# include-what-you-use **Repository Path**: JCXY/include-what-you-use ## Basic Information - **Project Name**: include-what-you-use - **Description**: mirror of https://github.com/include-what-you-use/include-what-you-use.git - **Primary Language**: Unknown - **License**: NCSA - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2025-07-30 - **Last Updated**: 2025-09-10 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Include What You Use # [![IWYU CI](https://github.com/include-what-you-use/include-what-you-use/actions/workflows/ci.yml/badge.svg)](https://github.com/include-what-you-use/include-what-you-use/actions/workflows/ci.yml) For more in-depth documentation, see [docs](docs). ## Instructions for users ## "Include what you use" means this: for every symbol (type, function, variable, or macro) that you use in `foo.cc` (or `foo.cpp`), either `foo.cc` or `foo.h` should include a .h file that exports the declaration of that symbol. (Similarly, for `foo_test.cc`, either `foo_test.cc` or `foo.h` should do the including.) Obviously symbols defined in `foo.cc` itself are excluded from this requirement. This puts us in a state where every file includes the headers it needs to declare the symbols that it uses. When every file includes what it uses, then it is possible to edit any file and remove unused headers, without fear of accidentally breaking the upwards dependencies of that file. It also becomes easy to automatically track and update dependencies in the source code. ### CAVEAT ### This is experimental software, as of June 2024. It was originally written to work specifically in the Google source tree, and may make assumptions, or have gaps, that are immediately and embarrassingly evident in other types of code. While we work to get IWYU quality up, we will be stinting new features, and will prioritize reported bugs along with the many existing, known bugs. The best chance of getting a problem fixed is to submit a patch that fixes it (along with a test case that verifies the fix)! ### Clang compatibility ### Include-what-you-use makes heavy use of Clang internals, and will occasionally break when Clang is updated. We build IWYU regularly against Clang mainline to detect and fix such compatibility breaks as soon as possible. NOTE: the IWYU master branch follows Clang main branch. We also have convenience tags and branches for released versions of Clang (called `clang_`, e.g. `clang_5.0`). To build against a Clang release, check out the corresponding branch in IWYU before configuring the build. You can use this mapping table to combine Clang and IWYU versions correctly: | Clang | IWYU version | IWYU branch | |-------|--------------|----------------| | 3.6 | 0.4 | `clang_3.6` | | 3.7 | 0.5 | `clang_3.7` | | 3.8 | 0.6 | `clang_3.8` | | 3.9 | 0.7 | `clang_3.9` | | 4.0 | 0.8 | `clang_4.0-r2` | | 5.0 | 0.9 | `clang_5.0` | | 6 | 0.10 | `clang_6.0` | | 7 | 0.11 | `clang_7.0` | | 8 | 0.12 | `clang_8.0` | | 9 | 0.13 | `clang_9.0` | | 10 | 0.14 | `clang_10` | | 11 | 0.15 | `clang_11` | | 12 | 0.16 | `clang_12` | | 13 | 0.17 | `clang_13` | | 14 | 0.18 | `clang_14` | | 15 | 0.19 | `clang_15` | | 16 | 0.20 | `clang_16` | | 17 | 0.21 | `clang_17` | | 18 | 0.22 | `clang_18` | | 19 | 0.23 | `clang_19` | | 20 | 0.24 | `clang_20` | | ... | ... | ... | | main | | `master` | > NOTE: If you use the Debian/Ubuntu packaging available from > , you'll need the following packages installed: > > * `llvm--dev` > * `libclang--dev` > * `clang-` > > Packaging for other platforms will likely be subtly different. ### How to build standalone ### This build mode assumes you already have compiled LLVM and Clang libraries on your system, either via packages for your platform or built from source. To set up an environment for building IWYU: * Create a directory for IWYU development, e.g. `iwyu` * Clone the IWYU Git repo: ``` iwyu$ git clone