# EntityComponentSystemSamples
**Repository Path**: Upton/EntityComponentSystemSamples
## Basic Information
- **Project Name**: EntityComponentSystemSamples
- **Description**: Unity官方ECS框架示例项目
- **Primary Language**: Unknown
- **License**: Not specified
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 1
- **Created**: 2021-04-15
- **Last Updated**: 2024-05-22
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
[How to set up a new Entities project](./Docs/project_setup.md)
# DOTS Samples
- [Entities samples](./EntitiesSamples/Assets/README.md)
- [Physics samples](./PhysicsSamples/README.md)
- [Netcode samples](./NetcodeSamples/README.md)
- [Entities.Graphics HDRP samples](./GraphicsSamples/HDRPSamples/README.md)
- [Entities.Graphics URP samples](./GraphicsSamples/URPSamples/README.md)
# Learning DOTS
This material covers the core DOTS packages: [Entities](https://docs.unity3d.com/Packages/com.unity.entities@latest/), [Collections](https://docs.unity3d.com/Packages/com.unity.collections@latest/), [Burst](https://docs.unity3d.com/Packages/com.unity.burst@latest/), [Mathematics](https://docs.unity3d.com/Packages/com.unity.mathematics@latest/), and [the job system](https://docs.unity3d.com/Manual/JobSystem.html). *(For material about the other DOTS packages, see their manuals: [Physics](https://docs.unity3d.com/Packages/com.unity.physics@latest/), [Netcode](https://docs.unity3d.com/Packages/com.unity.netcode@latest/), [Entities.Graphics](https://docs.unity3d.com/Packages/com.unity.entities.graphics@latest/).)*
**Videos:**
1. [Video: The C# Job system](https://youtu.be/jdW66hA-Qu8) (11 minutes)
1. [Video: ECS Entities and components](https://youtu.be/jzCEzNoztzM) (10 minutes)
1. [Video: ECS Systems](https://youtu.be/k07I-DpCcvE) (7 minutes)
**API Overview**
1. [The C# Job system](./Docs/jobs.md)
1. [Entities and components](./Docs/entities-components.md)
1. [Systems](./Docs/systems.md)
1. [Accessing entities in jobs](./Docs/entities-jobs.md)
1. [Entity command buffers](./Docs/entity-command-buffers.md)
1. [Transform components and systems](./Docs/transforms.md)
1. [Baking and entity scenes](./Docs/baking.md)
1. [Additional Entities features](./Docs/additional-entities-features.md)
**Additional reading**
1. [Blog post: Improving Job System Performance part 1](https://blog.unity.com/engine-platform/improving-job-system-performance-2022-2-part-1)
1. [Blog post: Improving Job System Performance part 2](https://blog.unity.com/engine-platform/improving-job-system-performance-2022-2-part-2)
**Example code and cheat sheets:**
- [Examples: jobs](./Docs/examples/jobs.md)
- [Examples: components and systems](./Docs/examples/components_systems.md)
- [Examples: baking](./Docs/examples/baking.md)
- [Cheat sheet: collections](./Docs/cheatsheet/collections.md)
- [Cheat sheet: mathematics](./Docs/cheatsheet/mathematics.md)