 0
+#if LV_USE_FS_WIN32
+ #define LV_FS_WIN32_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */
+ #define LV_FS_WIN32_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */
+ #define LV_FS_WIN32_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */
+#endif
+
+/** API for FATFS (needs to be added separately). Uses f_open, f_read, etc. */
+#define LV_USE_FS_FATFS 0
+#if LV_USE_FS_FATFS
+ #define LV_FS_FATFS_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */
+ #define LV_FS_FATFS_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */
+ #define LV_FS_FATFS_CACHE_SIZE 0 /**< >0 to cache this number of bytes in lv_fs_read() */
+#endif
+
+/** API for memory-mapped file access. */
+#define LV_USE_FS_MEMFS 0
+#if LV_USE_FS_MEMFS
+ #define LV_FS_MEMFS_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */
+#endif
+
+/** API for LittleFs. */
+#define LV_USE_FS_LITTLEFS 0
+#if LV_USE_FS_LITTLEFS
+ #define LV_FS_LITTLEFS_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */
+ #define LV_FS_LITTLEFS_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */
+#endif
+
+/** API for Arduino LittleFs. */
+#define LV_USE_FS_ARDUINO_ESP_LITTLEFS 0
+#if LV_USE_FS_ARDUINO_ESP_LITTLEFS
+ #define LV_FS_ARDUINO_ESP_LITTLEFS_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */
+ #define LV_FS_ARDUINO_ESP_LITTLEFS_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */
+#endif
+
+/** API for Arduino Sd. */
+#define LV_USE_FS_ARDUINO_SD 0
+#if LV_USE_FS_ARDUINO_SD
+ #define LV_FS_ARDUINO_SD_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */
+ #define LV_FS_ARDUINO_SD_PATH "" /**< Set the working directory. File/directory paths will be appended to it. */
+#endif
+
+/** API for UEFI */
+#define LV_USE_FS_UEFI 0
+#if LV_USE_FS_UEFI
+ #define LV_FS_UEFI_LETTER '\0' /**< Set an upper-case driver-identifier letter for this driver (e.g. 'A'). */
+#endif
+
+/** LODEPNG decoder library */
+#define LV_USE_LODEPNG 0
+
+/** PNG decoder(libpng) library */
+#define LV_USE_LIBPNG 0
+
+/** BMP decoder library */
+#define LV_USE_BMP 0
+
+/** JPG + split JPG decoder library.
+ * Split JPG is a custom format optimized for embedded systems. */
+#define LV_USE_TJPGD 0
+
+/** libjpeg-turbo decoder library.
+ * - Supports complete JPEG specifications and high-performance JPEG decoding. */
+#define LV_USE_LIBJPEG_TURBO 0
+
+/** GIF decoder library */
+#define LV_USE_GIF 0
+#if LV_USE_GIF
+ /** GIF decoder accelerate */
+ #define LV_GIF_CACHE_DECODE_DATA 0
+#endif
+
+
+/** Decode bin images to RAM */
+#define LV_BIN_DECODER_RAM_LOAD 0
+
+/** RLE decompress library */
+#define LV_USE_RLE 0
+
+/** QR code library */
+#define LV_USE_QRCODE 0
+
+/** Barcode code library */
+#define LV_USE_BARCODE 0
+
+/** FreeType library */
+#define LV_USE_FREETYPE 0
+#if LV_USE_FREETYPE
+ /** Let FreeType use LVGL memory and file porting */
+ #define LV_FREETYPE_USE_LVGL_PORT 0
+
+ /** Cache count of glyphs in FreeType, i.e. number of glyphs that can be cached.
+ * The higher the value, the more memory will be used. */
+ #define LV_FREETYPE_CACHE_FT_GLYPH_CNT 256
+#endif
+
+/** Built-in TTF decoder */
+#define LV_USE_TINY_TTF 0
+#if LV_USE_TINY_TTF
+ /* Enable loading TTF data from files */
+ #define LV_TINY_TTF_FILE_SUPPORT 0
+ #define LV_TINY_TTF_CACHE_GLYPH_CNT 256
+#endif
+
+/** Rlottie library */
+#define LV_USE_RLOTTIE 0
+
+/** Enable Vector Graphic APIs
+ * - Requires `LV_USE_MATRIX = 1` */
+#define LV_USE_VECTOR_GRAPHIC 0
+
+/** Enable ThorVG (vector graphics library) from the src/libs folder */
+#define LV_USE_THORVG_INTERNAL 0
+
+/** Enable ThorVG by assuming that its installed and linked to the project */
+#define LV_USE_THORVG_EXTERNAL 0
+
+/** Use lvgl built-in LZ4 lib */
+#define LV_USE_LZ4_INTERNAL 0
+
+/** Use external LZ4 library */
+#define LV_USE_LZ4_EXTERNAL 0
+
+/*SVG library
+ * - Requires `LV_USE_VECTOR_GRAPHIC = 1` */
+#define LV_USE_SVG 0
+#define LV_USE_SVG_ANIMATION 0
+#define LV_USE_SVG_DEBUG 0
+
+/** FFmpeg library for image decoding and playing videos.