https://github.com/include-what-you-use/include-what-you-use.git ``` * Presumably, you'll be building IWYU with a released version of LLVM and Clang, so check out the corresponding branch. For example, if you have Clang 6.0 installed, use the `clang_6.0` branch. IWYU `master` tracks LLVM & Clang `main`: ``` iwyu$ cd include-what-you-use iwyu/include-what-you-use$ git checkout clang_6.0 ``` * Create a build root and use CMake to generate a build system linked with LLVM/Clang prebuilts: ``` # This example uses the Makefile generator, but anything should work. iwyu/include-what-you-use$ cd .. iwyu$ mkdir build && cd build # For IWYU 0.10/Clang 6 and earlier iwyu/build$ cmake -G "Unix Makefiles" -DIWYU_LLVM_ROOT_PATH=/usr/lib/llvm-6.0 ../include-what-you-use # For IWYU 0.11/Clang 7 and later iwyu/build$ cmake -G "Unix Makefiles" -DCMAKE_PREFIX_PATH=/usr/lib/llvm-7 ../include-what-you-use ``` (substitute the `llvm-6.0` or `llvm-7` suffixes with the actual version compatible with your IWYU branch) or, if you have a local LLVM and Clang build tree, you can specify that as `CMAKE_PREFIX_PATH` for IWYU 0.11 and later: ``` iwyu/build$ cmake -G "Unix Makefiles" -DCMAKE_PREFIX_PATH=~/llvm-project/build ../include-what-you-use ``` * Once CMake has generated a build system, you can invoke it directly from `build`, e.g. ``` iwyu/build$ make ``` ### How to build as part of LLVM ### Instructions for building LLVM and Clang are available at . To include IWYU in the LLVM build, use the `LLVM_EXTERNAL_PROJECTS` and `LLVM_EXTERNAL_*_SOURCE_DIR` CMake variables when configuring LLVM: ``` llvm-project/build$ cmake -G "Unix Makefiles" -DLLVM_ENABLE_PROJECTS=clang \ -DLLVM_EXTERNAL_PROJECTS=iwyu -DLLVM_EXTERNAL_IWYU_SOURCE_DIR=/path/to/iwyu\ /path/to/llvm-project/llvm llvm-project/build$ make ``` This builds all of LLVM, Clang and IWYU in a single tree. ### How to install ### To install and use a pre-built IWYU, besides any dynamic library dependencies, you need to make sure it can find the Clang built-in headers (`stdarg.h` and friends). This is a surprisingly complex problem, so it helps to first understand how Clang locates the built-in headers. The built-in headers live in what Clang calls the _resource directory_, which contains various runtime resources for the compiler. The resource dir is configurable at Clang build time, using the `CLANG_RESOURCE_DIR` CMake variable. `CLANG_RESOURCE_DIR` is always a relative path, so the effective absolute path can be computed at runtime relative to the `clang` executable. The Clang build sets up a resource dir in the build tree and copies the relevant resources there (the built-in headers among them), so it's possible to run `clang` directly from the build tree. Furthermore, the Clang install target will copy the resource dir to the install tree. The Clang `Driver` library is responsible for computing the effective path at runtime. It will look up the current executable path (typically `clang`), strip off the filename and append `CLANG_RESOURCE_DIR` to form the resource dir path. You can use `clang -print-resource-dir` to print the effective resource dir for a particular Clang tree. Phew! What does this mean for IWYU? IWYU links to the Clang `Driver` library, and so would nominally get the exact same policy by default: `CLANG_RESOURCE_DIR` relative to the `include-what-you-use` executable. This means the IWYU build would have to create the resource dir in its build tree, and also make sure it's available in the install tree, using a custom install target. But `CLANG_RESOURCE_DIR` is not exported from the Clang CMake system, so it's not possible to know at build-time where the resources need to be. Since Clang has all the knowledge about which resources need to go into the resource dir, and also decides under the covers where it has to be, it's difficult for IWYU to make any principled decisions. We side-step this conflict by exposing our own set of