# Unity3DTraining **Repository Path**: a100q100/Unity3DTraining ## Basic Information - **Project Name**: Unity3DTraining - **Description**: 【游戏案例】【系列】【重点】【979 commit】【更新中】unity 游戏项目 - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 6 - **Created**: 2021-11-19 - **Last Updated**: 2021-11-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Unity3D--Training 【Unity杂货铺】unity大杂烩~   ## 目录 >* [1.HelloWorld](https://github.com/XINCGer/Unity3DTraining/tree/master/HelloWorld) >* [2.物理系统初探](https://github.com/XINCGer/Unity3DTraining/tree/master/Physic) >* [3.自动创建Perfab脚本](https://github.com/XINCGer/Unity3DTraining/tree/master/Editor) >* [4.网络与资源数据操作](https://github.com/XINCGer/Unity3DTraining/tree/master/NetWorkAndResources)   >* [5.积分榜](https://github.com/XINCGer/Unity3DTraining/tree/master/HighScore) >* [6.重力小球](https://github.com/XINCGer/Unity3DTraining/tree/master/BallGame) >* [7.太空大战](https://github.com/XINCGer/Unity3DTraining/tree/master/SpaceShooter) >* [8.UGUI训练DEMO](https://github.com/XINCGer/Unity3DTraining/tree/master/UGUITraining) >* [9.AR小DEMO](https://github.com/XINCGer/Unity3DTraining/tree/master/ARTraining) >* [10.Unity3D中的物理研究](https://github.com/XINCGer/Unity3DTraining/tree/master/PhysicsStudy) >* [11.一些文档](https://github.com/XINCGer/Unity3DTraining/tree/master/Doc) >* [12.一些小测试](https://github.com/XINCGer/Unity3DTraining/tree/master/SomeTest) >* [13.DoTween插件练习](https://github.com/XINCGer/Unity3DTraining/tree/master/DoTweenTraining) >* [14.UNet新功能练习](https://github.com/XINCGer/Unity3DTraining/tree/master/UNetTraining) >* [15.贝塞尔曲线研究](https://github.com/XINCGer/Unity3DTraining/tree/master/BezierTest)   >* ~~[16.充电侠小游戏](https://github.com/XINCGer/Unity3DTraining/tree/master/BatteryMan)~~ >* [17.仿写《我的世界》](https://github.com/XINCGer/Unity3DTraining/tree/master/Minecraft) >* [18.Unity编辑器拓展](https://github.com/XINCGer/Unity3DTraining/tree/master/UnityEditorExtension) >* ~~[19.【山寨】八分音符酱](https://github.com/XINCGer/Unity3DTraining/tree/master/AoDaMiaoRunner)~~ >* [20.Lua语法练习](https://github.com/XINCGer/Unity3DTraining/tree/master/LuaTraining)   >* [21.单元测试的艺术](https://github.com/XINCGer/Unity3DTraining/tree/master/Unit4Unity)   >* [22.Effective C# U3D高效C#技法训练](https://github.com/XINCGer/Unity3DTraining/tree/master/Effective%20C%23) >* [23.I18N 国际化(本地化)](https://github.com/XINCGer/Unity3DTraining/tree/master/I18N_Localization) >* [24.内存池和对象池](https://github.com/XINCGer/Unity3DTraining/tree/master/MemoryPool_ObjectPool) >* [25.Unity游戏开发之常用设计模式](https://github.com/XINCGer/Unity3DTraining/tree/master/DesignPatterns) >* [26.切水果游戏](https://github.com/XINCGer/Unity3DTraining/tree/master/Fruit_Ninja) >* [27.SDK接入研究](https://github.com/XINCGer/Unity3DTraining/tree/master/SDK) >* [28.工具类](https://github.com/XINCGer/Unity3DTraining/tree/master/ToolKits) >* [29.性能优化相关](https://github.com/XINCGer/Unity3DTraining/tree/master/PerformanceOptimization) >* [30.自研客户端架构](https://github.com/XINCGer/ColaFrameWork) >* [31.【外链】Unity3d客户端与C#分布式服务端游戏框架](https://github.com/egametang/Egametang) >* [32.ProtoBuf练习](./ProtoBufDemo) >* [33.NavMesh网格寻路练习](./Navmesh) >* [34.学习OpenGL与计算机图形学](https://github.com/XINCGer/Unity3DTraining/tree/master/LearningOpenGL) >* [35.仿写FC上的马戏团](./CircusGameOnFC) >* [36.热更新专题](./HotUpdate) >* [37.马三毕设-天天萌泡泡](https://github.com/XINCGer/BubbleShooter) >* [38.转表工具](https://github.com/XINCGer/Unity3DTraining/tree/master/XlsxTools) >* [39.仿写FC上的吃豆人](./PacMan) >* [40.Unity手游自动化测试探索](./AutomationTesting)   >* [41.新手引导功能](./GuideSystem) >* [42.粒子系统研究](./ParticleSystem) >* [43.Macanim动画系统](./MacanimSystem) >* [44.动力学骨骼研究(仿王者荣耀头发、衣物飘动效果)](./DynamicBones) >* [45.StarTrooper重力感应飞行游戏](./StarTrooper)   >* [46.人物换装系统](./ChangeCharacter) >* [47.简单MMO Demo](./MMO_Demo) >* [48.2D原生平台游戏](./2DPlatformer) >* [49.Lua的相关知识点和总结记录](./lua) >* [50.游戏人工智能](./AI) >* [51.设备输入](/InputAndTouch) >* [52.持续集成CI(Continuous Integration)](./CI) >* [53.求职工作与培训等](./AboutJob)