+ * Supports all major image formats so do not enable other image decoder with it. */
+#define LV_USE_FFMPEG 0
+#if LV_USE_FFMPEG
+ /** Dump input information to stderr */
+ #define LV_FFMPEG_DUMP_FORMAT 0
+ /** Use lvgl file path in FFmpeg Player widget
+ * You won't be able to open URLs after enabling this feature.
+ * Note that FFmpeg image decoder will always use lvgl file system. */
+ #define LV_FFMPEG_PLAYER_USE_LV_FS 0
+#endif
+
+/*==================
+ * OTHERS
+ *==================*/
+/* Documentation for several of the below items can be found here: https://docs.lvgl.io/master/details/auxiliary-modules/index.html . */
+
+/** 1: Enable API to take snapshot for object */
+#define LV_USE_SNAPSHOT 0
+
+/** 1: Enable system monitor component */
+#define LV_USE_SYSMON 0
+#if LV_USE_SYSMON
+ /** Get the idle percentage. E.g. uint32_t my_get_idle(void); */
+ #define LV_SYSMON_GET_IDLE lv_os_get_idle_percent
+
+ /** 1: Show CPU usage and FPS count.
+ * - Requires `LV_USE_SYSMON = 1` */
+ #define LV_USE_PERF_MONITOR 0
+ #if LV_USE_PERF_MONITOR
+ #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
+
+ /** 0: Displays performance data on the screen; 1: Prints performance data using log. */
+ #define LV_USE_PERF_MONITOR_LOG_MODE 0
+ #endif
+
+ /** 1: Show used memory and memory fragmentation.
+ * - Requires `LV_USE_STDLIB_MALLOC = LV_STDLIB_BUILTIN`
+ * - Requires `LV_USE_SYSMON = 1`*/
+ #define LV_USE_MEM_MONITOR 0
+ #if LV_USE_MEM_MONITOR
+ #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
+ #endif
+#endif /*LV_USE_SYSMON*/
+
+/** 1: Enable runtime performance profiler */
+#define LV_USE_PROFILER 0
+#if LV_USE_PROFILER
+ /** 1: Enable the built-in profiler */
+ #define LV_USE_PROFILER_BUILTIN 1
+ #if LV_USE_PROFILER_BUILTIN
+ /** Default profiler trace buffer size */
+ #define LV_PROFILER_BUILTIN_BUF_SIZE (16 * 1024) /**< [bytes] */
+ #define LV_PROFILER_BUILTIN_DEFAULT_ENABLE 1
+ #endif
+
+ /** Header to include for profiler */
+ #define LV_PROFILER_INCLUDE "lvgl/src/misc/lv_profiler_builtin.h"
+
+ /** Profiler start point function */
+ #define LV_PROFILER_BEGIN LV_PROFILER_BUILTIN_BEGIN
+
+ /** Profiler end point function */
+ #define LV_PROFILER_END LV_PROFILER_BUILTIN_END
+
+ /** Profiler start point function with custom tag */
+ #define LV_PROFILER_BEGIN_TAG LV_PROFILER_BUILTIN_BEGIN_TAG
+
+ /** Profiler end point function with custom tag */
+ #define LV_PROFILER_END_TAG LV_PROFILER_BUILTIN_END_TAG
+
+ /*Enable layout profiler*/
+ #define LV_PROFILER_LAYOUT 1
+
+ /*Enable disp refr profiler*/
+ #define LV_PROFILER_REFR 1
+
+ /*Enable draw profiler*/
+ #define LV_PROFILER_DRAW 1
+
+ /*Enable indev profiler*/
+ #define LV_PROFILER_INDEV 1
+
+ /*Enable decoder profiler*/
+ #define LV_PROFILER_DECODER 1
+
+ /*Enable font profiler*/
+ #define LV_PROFILER_FONT 1
+
+ /*Enable fs profiler*/
+ #define LV_PROFILER_FS 1
+
+ /*Enable style profiler*/
+ #define LV_PROFILER_STYLE 0
+
+ /*Enable timer profiler*/
+ #define LV_PROFILER_TIMER 1
+
+ /*Enable cache profiler*/
+ #define LV_PROFILER_CACHE 1
+
+ /*Enable event profiler*/
+ #define LV_PROFILER_EVENT 1
+#endif
+
+/** 1: Enable Monkey test */
+#define LV_USE_MONKEY 0
+
+/** 1: Enable grid navigation */
+#define LV_USE_GRIDNAV 0
+
+/** 1: Enable `lv_obj` fragment logic */
+#define LV_USE_FRAGMENT 0
+
+/** 1: Support using images as font in label or span widgets */
+#define LV_USE_IMGFONT 0
+
+/** 1: Enable an observer pattern implementation */
+#define LV_USE_OBSERVER 1
+
+/** 1: Enable Pinyin input method
+ * - Requires: lv_keyboard */
+#define LV_USE_IME_PINYIN 0
+#if LV_USE_IME_PINYIN
+ /** 1: Use default thesaurus.
+ * @note If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesaurus. */
+ #define LV_IME_PINYIN_USE_DEFAULT_DICT 1
+ /** Set maximum number of candidate panels that can be displayed.
+ * @note This needs to be adjusted according to size of screen. */
+ #define LV_IME_PINYIN_CAND_TEXT_NUM 6
+
+ /** Use 9-key input (k9). */
+ #define LV_IME_PINYIN_USE_K9_MODE 1
+ #if LV_IME_PINYIN_USE_K9_MODE == 1
+ #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
+ #endif /*LV_IME_PINYIN_USE_K9_MODE*/
+#endif
+
+/** 1: Enable file explorer.
