# cocos2d-x-lite **Repository Path**: akinggw/cocos2d-x-lite ## Basic Information - **Project Name**: cocos2d-x-lite - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: 3d-gfx - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 1 - **Created**: 2024-01-19 - **Last Updated**: 2024-12-01 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README cocos2d-x-lite ========================== Build Status It used to be a compact version of cocos2d-x, but now it is the native backend of [Cocos Creator](https://www.cocos.com/en/creator). It works on `iOS`, `Android`, `Mac OS` and `Windows`. Coding format and coding style --------------------------------- The coding format file is `.clang-format`, and the coding style fomat file is `.clang-tidy`. Please use [clang-format](https://clang.llvm.org/docs/ClangFormat.html) to format the codes and use [clang-tidy](http://clang.llvm.org/extra/index.html) to fix the coding style before commiting codes. Documentations -------------------------------- * [Online documentation](https://docs.cocos.com/creator/3.0/manual/en/) How to start a new game -------------------------------- You can refer to [the documentation](https://docs.cocos.com/creator/3.0/manual/en/getting-started/) to start a new game. Where to get help ---------- * [English Forum](https://discuss.cocos2d-x.org/) * [Twitter](http://www.twitter.com/cocos2dx) * [中文社区](https://forum.cocos.org/c/Creator/58) Contributing to the Project -------------------------------- cocos2d-x-lite is licensed under the [MIT License](https://opensource.org/licenses/MIT). We welcome participation!