# potree **Repository Path**: SimZHM/potree ## Basic Information - **Project Name**: potree - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2019-02-20 - **Last Updated**: 2024-10-14 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # README * [Getting Started](./docs/getting_started.md) ## About Potree is a free open-source WebGL based point cloud renderer for large point clouds. It is based on the [TU Wien Scanopy project](https://www.cg.tuwien.ac.at/research/projects/Scanopy/) and it was part of the [Harvest4D Project](https://harvest4d.org/). ![](./docs/images/potree_screens.png) Newest information and work in progress is usually available on [twitter](https://twitter.com/m_schuetz) Contact: Markus Schütz (mschuetz@potree.org) Reference: [Potree: Rendering Large Point Clouds in Web Browsers](https://www.cg.tuwien.ac.at/research/publications/2016/SCHUETZ-2016-POT/SCHUETZ-2016-POT-thesis.pdf) ## Build Make sure you have [node.js](http://nodejs.org/) installed Install all dependencies, as specified in package.json, then, install the gulp build tool: cd npm install npm install -g gulp Use the ```gulp watch``` command to * create ./build/potree * watch for changes to the source code and automatically create a new build on change * start a web server at localhost:1234. Go to http://localhost:1234/examples/ to test the examples. ``` gulp watch ``` ## Downloads [PotreeConverter source and Win64 binaries](https://github.com/potree/PotreeConverter/releases) ## Showcase Take a look at the [potree showcase](http://potree.org/wp/demo/) for some live examples. ## Compatibility | Browser | OS | Result | | | -------------------- |:-------:|:-------------:|:-:| | Chrome 64 | Win10 | works | | | Firefox 58 | Win10 | works | | | Edge | Win10 | not supported | | | Internet Explorer 11 | Win7 | not supported | | | Chrome | Android | works | Reduced functionality due to unsupported WebGL extensions | | Opera | Android | works | Reduced functionality due to unsupported WebGL extensions | ## Credits * The multi-res-octree algorithms used by this viewer were developed at the Vienna University of Technology by Michael Wimmer and Claus Scheiblauer as part of the [Scanopy Project](http://www.cg.tuwien.ac.at/research/projects/Scanopy/). * [Three.js](https://github.com/mrdoob/three.js), the WebGL 3D rendering library on which potree is built. * [plas.io](http://plas.io/) point cloud viewer. LAS and LAZ support have been taken from the laslaz.js implementation of plas.io. Thanks to [Uday Verma](https://twitter.com/udaykverma) and [Howard Butler](https://twitter.com/howardbutler) for this! * [Harvest4D](https://harvest4d.org/) Potree currently runs as Master Thesis under the Harvest4D Project * Christian Boucheny (EDL developer) and Daniel Girardeau-Montaut ([CloudCompare](http://www.danielgm.net/cc/)). The EDL shader was adapted from the CloudCompare source code! * [Martin Isenburg](http://rapidlasso.com/), [Georepublic](http://georepublic.de/en/), [Veesus](http://veesus.com/), [Sigeom Sa](http://www.sigeom.ch/), [SITN](http://www.ne.ch/sitn), [LBI ArchPro](http://archpro.lbg.ac.at/), [Pix4D](http://pix4d.com/) as well as all the contributers to potree and PotreeConverter and many more for their support.