+ * - Requires: lv_table */
+#define LV_USE_FILE_EXPLORER 0
+#if LV_USE_FILE_EXPLORER
+ /** Maximum length of path */
+ #define LV_FILE_EXPLORER_PATH_MAX_LEN (128)
+ /** Quick access bar, 1:use, 0:do not use.
+ * - Requires: lv_list */
+ #define LV_FILE_EXPLORER_QUICK_ACCESS 1
+#endif
+
+/** 1: Enable Font manager */
+#define LV_USE_FONT_MANAGER 0
+#if LV_USE_FONT_MANAGER
+
+/**Font manager name max length*/
+#define LV_FONT_MANAGER_NAME_MAX_LEN 32
+
+#endif
+
+/** Enable emulated input devices, time emulation, and screenshot compares. */
+#define LV_USE_TEST 0
+#if LV_USE_TEST
+
+/** Enable `lv_test_screenshot_compare`.
+ * Requires libpng and a few MB of extra RAM. */
+#define LV_USE_TEST_SCREENSHOT_COMPARE 0
+#endif /*LV_USE_TEST*/
+
+/** Enable loading XML UIs runtime */
+#define LV_USE_XML 0
+
+/*1: Enable color filter style*/
+#define LV_USE_COLOR_FILTER 0
+/*==================
+ * DEVICES
+ *==================*/
+
+/** Use SDL to open window on PC and handle mouse and keyboard. */
+#define LV_USE_SDL 0
+#if LV_USE_SDL
+ #define LV_SDL_INCLUDE_PATH
+ #define LV_SDL_RENDER_MODE LV_DISPLAY_RENDER_MODE_DIRECT /**< LV_DISPLAY_RENDER_MODE_DIRECT is recommended for best performance */
+ #define LV_SDL_BUF_COUNT 1 /**< 1 or 2 */
+ #define LV_SDL_ACCELERATED 1 /**< 1: Use hardware acceleration*/
+ #define LV_SDL_FULLSCREEN 0 /**< 1: Make the window full screen by default */
+ #define LV_SDL_DIRECT_EXIT 1 /**< 1: Exit the application when all SDL windows are closed */
+ #define LV_SDL_MOUSEWHEEL_MODE LV_SDL_MOUSEWHEEL_MODE_ENCODER /*LV_SDL_MOUSEWHEEL_MODE_ENCODER/CROWN*/
+#endif
+
+/** Use X11 to open window on Linux desktop and handle mouse and keyboard */
+#define LV_USE_X11 0
+#if LV_USE_X11
+ #define LV_X11_DIRECT_EXIT 1 /**< Exit application when all X11 windows have been closed */
+ #define LV_X11_DOUBLE_BUFFER 1 /**< Use double buffers for rendering */
+ /* Select only 1 of the following render modes (LV_X11_RENDER_MODE_PARTIAL preferred!). */
+ #define LV_X11_RENDER_MODE_PARTIAL 1 /**< Partial render mode (preferred) */
+ #define LV_X11_RENDER_MODE_DIRECT 0 /**< Direct render mode */
+ #define LV_X11_RENDER_MODE_FULL 0 /**< Full render mode */
+#endif
+
+/** Use Wayland to open a window and handle input on Linux or BSD desktops */
+#define LV_USE_WAYLAND 0
+#if LV_USE_WAYLAND
+ #define LV_WAYLAND_BUF_COUNT 1 /**< Use 1 for single buffer with partial render mode or 2 for double buffer with full render mode*/
+ #define LV_WAYLAND_USE_DMABUF 0 /**< Use DMA buffers for frame buffers. Requires LV_DRAW_USE_G2D */
+ #define LV_WAYLAND_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL /**< DMABUF supports LV_DISPLAY_RENDER_MODE_FULL and LV_DISPLAY_RENDER_MODE_DIRECT*/
+ /**< When LV_WAYLAND_USE_DMABUF is disabled, only LV_DISPLAY_RENDER_MODE_PARTIAL is supported*/
+ #define LV_WAYLAND_WINDOW_DECORATIONS 0 /**< Draw client side window decorations only necessary on Mutter/GNOME. Not supported using DMABUF*/
+ #define LV_WAYLAND_WL_SHELL 0 /**< Use the legacy wl_shell protocol instead of the default XDG shell*/
+#endif
+
+/** Driver for /dev/fb */
+#define LV_USE_LINUX_FBDEV 0
+#if LV_USE_LINUX_FBDEV
+ #define LV_LINUX_FBDEV_BSD 0
+ #define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL
+ #define LV_LINUX_FBDEV_BUFFER_COUNT 0
+ #define LV_LINUX_FBDEV_BUFFER_SIZE 60
+ #define LV_LINUX_FBDEV_MMAP 1
+#endif
+
+/** Use Nuttx to open window and handle touchscreen */
+#define LV_USE_NUTTX 0
+
+#if LV_USE_NUTTX
+ #define LV_USE_NUTTX_INDEPENDENT_IMAGE_HEAP 0
+
+ /** Use independent image heap for default draw buffer */
+ #define LV_NUTTX_DEFAULT_DRAW_BUF_USE_INDEPENDENT_IMAGE_HEAP 0
+
+ #define LV_USE_NUTTX_LIBUV 0
+
+ /** Use Nuttx custom init API to open window and handle touchscreen */
+ #define LV_USE_NUTTX_CUSTOM_INIT 0
+
+ /** Driver for /dev/lcd */
+ #define LV_USE_NUTTX_LCD 0
+ #if LV_USE_NUTTX_LCD
+ #define LV_NUTTX_LCD_BUFFER_COUNT 0
+ #define LV_NUTTX_LCD_BUFFER_SIZE 60
+ #endif
+
+ /** Driver for /dev/input */
+ #define LV_USE_NUTTX_TOUCHSCREEN 0
+
+ /*Touchscreen cursor size in pixels(<=0: disable cursor)*/
+ #define LV_NUTTX_TOUCHSCREEN_CURSOR_SIZE 0
+#endif
+
+/** Driver for /dev/dri/card */
+#define LV_USE_LINUX_DRM 0
+
+#if LV_USE_LINUX_DRM
+
+ /* Use the MESA GBM library to allocate DMA buffers that can be
+ * shared across sub-systems and libraries using the Linux DMA-BUF API.
