# CompetitiveWithAnne **Repository Path**: Yunssss/CompetitiveWithAnne ## Basic Information - **Project Name**: CompetitiveWithAnne - **Description**: AnneServer-CompetitiveWithAnne Gitee同步 源地址:https://github.com/fantasylidong/CompetitiveWithAnne.git - **Primary Language**: Unknown - **License**: GPL-3.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2023-03-19 - **Last Updated**: 2025-09-01 ## Categories & Tags **Categories**: Uncategorized **Tags**: L4D2, 药役 ## README # **L4D2 Competitive Rework** **IMPORTANT NOTES** - **DON'T IGNORE THESE!** * The goal for this repo is to work on **Linux**, but Windows support is available. * Ensure that your machine is running at least **Ubuntu 20.04** (GLIB minimum of 2.31) > While Windows is supported by the repository, there may be things that don't fully function on Windows that we may have missed. > Please report any issues you run into! * This repository only supports Sourcemod **1.11** and up. * Everything on this repository is being tested on Sourcemod **1.12** (specifically **1.12.7137**) as of the 25th of May, 2024. ## **About:** This project started off with a focus on reworking the very outdated platform for competitive L4D2. In its current state it allows anyone to host their own up to date competitive L4D2 servers. This project is **Actively Developed**. > **Included Matchmodes:** * **Zonemod 2.8.9c** * **Zonemod Hunters** * **Zonemod Retro** * **NeoMod 0.4a** * **NextMod 1.0.5** * **Promod Elite 1.1** * **Acemod Revamped 1.2** * **Equilibrium 3.0c** * **Apex 1.1.2** --- ## **Important Notes** * We've added "**mv_maxplayers**" that replaces sv_maxplayers in the Server.cfg, this is used to prevent it from being overwritten every map change. * On config unload, the value will be to the value used in the Server.cfg * Every Confogl matchmode will now execute 2 additional files, namely "**sharedplugins.cfg**" and "**generalfixes.cfg**" which are located in your **left4dead2/cfg** folder. * "**General Fixes**" simply ensures that all the Fixes discussed in here are loaded by every Matchmode. * "**Shared Plugins**" is for you, the Server host. You surely have some plugins that you'd like to be loaded in every matchmode, you can define them here. * **NOTE:** Plugin load locking and unlocking is no longer handled by the Configs themselves, so if you're using this project do **NOT** define plugin load locks/unlocks within the configs you're adding manually. --- ## **Credits:** > **Foundation/Advanced Work:** * A1m` * AlliedModders LLC. * "Confogl Team" * Dr!fter * Forgetest * Jahze * Lux * Prodigysim * Silvers * XutaxKamay * Visor > **Additional Plugins/Extensions:** * Accelerator74 * Arti * AtomicStryker * Backwards * BHaType * Blade * Buster * Canadarox * CircleSquared * Darkid * DarkNoghri * Dcx * Devilesk * Die Teetasse * Disawar1 * Don * Dragokas * Dr. Gregory House * Epilimic * Estoopi * Griffin * Harry Potter * Jacob * Luckylock * Madcap * Mr. Zero * Nielsen * Powerlord * Rena * Sheo * Sir * Spoon * Stabby * Step * Tabun * Target * TheTrick * V10 * Vintik * VoiDeD * xoxo * $atanic $pirit > **Competitive Mapping Rework:** * Aiden * Derpduck > **Testing/Issue Reporting:** * Too many to list, keep up the great work in reporting issues! **NOTE:** If your work is being used and I forgot to credit you, my sincere apologies. I've done my best to include everyone on the list, simply create an issue and name the plugin/extension you've made/contributed to and I'll make sure to credit you properly.