# animated-b-spline **Repository Path**: NobodyFeng/animated-b-spline ## Basic Information - **Project Name**: animated-b-spline - **Description**: Animated B-Spline on Qt. - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-11-07 - **Last Updated**: 2025-11-07 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Animated B-Spline. ## About Given control points of B-spline. These points move within the screen animating the spline. B-spline is transforming into composite Bezier curve with de Boor algorithm. Bezier curves are interpolated with de Casteljau algorithm. Features: * Adding and deletion of control points. * Changing quality of interpolation by de Casteljau algorithm. * Switching antialiasing. * Changing speed of animation. * Switching visible points and lines. Screenshot of application window: ![Application window](https://raw.github.com/vkorchagin/animated-b-spline/master/img/screenshot.png) Previously hosted on [bitbucket](https://bitbucket.org/Korchagin/animated-b-spline) ## Building & Running Requirement: Qt4 ``` $ mkdir build && cd build $ cmake -DCMAKE_BUILD_TYPE=Release .. $ make $ ./bin/Release/BezierCurve ```