+ * The GBM library aims to provide a platform independent memory management system
+ * it supports the major GPU vendors - This option requires linking with libgbm */
+ #define LV_LINUX_DRM_GBM_BUFFERS 0
+#endif
+
+/** Interface for TFT_eSPI */
+#define LV_USE_TFT_ESPI 0
+
+/** Driver for evdev input devices */
+#define LV_USE_EVDEV 0
+
+/** Driver for libinput input devices */
+#define LV_USE_LIBINPUT 0
+
+#if LV_USE_LIBINPUT
+ #define LV_LIBINPUT_BSD 0
+
+ /** Full keyboard support */
+ #define LV_LIBINPUT_XKB 0
+ #if LV_LIBINPUT_XKB
+ /** "setxkbmap -query" can help find the right values for your keyboard */
+ #define LV_LIBINPUT_XKB_KEY_MAP { .rules = NULL, .model = "pc101", .layout = "us", .variant = NULL, .options = NULL }
+ #endif
+#endif
+
+/* Drivers for LCD devices connected via SPI/parallel port */
+#define LV_USE_ST7735 0
+#define LV_USE_ST7789 0
+#define LV_USE_ST7796 0
+#define LV_USE_ILI9341 0
+#define LV_USE_FT81X 0
+
+#if (LV_USE_ST7735 | LV_USE_ST7789 | LV_USE_ST7796 | LV_USE_ILI9341)
+ #define LV_USE_GENERIC_MIPI 1
+#else
+ #define LV_USE_GENERIC_MIPI 0
+#endif
+
+/** Driver for Renesas GLCD */
+#define LV_USE_RENESAS_GLCDC 0
+
+/** Driver for ST LTDC */
+#define LV_USE_ST_LTDC 0
+#if LV_USE_ST_LTDC
+ /* Only used for partial. */
+ #define LV_ST_LTDC_USE_DMA2D_FLUSH 0
+#endif
+
+/** LVGL Windows backend */
+#define LV_USE_WINDOWS 0
+
+/** LVGL UEFI backend */
+#define LV_USE_UEFI 0
+#if LV_USE_UEFI
+ #define LV_USE_UEFI_INCLUDE "myefi.h" /**< Header that hides the actual framework (EDK2, gnu-efi, ...) */
+ #define LV_UEFI_USE_MEMORY_SERVICES 0 /**< Use the memory functions from the boot services table */
+#endif
+
+/** Use OpenGL to open window on PC and handle mouse and keyboard */
+#define LV_USE_OPENGLES 0
+#if LV_USE_OPENGLES
+ #define LV_USE_OPENGLES_DEBUG 1 /**< Enable or disable debug for opengles */
+#endif
+
+/** QNX Screen display and input drivers */
+#define LV_USE_QNX 0
+#if LV_USE_QNX
+ #define LV_QNX_BUF_COUNT 1 /**< 1 or 2 */
+#endif
+
+/*=====================
+* BUILD OPTIONS
+*======================*/
+
+/** Enable examples to be built with the library. */
+#define LV_BUILD_EXAMPLES 0
+
+/** Build the demos */
+#define LV_BUILD_DEMOS 0
+
+/*===================
+ * DEMO USAGE
+ ====================*/
+
+#if LV_BUILD_DEMOS
+ /** Show some widgets. This might be required to increase `LV_MEM_SIZE`. */
+ #define LV_USE_DEMO_WIDGETS 0
+
+ /** Demonstrate usage of encoder and keyboard. */
+ #define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
+
+ /** Benchmark your system */
+ #define LV_USE_DEMO_BENCHMARK 0
+
+ #if LV_USE_DEMO_BENCHMARK
+ /** Use fonts where bitmaps are aligned 16 byte and has Nx16 byte stride */
+ #define LV_DEMO_BENCHMARK_ALIGNED_FONTS 0
+ #endif
+
+ /** Render test for each primitive.
