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README
MIT

QuickJS Windows Build

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Build QuickJS on Windows, and prebuilt binary releases.

Since all the modifications only affect build behaviors on Windows, you can also use this repository on Linux.

Build Prerequisites

Install MSYS2

If build 64-bit QuickJS with MINGW64, install x86_64-toolchain

pacman -S mingw-w64-x86_64-gcc mingw-w64-x86_64-make mingw-w64-x86_64-dlfcn
echo "#! /bin/sh" > /mingw64/bin/make
echo "\"mingw32-make\" \"\$@\"" >> /mingw64/bin/make

If build 32-bit QuickJS with MINGW32, install i686-toolchain

pacman -S mingw-w64-i686-gcc mingw-w64-i686-make mingw-w64-i686-dlfcn
echo "#! /bin/sh" > /mingw32/bin/make
echo "\"mingw32-make\" \"\$@\"" >> /mingw32/bin/make

Obtain source code

git clone https://github.com/mengmo/QuickJS-Windows-Build.git

Compilation

cd QuickJS-Windows-Build
make LDEXPORT="-static -s"

workaroud for qjsc

./qjsc -e -o hello.c examples/hello.js
gcc -D_GNU_SOURCE -I./ -o hello hello.c -static -s -L./ -lquickjs -lm -ldl -lpthread
./hello

Packaging

zip -9 -r quickjs-$(cat version)-win$(echo ${MSYSTEM:0-2}).zip qjs.exe run-test262.exe
mkdir ./bin
mv qjs.exe qjsc.exe run-test262.exe ./bin
mkdir -p ./lib/quickjs
strip -g libquickjs.a
mv libquickjs.a libquickjs.lto.a ./lib/quickjs
mkdir -p ./include/quickjs
cp -p quickjs.h quickjs-libc.h ./include/quickjs
zip -9 -r quickjs-$(cat version)-win$(echo ${MSYSTEM:0-2})-all.zip ./bin ./doc ./examples ./include ./lib Changelog readme.txt TODO VERSION

Related Projects

quickjs: Thin Python wrapper of https://bellard.org/quickjs/

QuickJSPP: QuickJS wrapper for C++.

QuickJS-Pascal: Quickjs FreePascal / Delphi Bindings

quickjs: Go bindings to QuickJS: a fast, small, and embeddable ES2020 JavaScript interpreter.

quickjs-rs: A Rust wrapper for QuickJS.

QuickJS.NET: C# bindings for QuickJS

jsvu: install recent versions of various JavaScript engines without having to compile them from source.

esvu: your one-stop shop for all implementations of ECMAScript.

Some efforts to make QuickJS compatible with MSVC

QuickJS Javascript Engine: QuickJS Javascript engine, MS Visual Studio port.

AcidJS: a fork of QuickJS that compatible with MSVC and using CMAKE to compile.


      A method to generate libquickjs.dll, use at your own risk.

  • Generating libquickjs.dll with libquickjs.a
  gcc -shared -o libquickjs.dll -static -s -Wl,--whole-archive libquickjs.a -lm -Wl,--no-whole-archive
  • Generating libquickjs.dll with libquickjs.lto.a
  gcc -shared -o libquickjs.dll -static -s -Wl,--whole-archive libquickjs.lto.a -lm -Wl,--no-whole-archive
  • Loading libquickjs.dll with ctypes from Python
  python
  from ctypes import *
  print(windll.libquickjs)
  exit()
  • A method to get a list of QuickJS Javascript Engine API
  objdump -p libquickjs.dll > libquickjs_api_list.txt

      QuickJS Javascript Engine API list located in [Ordinal/Name Pointer] Table

      Check quickjs.h to see what these APIs were defined for

      Tips: (I think there is no need to do this any more)

      When trying to load libquickjs.dll outside MSYS2/MINGW64/MINGW32

      if encountered OSError: [Error 126] The specified module could not be found.

      try to find dlls that libquickjs.dll depends on with

  objdump -p libquickjs.dll | grep -E .dll
  objdump -p libquickjs.dll | findstr /c:.dll
MIT License Copyright (c) 2019 - present, mengmo Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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