# JPRender **Repository Path**: Liu13849247196/JPRender ## Basic Information - **Project Name**: JPRender - **Description**: C++ 射线追踪 Nvida CUDA+Optix - **Primary Language**: C++ - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-02-09 - **Last Updated**: 2020-12-18 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # JPRender JPRender是由liujiapeng独立开发的基于物理的渲染。它使用c++构建,利用Nvida Cuda和optix GPU多线程,提高渲染效率,和质量。它包括射线追踪模拟,材质,采样,AI Denoiser,相机模型,assimp模型加载模块 包涵一下库 CUDA Optix glew glfw; assimp boost 在visualStudio 2015开发 ## Screenshots ### 开启AI Denoiser的车漆材质 ![](https://github.com/liujiapeng550/JPRender/blob/master/img/carpaint.bmp?raw=true) ### 关闭AI Denoiser的车漆材质 边缘会有明显的噪点 ![](https://github.com/liujiapeng550/JPRender/blob/master/img/carpaintNoDe.bmp?raw=true) ### 皮革材质 用的法线贴图 ![](https://github.com/liujiapeng550/JPRender/blob/master/img/leather.bmp?raw=true) ### meta材质,开启全局光照 ![](https://github.com/liujiapeng550/JPRender/blob/master/img/meta.png?raw=true) ### 金属材质 ![](https://github.com/liujiapeng550/JPRender/blob/master/img/metal.png?raw=true) ### 金属拉丝材质 ![](https://github.com/liujiapeng550/JPRender/blob/master/img/metalBrushed.bmp?raw=true) ### 橡胶材质 ![](https://github.com/liujiapeng550/JPRender/blob/master/img/rubber.bmp?raw=true) ### 木纹材质 ![](https://github.com/liujiapeng550/JPRender/blob/master/img/wood.bmp?raw=true) ### 玻璃材质 ![](https://github.com/liujiapeng550/JPRender/blob/master/img/glass.png?raw=true)