+ * - Requires at least 480x272 display. */
+ #define LV_USE_DEMO_RENDER 0
+
+ /** Stress test for LVGL */
+ #define LV_USE_DEMO_STRESS 0
+
+ /** Music player demo */
+ #define LV_USE_DEMO_MUSIC 0
+ #if LV_USE_DEMO_MUSIC
+ #define LV_DEMO_MUSIC_SQUARE 0
+ #define LV_DEMO_MUSIC_LANDSCAPE 0
+ #define LV_DEMO_MUSIC_ROUND 0
+ #define LV_DEMO_MUSIC_LARGE 0
+ #define LV_DEMO_MUSIC_AUTO_PLAY 0
+ #endif
+
+ /** Vector graphic demo */
+ #define LV_USE_DEMO_VECTOR_GRAPHIC 0
+
+ /*---------------------------
+ * Demos from lvgl/lv_demos
+ ---------------------------*/
+
+ /** Flex layout demo */
+ #define LV_USE_DEMO_FLEX_LAYOUT 0
+
+ /** Smart-phone like multi-language demo */
+ #define LV_USE_DEMO_MULTILANG 0
+
+ /** Widget transformation demo */
+ #define LV_USE_DEMO_TRANSFORM 0
+
+ /** Demonstrate scroll settings */
+ #define LV_USE_DEMO_SCROLL 0
+
+ /*E-bike demo with Lottie animations (if LV_USE_LOTTIE is enabled)*/
+ #define LV_USE_DEMO_EBIKE 0
+ #if LV_USE_DEMO_EBIKE
+ #define LV_DEMO_EBIKE_PORTRAIT 0 /*0: for 480x270..480x320, 1: for 480x800..720x1280*/
+ #endif
+
+ /** High-resolution demo */
+ #define LV_USE_DEMO_HIGH_RES 0
+
+ /* Smart watch demo */
+ #define LV_USE_DEMO_SMARTWATCH 0
+#endif /* LV_BUILD_DEMOS */
+
+/*--END OF LV_CONF_H--*/
+
+#endif /*LV_CONF_H*/
+
+#endif /*End of "Content enable"*/
diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/open_source/src/README.md b/vendor/developers/demo/lcd_st7789_lvgl9/open_source/src/README.md
new file mode 100644
index 0000000000000000000000000000000000000000..071657c0c8a9cf466e384b4d946377443682fd64
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/open_source/src/README.md
@@ -0,0 +1 @@
+这里是LVGL的源码放置位置,拉取lvgl后切换到9.3.0release分支,然后把src文件夹直接覆盖这个文件夹即可
\ No newline at end of file
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new file mode 100644
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diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/picture/9.jpg b/vendor/developers/demo/lcd_st7789_lvgl9/picture/9.jpg
new file mode 100644
index 0000000000000000000000000000000000000000..5e4ed0e1a7992bfcdeb6474cdeefe07547180291
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diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/spi/CMakeLists.txt b/vendor/developers/demo/lcd_st7789_lvgl9/spi/CMakeLists.txt
new file mode 100644
index 0000000000000000000000000000000000000000..e15626b9af61586c5902e9519f9acd5e7fbf8168
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/spi/CMakeLists.txt
@@ -0,0 +1,5 @@
+set(SOURCES "${SOURCES}"
+"${CMAKE_CURRENT_SOURCE_DIR}/spi_driver.c"
+"${CMAKE_CURRENT_SOURCE_DIR}/display.c"
+"${CMAKE_CURRENT_SOURCE_DIR}/st7789.c"
+ PARENT_SCOPE)
diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/spi/Kconfig b/vendor/developers/demo/lcd_st7789_lvgl9/spi/Kconfig
new file mode 100644
index 0000000000000000000000000000000000000000..e4546b4b06744cde733d42314cbcaf3450a83915
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/spi/Kconfig
@@ -0,0 +1,41 @@
+config SPI_MASTER_BUS_ID
+ int
+ prompt "Choose SPI master bus id."
+ depends on SAMPLE_SUPPORT_SPI
+ default 0
+
+config SPI_DI_MASTER_PIN
+ int
+ prompt "Choose SPI DI master pin."
+ depends on SAMPLE_SUPPORT_SPI
+ default 11
+
+config SPI_DO_MASTER_PIN
+ int
+ prompt "Choose SPI DO master pin."
+ depends on SAMPLE_SUPPORT_SPI
+ default 9
+
+config SPI_CLK_MASTER_PIN
+ int
+ prompt "Choose SPI CLK master pin."
+ depends on SAMPLE_SUPPORT_SPI
+ default 7
+
+config SPI_CS_MASTER_PIN
+ int
+ prompt "Choose SPI CS master pin."
+ depends on SAMPLE_SUPPORT_SPI
+ default 10
+
+config SPI_RESET_MASTER_PIN
+ int
+ prompt "Choose SPI RESET master pin."
+ depends on SAMPLE_SUPPORT_SPI
+ default 3
+
+config SPI_DC_MASTER_PIN
+ int
+ prompt "Choose SPI DC master pin."
