# unity-mesh-smoothing **Repository Path**: Tostick/unity-mesh-smoothing ## Basic Information - **Project Name**: unity-mesh-smoothing - **Description**: Mesh smoothing algorithm for Unity. - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 1 - **Created**: 2022-05-17 - **Last Updated**: 2022-05-17 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README unity-mesh-smoothing ===================== Mesh smoothing for Unity. Original distorted sphere. Applied Laplacian filter 10 times. Applied HC(Humphrey's Classes) filter 10 times. (α=0.7, β=0.16) ## Sources - J. Vollmer et al. Improved Laplacian Smoothing of Noisy Surface Meshes - https://www.researchgate.net/publication/220507688_Improved_Laplacian_Smoothing_of_Noisy_Surface_Meshes - Stanford lecture slide : 06_smoothing.pdf - http://graphics.stanford.edu/courses/cs468-12-spring/LectureSlides/06_smoothing.pdf - MeshSmoother - Unity Community Wiki - http://wiki.unity3d.com/index.php?title=MeshSmoother