CMake variables for the resource dir: * `IWYU_RESOURCE_DIR`: same semantics as Clang's `CLANG_RESOURCE_DIR` * `IWYU_RESOURCE_RELATIVE_TO`: which executable to serve as the anchor path for the resource directory (`clang` or `iwyu`) First, `IWYU_RESOURCE_DIR` exists to supplement `CLANG_RESOURCE_DIR`. Packagers for a platform where Clang has a custom `CLANG_RESOURCE_DIR` can repeat the same customization for IWYU. By default it will use the same default pattern as Clang, i.e. `../lib/clang/`. Second, we can use `IWYU_RESOURCE_RELATIVE_TO` to decide which executable path to use as the anchor for the relative `IWYU_RESOURCE_DIR`. If it is `clang`, we resolve the path to the `clang` executable _at configure- time_, and bake that absolute path into `include-what-you-use`. If it is `iwyu`, the `include-what-you-use` executable resolves its own path _at runtime_. That means packagers can easily build: * an `include-what-you-use` that has a package dependency on Clang, and relies entirely on its resource dir (`-DIWYU_RESOURCE_RELATIVE_TO=clang`) * an `include-what-you-use` that has a package dependency on a Clang with a custom resource dir (`-DIWYU_RESOURCE_RELATIVE_TO=clang -DIWYU_RESOURCE_DIR=../what/clang/said`) * an `include-what-you-use` that can be installed separate from Clang in its own prefix (`-DIWYU_RESOURCE_RELATIVE_TO=iwyu -DCMAKE_INSTALL_PREFIX=/usr/local`), assuming a custom install step to also copy the built-in headers to the default `IWYU_RESOURCE_DIR` in the same prefix. * an `include-what-you-use` that can be installed separate from Clang in an arbitrary prefix with a custom resource dir (`-DIWYU_RESOURCE_RELATIVE_TO=iwyu -DIWYU_RESOURCE_DIR=../share/include-what-you-use`), assuming a custom install step to also copy the built-in headers to the custom `IWYU_RESOURCE_DIR`. IWYU uses `IWYU_RESOURCE_RELATIVE_TO=clang` by default, because that produces a runnable `include-what-you-use` in the build tree, which depends directly on the Clang package it was configured for with `-DCMAKE_PREFIX_PATH`. It's also suitable for packaging, in the sense that the IWYU package can be made to depend on the Clang package, and will then automatically use the Clang resource dir on the target system. `IWYU_RESOURCE_RELATIVE_TO=iwyu` is more suitable to build a fully independent IWYU package, but also requires some custom logic outside the IWYU build to package and install relevant parts of the resource dir from Clang in a suitable location. Use `include-what-you-use -print-resource-dir` to learn exactly where IWYU expects the resource dir to be installed. ### How to run ### The original design was built for Make, but a number of alternative run modes have come up over the years. #### Running on single source file #### The simplest way to use IWYU is to run it against a single source file: ``` include-what-you-use $CXXFLAGS myfile.cc ``` where `$CXXFLAGS` are the flags you would normally pass to the compiler. #### Plugging into existing build system #### Typically there is already a build system containing the relevant compiler flags for all source files. Replace your compiler with `include-what-you-use` to generate a large batch of IWYU advice. Depending on your build system/build tools, this can take many forms, but for a simple GNU Make system it might look like this: ``` make -k CXX=include-what-you-use CXXFLAGS="-Xiwyu --error_always" ``` (The additional `-Xiwyu --error_always` switch makes `include-what-you-use` always exit with an error code, so the build system knows it didn't build a .o file. Hence the need for `-k`.) In this mode `include-what-you-use` only analyzes the .cc (or .cpp) files known to your build system, along with their corresponding .h files. If your project has a .h file with no corresponding .cc file, IWYU will ignore it unless you use the `--check_also` switch to add it for analysis together with a .cc file. It is possible to