+ depends on SAMPLE_SUPPORT_SPI
+ default 6
diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/spi/display.c b/vendor/developers/demo/lcd_st7789_lvgl9/spi/display.c
new file mode 100644
index 0000000000000000000000000000000000000000..ff54358157554a67a0229ddf106575b19d07f223
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/spi/display.c
@@ -0,0 +1,68 @@
+/**
+ * Copyright (c) EndyTsang 2025. All rights reserved. \n
+ *
+ * Description: LVGL9 DEMO. \n
+ *
+ */
+
+#include "display.h"
+
+static timer_handle_t timer_handle = NULL; // 定时器句柄
+static uint8_t buf_1_1[MY_DISP_HOR_RES * 10 * BYTE_PER_PIXEL]; /*A buffer for 10 rows*/
+void TimerCallback(uintptr_t data)
+{
+ unused(data);
+ lv_tick_inc(1); // 告诉LVGL时间过去1毫秒
+ uapi_timer_start(timer_handle, TICK_US, TimerCallback, 0);
+}
+
+static void disp_flush(lv_display_t *disp_drv, const lv_area_t *area, uint8_t *px_map)
+{
+ st7789_set_window(area->x1, area->y1, area->x2, area->y2);
+ st7789_write_data(px_map, (area->x2 - area->x1 + 1) * (area->y2 - area->y1 + 1) * 2); // 2字节每个像素
+ lv_display_flush_ready(disp_drv);
+}
+
+static void *spi_master_task(const char *arg)
+{
+ unused(arg);
+
+ st7789_init();
+
+ lv_init();
+
+ lv_display_t *disp = lv_display_create(MY_DISP_HOR_RES, MY_DISP_VER_RES);
+ lv_display_set_flush_cb(disp, disp_flush);
+ lv_display_set_buffers(disp, buf_1_1, NULL, sizeof(buf_1_1), LV_DISPLAY_RENDER_MODE_PARTIAL);
+
+ uapi_timer_init(); // 初始化定时器模块
+ uapi_timer_adapter(TIMER_INDEX, TIMER_1_IRQN, TIMER_PRIORITY); // 配置定时器适配器
+ uapi_timer_create(TIMER_INDEX, &timer_handle); // 创建定时器,并获取定时器句柄
+ uapi_timer_start(timer_handle, TICK_US, TimerCallback, 0); // 启动定时器,设置触发时间和回调函数
+
+ lv_obj_t *label = lv_label_create(lv_scr_act());
+ lv_label_set_text(label, "Hello WS63");
+ lv_obj_center(label);
+
+ while (1) {
+ lv_timer_handler();
+ osal_msleep(SPI_TASK_DURATION_MS);
+ }
+
+ return NULL;
+}
+
+static void spi_master_entry(void)
+{
+ osal_task *task_handle = NULL;
+ osal_kthread_lock();
+ task_handle = osal_kthread_create((osal_kthread_handler)spi_master_task, 0, "SpiMasterTask", SPI_TASK_STACK_SIZE);
+ if (task_handle != NULL) {
+ osal_kthread_set_priority(task_handle, SPI_TASK_PRIORITY);
+ osal_kfree(task_handle);
+ }
+ osal_kthread_unlock();
+}
+
+/* Run the spi_master_entry. */
+app_run(spi_master_entry);
\ No newline at end of file
diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/spi/display.h b/vendor/developers/demo/lcd_st7789_lvgl9/spi/display.h
new file mode 100644
index 0000000000000000000000000000000000000000..23577fe56eaee83a5c7e34300c843fc1d7325178
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/spi/display.h
@@ -0,0 +1,27 @@
+/**
+ * Copyright (c) EndyTsang 2025. All rights reserved. \n
+ *
+ * Description: LVGL9 DEMO. \n
+ *
+ */
+
+#ifndef _DISPLAY_H
+#define _DISPLAY_H
+
+#include "st7789.h"
+#include "timer.h"
+#include "chip_core_irq.h"
+#include "lvgl.h"
+
+#define TIMER_INDEX 1
+#define TIMER_PRIORITY 1
+#define TICK_US 1000
+
+#define MY_DISP_HOR_RES ST7789_WIDTH
+#define MY_DISP_VER_RES ST7789_HEIGHT
+#define BYTE_PER_PIXEL 2
+#define SPI_TASK_DURATION_MS 33
+#define SPI_TASK_PRIORITY 24
+#define SPI_TASK_STACK_SIZE 0x1000
+
+#endif
diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/spi/spi_driver.c b/vendor/developers/demo/lcd_st7789_lvgl9/spi/spi_driver.c
new file mode 100644
index 0000000000000000000000000000000000000000..9c0585d55400497ba507cef3fd19c4e6d223ea63
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/spi/spi_driver.c
@@ -0,0 +1,75 @@
+/**
+ * Copyright (c) EndyTsang 2025. All rights reserved. \n
+ *
+ * Description: LVGL9 DEMO. \n
+ *
+ */
+#include "spi_driver.h"
+
