# libsu **Repository Path**: aialbb/libsu ## Basic Information - **Project Name**: libsu - **Description**: A complete solution for apps using root permissions - **Primary Language**: Java - **License**: Apache-2.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2022-06-06 - **Last Updated**: 2022-11-05 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # libsu [![](https://jitpack.io/v/topjohnwu/libsu.svg)](https://jitpack.io/#topjohnwu/libsu) An Android library providing a complete solution for apps using root permissions. `libsu` comes with 2 main components: the `core` module handles the creation of the Unix (root) shell process and wraps it with high level, robust Java APIs; the `service` module handles the launching, binding, and management of root services over IPC, allowing you to run Java/Kotlin and C/C++ code (via JNI) with root permissions. ## [Changelog](./CHANGELOG.md) ## [Javadoc](https://topjohnwu.github.io/libsu/) ## Download ```groovy android { compileOptions { // This library uses Java 8 features, this is required sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8 } } repositories { maven { url 'https://jitpack.io' } } dependencies { def libsuVersion = '4.0.0' // The core module is used by all other components implementation "com.github.topjohnwu.libsu:core:${libsuVersion}" // Optional: APIs for creating root services implementation "com.github.topjohnwu.libsu:service:${libsuVersion}" // Optional: For com.topjohnwu.superuser.io classes implementation "com.github.topjohnwu.libsu:io:${libsuVersion}" // Optional: Bundle prebuilt BusyBox binaries implementation "com.github.topjohnwu.libsu:busybox:${libsuVersion}" } ``` ## Quick Tutorial Please note that this is a quick demo going through the key features of `libsu`. Please read the full Javadoc and check out the example app (`:example`) in this project for more details. ### Configuration Similar to threads where there is a special "main thread", `libsu` also has the concept of the "main shell". For each process, there is a single globally shared "main shell" that is constructed on-demand and cached. Set default configurations before the main `Shell` instance is created: ```java public class SplashActivity extends Activity { static { // Set settings before the main shell can be created Shell.enableVerboseLogging = BuildConfig.DEBUG; Shell.setDefaultBuilder(Shell.Builder.create() .setFlags(Shell.FLAG_REDIRECT_STDERR) .setTimeout(10) ); } @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Preheat the main root shell in the splash screen // so the app can use it afterwards without interrupting // application flow (e.g. root permission prompt) Shell.getShell(shell -> { // The main shell is now constructed and cached // Exit splash screen and enter main activity Intent intent = new Intent(this, MainActivity.class); startActivity(intent); finish(); }); } } ``` ### Shell Operations `Shell` operations can be performed through static `Shell.cmd(...)` methods that directly use the main root shell: ```java Shell.Result result; // Execute commands synchronously result = Shell.cmd("find /dev/block -iname boot").exec(); // Aside from commands, you can also load scripts from InputStream. // This is NOT like executing a script like "sh script.sh", but rather // more similar to sourcing the script (". script.sh"). result = Shell.cmd(getResources().openRawResource(R.raw.script)).exec(); List out = result.getOut(); // stdout int code = result.getCode(); // return code of the last command boolean ok = result.isSuccess(); // return code == 0? // Async APIs Shell.cmd("setenforce 0").submit(); // submit and don't care results Shell.cmd("sleep 5", "echo hello").submit(result -> updateUI(result)); // Run tasks and output to specific Lists List mmaps = new ArrayList<>(); Shell.cmd("cat /proc/1/maps").to(mmaps).exec(); List stdout = new ArrayList<>(); List stderr = new ArrayList<>(); Shell.cmd("echo hello", "echo hello >&2").to(stdout, stderr).exec(); // Receive output in real-time List callbackList = new CallbackList() { @Override public void onAddElement(String s) { updateUI(s); } }; Shell.cmd("for i in $(seq 5); do echo $i; sleep 1; done") .to(callbackList) .submit(result -> updateUI(result)); ``` ### Initialization Optionally, a similar concept to `.bashrc`, initialize shells with custom `Shell.Initializer`: ```java public class ExampleInitializer extends