# PoiGalgame **Repository Path**: autumooncn/PoiGalgame ## Basic Information - **Project Name**: PoiGalgame - **Description**: original url:https://github.com/RyougiChan/PoiGalgame - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-06-29 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # PoiGalgame ## Overview PoiGalgame is scripted framework to build galgames or adventure games based on Unity. There are some famous galgame development engine such as `KIRIKIRI`, `NScriptor`, `YU-RIS`, `Siglus&RealLive` and etc. It seems that using Unity engine to galgame developement just like employing a steam engine to crack a nut. But small as the sparrow is, it possesses all its internal organs. To build a excellent galgame with Unity, a great quantity of work should be done. **WARNING:** This project is still under development! ## Support - Dev Eviroment - Windows 10 - Dev Tools - Unity 2018.2 - Microsoft Visual Studio 2017 - Microsoft Visual Studio Code ## Development Goals - [x] Basic Galgame elements - [x] Visual editing script framework - [x] Create a more readable script(like kirikiri) - [x] Provide a custom script editor tool: KsEditor - [ ] Script update behavior monitoring (to be evaluated) - [ ] Real-time parsing, previewing and presentation - [ ] Tranform, animation, effect, etc. - [ ] Full documentation ## Getting Start **WARNING:** This project is still under development! ## Releases **WARNING:** This project is still under development! So there is no release so far! But you can build one for yourself(Using Scene `ChapterDisplay`). ## Documentation - [ ] [Script Mask Documentation](#) - [ ] [Framework Documentation](#) - [ ] [Key Issues Record](#) ## Declaration Some resources using in the demo are from game CLANNAD, which copyright to [Key](http://key.visualarts.gr.jp) company. All other resources in this project are based on [CC BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/), that means you can copy and reissue the contents of this project, but you will also have to provide the **original author information** as well as the **agreement statement**. At the same time, it **cannot be used for commercial purposes**. In accordance with our narrow understanding (Additional subsidiary terms), **all activities that are profitable are of commercial use.** Released under the [Apache License 2.0](LICENSE) Copyright © [RyougiChan](https://github.com/RyougiChan)