+void spi_init(void)
+{
+ uapi_pin_set_mode(CONFIG_SPI_DI_MASTER_PIN, SPI_PINMODE);
+ uapi_pin_set_mode(CONFIG_SPI_DO_MASTER_PIN, SPI_PINMODE);
+ uapi_pin_set_mode(CONFIG_SPI_CLK_MASTER_PIN, SPI_PINMODE);
+ uapi_pin_set_mode(CONFIG_SPI_CS_MASTER_PIN, SPI_PINMODE);
+
+ uapi_pin_set_mode(CONFIG_SPI_RESET_MASTER_PIN, GPIO_PINMODE);
+ uapi_gpio_set_dir(CONFIG_SPI_RESET_MASTER_PIN, GPIO_DIRECTION_OUTPUT);
+ uapi_pin_set_mode(CONFIG_SPI_DC_MASTER_PIN, GPIO_PINMODE);
+ uapi_gpio_set_dir(CONFIG_SPI_DC_MASTER_PIN, GPIO_DIRECTION_OUTPUT);
+
+ spi_attr_t config = {0};
+ spi_extra_attr_t ext_config = {0};
+
+ config.is_slave = false;
+ config.slave_num = SPI_SLAVE_NUM;
+ config.bus_clk = SPI_CLK_FREQ;
+ config.freq_mhz = SPI_FREQUENCY;
+ config.clk_polarity = SPI_CLK_POLARITY;
+ config.clk_phase = SPI_CLK_PHASE;
+ config.frame_format = SPI_CFG_FRAME_FORMAT_MOTOROLA_SPI;
+ config.spi_frame_format = HAL_SPI_FRAME_FORMAT_STANDARD;
+ config.frame_size = HAL_SPI_FRAME_SIZE_8;
+ config.tmod = HAL_SPI_TRANS_MODE_TX;
+ config.sste = 0;
+
+ int ret = uapi_spi_init(CONFIG_SPI_MASTER_BUS_ID, &config, &ext_config);
+ if (ret != 0) {
+ osal_printk("spi init fail %0x\r\n", ret);
+ }
+ uapi_dma_init();
+ uapi_dma_open();
+}
+
+void send_cmd(uint8_t cmd)
+{
+ uint8_t d = cmd;
+ spi_xfer_data_t spi_data = {
+ .tx_buff = &d,
+ .tx_bytes = 1,
+ };
+ uapi_gpio_set_val(CONFIG_SPI_DC_MASTER_PIN, GPIO_LEVEL_LOW);
+ uapi_spi_master_write(CONFIG_SPI_MASTER_BUS_ID, &spi_data, 0xFFFFFFFF);
+}
+
+void send_data(uint8_t data)
+{
+
+ uint8_t d = data;
+ spi_xfer_data_t spi_data = {
+ .tx_buff = &d,
+ .tx_bytes = 1,
+ };
+ uapi_gpio_set_val(CONFIG_SPI_DC_MASTER_PIN, GPIO_LEVEL_HIGH);
+ uapi_spi_master_write(CONFIG_SPI_MASTER_BUS_ID, &spi_data, 0xFFFFFFFF);
+}
+
+void send_data_array(uint8_t *data, uint32_t len)
+{
+ spi_xfer_data_t spi_data = {
+ .tx_buff = data,
+ .tx_bytes = len,
+ };
+ uapi_gpio_set_val(CONFIG_SPI_DC_MASTER_PIN, GPIO_LEVEL_HIGH);
+ uapi_spi_master_write(CONFIG_SPI_MASTER_BUS_ID, &spi_data, 0xFFFFFFFF);
+}
\ No newline at end of file
diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/spi/spi_driver.h b/vendor/developers/demo/lcd_st7789_lvgl9/spi/spi_driver.h
new file mode 100644
index 0000000000000000000000000000000000000000..2abd8b07fbde6bae5351d7d257c79e02310ed025
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/spi/spi_driver.h
@@ -0,0 +1,30 @@
+/**
+ * Copyright (c) EndyTsang 2025. All rights reserved. \n
+ *
+ * Description: LVGL9 DEMO. \n
+ *
+ */
+
+#ifndef _SPI_DRIVER_H
+#define _SPI_DRIVER_H
+
+#include "pinctrl.h"
+#include "spi.h"
+#include "soc_osal.h"
+#include "app_init.h"
+#include "gpio.h"
+
+#define SPI_FREQUENCY 32
+#define SPI_CLK_POLARITY 0
+#define SPI_CLK_PHASE 0
+#define SPI_SLAVE_NUM 1
+
+#define GPIO_PINMODE 0
+#define SPI_PINMODE 3
+
+void spi_init(void);
+void send_cmd(uint8_t cmd);
+void send_data(uint8_t data);
+void send_data_array(uint8_t *data, uint32_t len);
+
+#endif
diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/spi/st7789.c b/vendor/developers/demo/lcd_st7789_lvgl9/spi/st7789.c
new file mode 100644
index 0000000000000000000000000000000000000000..7b0e58363ab647da5ca3913b809b573d5292aeae
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/spi/st7789.c
@@ -0,0 +1,114 @@
+/**
+ * Copyright (c) EndyTsang 2025. All rights reserved. \n
+ *
+ * Description: LVGL9 DEMO. \n
+ *
+ */
+
+#include "st7789.h"
+
+void st7789_set_window(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1)
+{
+ {
+ uint8_t data[] = {x0 >> HIGH_BYTE_SHIFT, x0 & LOW_BYTE_MASK, x1 >> HIGH_BYTE_SHIFT, x1 & LOW_BYTE_MASK};
+ send_cmd(ST7789_CASET);
+ send_data_array(data, sizeof(data));
+ }
+
+ {
