# SRP_TAA **Repository Path**: alienity/SRP_TAA ## Basic Information - **Project Name**: SRP_TAA - **Description**: 根据PlayerDead的Inside的ppt实现的TAA功能,使用unity2020.3.4f1 - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-05-03 - **Last Updated**: 2022-05-29 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # SRPTAA2 #### 介绍 直接抄HDRP的TAA实现框架,使用unity2020.3.4f1,根据PlayerDead的Inside的ppt做具体的实现 #### 对比图 ![原始纹理](https://img-blog.csdnimg.cn/20210514235811212.png?x-oss-process=image/watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L2Rlbmd5aWJpbmc=,size_16,color_FFFFFF,t_70) ![滤波后的纹理](https://img-blog.csdnimg.cn/20210514235846178.png?x-oss-process=image/watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L2Rlbmd5aWJpbmc=,size_16,color_FFFFFF,t_70) #### 引用 [https://github.com/playdeadgames/temporal](https://github.com/playdeadgames/temporal)