# rmmz core doc **Repository Path**: aduck/rmmz-core-doc ## Basic Information - **Project Name**: rmmz core doc - **Description**: rpgmaker mz 核心源码笔记 - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2021-06-26 - **Last Updated**: 2023-11-13 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ## 场景 ### 游戏启动过程 Scene_Boot -> Scene_Title -> SceneMap -> Scene_Load -> Scene_Map -> Scene_Options ### 场景创建 新场景创建之后,首先应当初始化数据,由SceneManager调用create SceneManager调用scene的生命周期调用链: created -> isReady -> start -> isStarted -> update -> isBusy -> terminate(跳转) ### 继承关系 Scene_Base ------- Scene_MenuBase ------ Scene_ItemBase ------ Scene_Item, Scene_Skill | | | ------ Scene_File ------ Scene_Load, Scene_Save | | | ------ Scene_Menu, Scene_Equip, Scene_Status, Scene_Options, Scene_GameEnd, Scene_Shop, Scene_Name, Scene_Debug | ------- Scene_Message ------⭐️⭐️Scene_Battle | | | ------⭐️⭐️⭐️Scene_Map | ------- Scene_Boot, Scene_Title, Scene_GameOver