+ uint8_t data[] = {y0 >> HIGH_BYTE_SHIFT, y0 & LOW_BYTE_MASK, y1 >> HIGH_BYTE_SHIFT, y1 & LOW_BYTE_MASK};
+ send_cmd(ST7789_RASET);
+ send_data_array(data, sizeof(data));
+ }
+}
+
+void st7789_write_data(uint8_t *data, uint32_t len)
+{
+ send_cmd(ST7789_RAMWR);
+ send_data_array(data, len);
+}
+
+void st7789_init(void)
+{
+ spi_init();
+ osal_printk("spi init\r\n");
+
+ uapi_gpio_set_val(CONFIG_SPI_RESET_MASTER_PIN, GPIO_LEVEL_LOW);
+ osal_msleep(100); // 延时100毫秒
+ uapi_gpio_set_val(CONFIG_SPI_RESET_MASTER_PIN, GPIO_LEVEL_HIGH);
+ osal_msleep(100); // 延时100毫秒
+
+ send_cmd(ST7789_SLPOUT);
+
+ send_cmd(ST7789_COLMOD);
+ send_data(0x55); // 5 565 6 666
+
+ send_cmd(0xB2);
+ send_data(0x0C);
+ send_data(0x0C);
+ send_data(0x00);
+ send_data(0x33);
+ send_data(0x33);
+
+ send_cmd(0xB7);
+ send_data(0x35);
+
+ send_cmd(0xBB);
+ send_data(0x32); // Vcom=1.35V
+
+ send_cmd(0xC2);
+ send_data(0x01);
+
+ send_cmd(0xC3);
+ send_data(0x19); // GVDD=4.8V
+
+ send_cmd(0xC4);
+ send_data(0x20); // VDV, 0x20:0v
+
+ send_cmd(0xC6);
+ send_data(0x0F); // 0x0F:60Hz
+
+ send_cmd(0xD0);
+ send_data(0xA4);
+ send_data(0xA1);
+
+ send_cmd(0xE0);
+ send_data(0xD0);
+ send_data(0x08);
+ send_data(0x0E);
+ send_data(0x09);
+ send_data(0x09);
+ send_data(0x05);
+ send_data(0x31);
+ send_data(0x33);
+ send_data(0x48);
+ send_data(0x17);
+ send_data(0x14);
+ send_data(0x15);
+ send_data(0x31);
+ send_data(0x34);
+
+ send_cmd(0xE1);
+ send_data(0xD0);
+ send_data(0x08);
+ send_data(0x0E);
+ send_data(0x09);
+ send_data(0x09);
+ send_data(0x15);
+ send_data(0x31);
+ send_data(0x33);
+ send_data(0x48);
+ send_data(0x17);
+ send_data(0x14);
+ send_data(0x15);
+ send_data(0x31);
+ send_data(0x34);
+
+ send_cmd(ST7789_INVON);
+
+ send_cmd(ST7789_MADCTL); // MX, MY, RGB mode
+
+ send_data(0x00);
+
+ send_cmd(ST7789_DISPON);
+}
diff --git a/vendor/developers/demo/lcd_st7789_lvgl9/spi/st7789.h b/vendor/developers/demo/lcd_st7789_lvgl9/spi/st7789.h
new file mode 100644
index 0000000000000000000000000000000000000000..cda727cb617805dd851da101c044dc41b09424b1
--- /dev/null
+++ b/vendor/developers/demo/lcd_st7789_lvgl9/spi/st7789.h
@@ -0,0 +1,59 @@
+/**
+ * Copyright (c) EndyTsang 2025. All rights reserved. \n
+ *
+ * Description: LVGL9 DEMO. \n
+ *
+ */
+
+#ifndef _ST7789_H
+#define _ST7789_H
+
+#include "spi_driver.h"
+
+#define ST7789_NOP 0x00
+#define ST7789_SWRESET 0x01
+#define ST7789_RDDID 0x04
+#define ST7789_RDDST 0x09
+
+#define ST7789_SLPIN 0x10
+#define ST7789_SLPOUT 0x11
+#define ST7789_PTLON 0x12
+#define ST7789_NORON 0x13
+
+#define ST7789_INVOFF 0x20
+#define ST7789_INVON 0x21
+#define ST7789_DISPOFF 0x28
+#define ST7789_DISPON 0x29
+#define ST7789_CASET 0x2A
+#define ST7789_RASET 0x2B
+#define ST7789_RAMWR 0x2C
+#define ST7789_RAMRD 0x2E
+
+#define ST7789_PTLAR 0x30
+#define ST7789_COLMOD 0x3A
+#define ST7789_MADCTL 0x36
+
+/* Page Address Order ('0': Top to Bottom, '1': the opposite) */
+#define ST7789_MADCTL_MY 0x80
+/* Column Address Order ('0': Left to Right, '1': the opposite) */
+#define ST7789_MADCTL_MX 0x40
+/* Page/Column Order ('0' = Normal Mode, '1' = Reverse Mode) */
+#define ST7789_MADCTL_MV 0x20
+/* Line Address Order ('0' = LCD Refresh Top to Bottom, '1' = the opposite) */
+#define ST7789_MADCTL_ML 0x10
+/* RGB/BGR Order ('0' = RGB, '1' = BGR) */
+#define ST7789_MADCTL_RGB 0x00
+
+#define ST7789_COLOR_MODE_16bit 0x55 // RGB565 (16bit)
+
+#define HIGH_BYTE_SHIFT 8
+#define LOW_BYTE_MASK 0xFF
+
+#define ST7789_WIDTH 240
+#define ST7789_HEIGHT 320
+
+void st7789_init(void);
+void st7789_set_window(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1);
+void st7789_write_data(uint8_t *data, uint32_t len);
+
+#endif