Shell.Initializer { @Override public boolean onInit(Context context, Shell shell) { InputStream bashrc = context.getResources().openRawResource(R.raw.bashrc); // Here we use Shell instance APIs instead of Shell.cmd(...) static methods shell.newJob() .add(bashrc) /* Load a script */ .add("export ENV_VAR=VALUE") /* Run some commands */ .exec(); return true; // Return false to indicate initialization failed } } Shell.Builder builder = /* Create a shell builder */ ; builder.setInitializers(ExampleInitializer.class); ``` ### I/O Built on top of the `core` foundation is a suite of I/O classes, re-creating `java.io` classes for root access. Use `File`, `FileInputStream`, and `FileOutputStream` equivalents on files that are only accessible with root permissions. Add `com.github.topjohnwu.libsu:io` as a dependency to access root I/O classes: ```java File bootBlock = SuFile.open("/dev/block/by-name/boot"); if (bootBlock.exists()) { try (InputStream in = SuFileInputStream.open(bootBlock); OutputStream out = SuFileOutputStream.open("/data/boot.img")) { // Do I/O stuffs... } catch (IOException e) { e.printStackTrace(); } } ``` ### Root Services If interacting with a root shell is too limited for your needs, you can also implement a root service to run complex code. A root service is similar to [Bound Services](https://developer.android.com/guide/components/bound-services) but running in a root process. `libsu` uses Android's native IPC mechanism, binder, for communication between your root service and the main application process. In addition to running Java/Kotlin code, loading native libraries with JNI is also supported (`android:extractNativeLibs=false` **is** allowed). For more details, please read the full Javadoc of `RootService` and check out the example app for more details. Add `com.github.topjohnwu.libsu:service` as a dependency to access `RootService`: ```java public class RootConnection implements ServiceConnection { ... } public class ExampleService extends RootService { @Override public IBinder onBind(Intent intent) { // return IBinder from Messenger or AIDL stub implementation } } RootConnection connection = new RootConnection(); Intent intent = new Intent(context, ExampleService.class); RootService.bind(intent, connection); ``` ##### Debugging Root Services If the application process creating the root service has a debugger attached, the root service will automatically enable debugging mode and wait for the debugger to attach. In Android Studio, go to **"Run > Attach Debugger to Android Process"**, tick the **"Show all processes"** box, and you should be able to manually attach to the remote root process. Currently, only the **"Java only"** debugger is supported. ### BusyBox It is recommended to utilize root services instead of relying on the shell environment for your application. However, if you still want to embed BusyBox directly in your app to ensure a 100% reproducible shell environment, add `com.github.topjohnwu.libsu:busybox` as a dependency (`android:extractNativeLibs=false` is **NOT** compatible with the `busybox` module): ```java Shell.Builder builder = /* Create a shell builder */ ; // Set BusyBoxInstaller as the first initializer builder.setInitializers(BusyBoxInstaller.class, /* other initializers */); ``` The BusyBox binaries are statically linked, feature complete, and includes full SElinux support. As a result they are pretty large in size (1.3 - 2.1 MB for each ABI). To reduce APK size, the best option is to use either [App Bundles](https://developer.android.com/guide/app-bundle) or [Split APKs](https://developer.android.com/studio/build/configure-apk-splits). ## License This project is licensed under the Apache License, Version 2.0. Please refer to `LICENSE` for the full text. In the module `busybox`, prebuilt BusyBox binaries are included. BusyBox is licensed under GPLv2, please check its repository for full detail. The binaries included in the project are built with sources from [this repository](https://github.com/topjohnwu/ndk-busybox). Theoretically, using a GPLv2 binary without linkage does not affect your app, so it should be fine to use it in closed source or other licensed projects as long as the source code of the binary itself is released (which I just provided), but **this is not legal advice**. Please consult legal experts if feeling concerned using the `busybox` module.