# gameplan **Repository Path**: alexjunqi/gameplan ## Basic Information - **Project Name**: gameplan - **Description**: No description available - **Primary Language**: Unknown - **License**: AGPL-3.0 - **Default Branch**: develop - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-04-28 - **Last Updated**: 2026-08-24 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README
Gameplan logo

Gameplan

**Open Source Discussions Platform for Remote Teams** cypress backend test coverage frontend test coverage
Gameplan Homescreen Screenshot
## Gameplan Gameplan is an async-first discussions tool for remote teams. It encourages thoughtful communication and deep-thinking. ### Motivation We've been remote first since day one, but as our team grew, chat tools like Telegram fell short. Missing out on crucial conversations became a major issue. We needed a better way to keep everyone connected and in sync. That's how Gameplan was born - to solve the problems of modern remote work! ### Key Features - **Thread-first discussions**: Gameplan lets you start a discussion and have people comment on it at their own pace, encouraging thoughtful conversation and deep thinking. No more feeling obligated to be online all the time. - **Spaces for organization**: Spaces help you categorize conversations by project, team, client, or topic – whatever makes sense for your team's workflow. This keeps discussions tidy and easy to find. - **Customizable profiles**: Get a better picture of who's on your team with profiles that let everyone showcase their personality: cover images, short bios, and profile pictures. - **Pages for note-taking**: Use pages as digital notes to jot down meeting minutes, proposals, ideas – whatever sparks creativity! They can be private by default or shared with just your team or specific spaces. ### Under the Hood - [Frappe Framework](https://github.com/frappe/frappe): A full-stack batteries-included web framework. - [Frappe UI](https://github.com/frappe/frappe-ui): A Vue UI library for a modern user interface built on our [design system](https://www.figma.com/community/file/1407648399328528443). - [Redisearch](https://github.com/RediSearch/RediSearch): A powerful search and indexing engine built on top of Redis. ## Production setup ### Managed Hosting You can try [Frappe Cloud](https://frappecloud.com), a simple, user-friendly and sophisticated [open-source](https://github.com/frappe/press) platform to host Frappe applications. It takes care of installation, setup, upgrades, monitoring, maintenance and support of your Frappe deployments. It is a fully featured developer platform with an ability to manage and control multiple Frappe deployments.
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## Supported versions Gameplan supports Frappe v16 and newer only. Use the following branch pairings: | Gameplan | Frappe | Recommended for | | --- | --- | --- | | `develop` | `version-16` | Stable Frappe v16 installations | | `develop` | `develop` | Testing upcoming Frappe releases | Gameplan does not have a separate `version-16` branch. Its `develop` branch is the supported branch for both pairings. Frappe v15 and older releases are not supported. ## Development setup ### Docker You need Docker, docker-compose and git setup on your machine. Refer [Docker documentation](https://docs.docker.com/). After that, run the following commands: ``` git clone https://github.com/frappe/gameplan cd gameplan/docker docker-compose up ``` Wait for sometime until the setup script creates a site. After that you can access `http://localhost:8000` in your browser and Gameplan's login screen should show up. Use the following credentials to log in: - Username: `alex@example.com` - Password: `123` ### Local Development (without Docker) #### Prerequisites - The dependencies required by Frappe v16, including Python 3.14, Node.js 24, and Yarn 1.22. See the current [Frappe installation guide](https://docs.frappe.io/framework/user/en/installation). - Bench CLI - The local frappe-ui copy is included in `./frappe-ui/` for development #### Step 1: Set up the Backend Create a Frappe v16 bench and install Gameplan's `develop` branch: ```sh bench init --frappe-branch version-16 frappe-bench cd frappe-bench bench new-site gameplan.test bench get-app --branch develop https://github.com/frappe/gameplan bench --site gameplan.test install-app gameplan bench --site gameplan.test add-to-hosts bench build --apps gameplan ``` Start the development processes in one terminal: ```sh bench start ``` In another terminal, create an authenticated browser session when needed: ```sh bench --site gameplan.test browse --user Administrator ``` To test against the next Frappe release instead, initialize the bench with `--frappe-branch develop`. Keep Gameplan on `develop` in both cases. #### Move an existing Gameplan installation from `main` to `develop` Back up the site first, then switch only Gameplan to its supported branch. If the bench is still on an older Frappe release, switch Frappe to `version-16` as well: ```sh cd frappe-bench bench --site gameplan.test backup bench switch-to-branch develop gameplan # Run the next command only when moving the bench to stable Frappe v16. # Keep Frappe on develop when testing the upcoming release. bench switch-to-branch version-16 frappe bench setup requirements bench --site gameplan.test migrate bench build --apps gameplan bench restart ``` Replace `gameplan.test` with the real site name. Review custom apps before switching a shared bench, because every installed app must support Frappe v16. There is no Gameplan `version-16` branch to switch to. #### Step 2: Set up the Frontend 1. Open a new terminal session and navigate to the gameplan app: ```sh cd frappe-bench/apps/gameplan ``` 2. Initialize the pinned frappe-ui submodule: ```sh git submodule update --init --recursive ``` 3. Install frontend dependencies: ```sh yarn install --frozen-lockfile ``` 4. Start the Vite development server with the published frappe-ui package: ```sh yarn dev ``` 5. **Optional: For frappe-ui contributors**, install the submodule dependencies and use the local checkout: ```sh (cd frappe-ui && yarn install --frozen-lockfile) yarn dev:frappe-ui ``` 6. Access the application at `http://gameplan.test:8080/g` #### How local frappe-ui development works `yarn dev` uses the published frappe-ui version pinned in `frontend/package.json`. The `yarn dev:frappe-ui` command replaces that installed package with a symlink to the pinned `./frappe-ui/` submodule for library development. Running `yarn dev` again restores the published package. **Contributing to frappe-ui**: - The `frappe-ui` directory is a Git submodule pointing to the [frappe/frappe-ui](https://github.com/frappe/frappe-ui) repository - If you make changes to frappe-ui, you must submit them as a separate Pull Request to the [frappe-ui repository](https://github.com/frappe/frappe-ui) - Update the submodule only through a reviewed Gameplan change; do not use `git submodule update --remote` - Test your frappe-ui changes locally with Gameplan before submitting a PR #### Frontend Development Environment - **Vite Dev Server**: Runs on port 8080 by default - **Frappe Proxy**: Automatically proxies API requests to the backend via `frappeProxy` plugin - **Type Generation**: TypeScript types are auto-generated from backend doctypes - **Access URL**: `http://gameplan.test:8080/g` #### Backend and Frontend Workflow - Backend runs on `http://gameplan.test:8000` via `bench start` - Frontend dev server runs on `http://gameplan.test:8080` and proxies API calls to the backend - The Vite dev server uses HMR (Hot Module Replacement) for instant code updates - Both must be running simultaneously for local development ## Links - [Discuss Gameplan](https://github.com/frappe/gameplan/discussions)

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