# unity-mesh-smoothing
**Repository Path**: Tostick/unity-mesh-smoothing
## Basic Information
- **Project Name**: unity-mesh-smoothing
- **Description**: Mesh smoothing algorithm for Unity.
- **Primary Language**: Unknown
- **License**: MIT
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 1
- **Created**: 2022-05-17
- **Last Updated**: 2022-05-17
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
unity-mesh-smoothing
=====================
Mesh smoothing for Unity.
Original distorted sphere.
Applied Laplacian filter 10 times.
Applied HC(Humphrey's Classes) filter 10 times. (α=0.7, β=0.16)
## Sources
- J. Vollmer et al. Improved Laplacian Smoothing of Noisy Surface Meshes - https://www.researchgate.net/publication/220507688_Improved_Laplacian_Smoothing_of_Noisy_Surface_Meshes
- Stanford lecture slide : 06_smoothing.pdf - http://graphics.stanford.edu/courses/cs468-12-spring/LectureSlides/06_smoothing.pdf
- MeshSmoother - Unity Community Wiki - http://wiki.unity3d.com/index.php?title=MeshSmoother