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Schwarzer authored 2020-06-11 17:40 . Update
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<HintPath>C:/Program Files/Unity/2019.1.14f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
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<Reference Include="UnityScript.Lang">
<HintPath>C:/Program Files/Unity/2019.1.14f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
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-->
</Project>

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https://gitee.com/Schwarzer/Arcade.git
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Schwarzer
Arcade
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