run IWYU against individual header files, provided the compiler flags are carefully constructed to match all includers. #### Using with CMake #### CMake has grown native support for IWYU as of version 3.3. See [their documentation](https://cmake.org/cmake/help/latest/prop_tgt/LANG_INCLUDE_WHAT_YOU_USE.html) for CMake-side details. The `CMAKE_CXX_INCLUDE_WHAT_YOU_USE` option enables a mode where CMake first compiles a source file, and then runs IWYU on it. Use it like this: ``` mkdir build && cd build CC="clang" CXX="clang++" cmake -DCMAKE_CXX_INCLUDE_WHAT_YOU_USE=include-what-you-use ... ``` or, on Windows systems: ``` mkdir build && cd build cmake -DCMAKE_CXX_COMPILER="%VCINSTALLDIR%/bin/cl.exe" -DCMAKE_CXX_INCLUDE_WHAT_YOU_USE=include-what-you-use -G Ninja ... ``` These examples assume that `include-what-you-use` is in the `PATH`. If it isn't, consider changing the value to an absolute path. Arguments to IWYU can be added using CMake's semicolon-separated list syntax, e.g.: ``` ... cmake -DCMAKE_CXX_INCLUDE_WHAT_YOU_USE="include-what-you-use;-w;-Xiwyu;--verbose=7" ... ``` The option appears to be separately supported for both C and C++, so use `CMAKE_C_INCLUDE_WHAT_YOU_USE` for C code. Note that with Microsoft's Visual C++ compiler, IWYU needs the `--driver-mode=cl` argument to understand the MSVC options from CMake. #### Using with a compilation database #### The `iwyu_tool.py` script pre-dates the native CMake support, and works off the [compilation database format](https://clang.llvm.org/docs/JSONCompilationDatabase.html). For example, CMake generates such a database named `compile_commands.json` with the `CMAKE_EXPORT_COMPILE_COMMANDS` option enabled. The script's command-line syntax is designed to mimic Clang's LibTooling, but they are otherwise unrelated. It can be used like this: ``` mkdir build && cd build CC="clang" CXX="clang++" cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON ... iwyu_tool.py -p . ``` or, on Windows systems: ``` mkdir build && cd build cmake -DCMAKE_CXX_COMPILER="%VCINSTALLDIR%/bin/cl.exe" -DCMAKE_C_COMPILER="%VCINSTALLDIR%/VC/bin/cl.exe" -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -G Ninja ... python3 iwyu_tool.py -p . ``` Unless a source filename is provided, all files in the project will be analyzed. See `iwyu_tool.py --help` for more options. #### Applying fixes #### We also include a tool that automatically fixes up your source files based on the IWYU recommendations. This is also alpha-quality software! Here's how to use it (requires python3): ``` make -k CXX=include-what-you-use CXXFLAGS="-Xiwyu --error_always" 2> /tmp/iwyu.out python3 fix_includes.py < /tmp/iwyu.out ``` If you don't like the way `fix_includes.py` munges your `#include` lines, you can control its behavior via flags. `fix_includes.py --help` will give a full list, but these are some common ones: * `-b`: Put blank lines between system and Google includes * `--nocomments`: Don't add the 'why' comments next to includes ### How to correct IWYU mistakes ### * If `fix_includes.py` has removed an `#include` you actually need, add it back in with the comment '`// IWYU pragma: keep`' at the end of the `#include` line. Note that the comment is case-sensitive. * If `fix_includes.py` has added an `#include` you don't need, just take it out. We hope to come up with a more permanent way of fixing later. * If `fix_includes.py` has wrongly added or removed a forward-declare, just fix it up manually. * If `fix_includes.py` has suggested a private header file (such as ``) instead of the proper public header file (``), you can fix this by inserting a specially crafted comment near top of the private file (assuming you can write to it): '`// IWYU pragma: private, include "the/public/file.h"`'. Current IWYU pragmas are described in [IWYUPragmas](docs/IWYUPragmas.md). ## More questions? ## See our [FAQ](./docs/IWYUFAQ.md) for longer-form Q&A.