# unity-pathfinding **Repository Path**: Hxwy0213/unity-pathfinding ## Basic Information - **Project Name**: unity-pathfinding - **Description**: Find paths in Unity Tilemaps with A* Search - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-06-28 - **Last Updated**: 2021-06-28 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Pathfinding Find paths in Unity Tilemaps with A* Search based off Amit Patel's implementation. Download and Import the Pathfinding [package](https://github.com/antonpantev/pathfinding/raw/master/Pathfinding.unitypackage) then use `AStar.FindPath()` like so: ```c# List path = AStar.FindPath(tilemap, startPos, endPos); ```