# uvm32 **Repository Path**: baymaxlee/uvm32 ## Basic Information - **Project Name**: uvm32 - **Description**: No description available - **Primary Language**: C - **License**: MIT - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-12-25 - **Last Updated**: 2025-12-25 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # 🌱 uvm32 uvm32 is a minimalist, dependency-free virtual machine sandbox designed for microcontrollers and other resource-constrained devices. Single C file, no dynamic memory allocations, asynchronous design, pure C99. On an [STM32L0](https://www.st.com/en/microcontrollers-microprocessors/stm32l0-series.html) (ARM Cortex-M0+) the required footprint is under 3KB flash/1KB RAM. uvm32 is a RISC-V emulator, wrapped in a management interface and provided with tools to build efficient code to run in it. ![](https://github.com/ringtailsoftware/uvm32/actions/workflows/build.yml/badge.svg) ![](https://ringtailsoftware.github.io/uvm32/badge.svg) ## What is it for? * As a no-frills alternative to embedded script engines ([Lua](https://www.lua.org/), [Duktape](https://duktape.org/), [MicroPython](https://micropython.org/), etc) * As a [sandbox](https://en.wikipedia.org/wiki/Write_once,_run_anywhere) to isolate untrusted or unreliable elements of a system * As a way to allow development in modern systems programming languages where a compiler for the target may not be available ([rust-hello](apps/rust-hello)) * As a way to [write once, run anywhere](https://en.wikipedia.org/wiki/Write_once,_run_anywhere) and avoid maintaining multiple software variants ## Features * Bytecode example apps written in C, Zig, Rust and assembly * Non-blocking design, preventing misbehaving bytecode from stalling the host * No assumptions about host IO capabilities (no stdio) * Simple, opinionated execution model * Safe minimally typed FFI * Small enough for "if this then that" scripts/plugins, capable enough for [much more](apps/zigdoom) * Aims for safety over speed, bad code running in the VM should never be able to crash the host Although based on a [fully fledged CPU emulator](https://github.com/cnlohr/mini-rv32ima), uvm32 is intended for executing custom script like logic, not for simulating hardware. ## How does it compare to the alternatives? Many scripting languages and virtual machines are available for embedding in small systems and they all make tradeoffs in different dimensions. uvm32 aims for: * Small footprint (suitable for embedded devices, games and apps) * Support well-known programming languages for VM code (with high quality dev tools) * Ease of integration into existing software * Flexibility of paradigm (event driven, polling, multi-processor) * Robustness against misbehaving VM code uvm32 does *not* aim for: * Frictionless [FFI](https://en.wikipedia.org/wiki/Foreign_function_interface) (no direct function calls between host and VM code) * Maximum possible efficiency * The simplest scripting experience for VM code (a develop-compile-run cycle is expected) * "Batteries included" libraries to do stdio, networking, etc ## Understanding this repo uvm32 is a tiny virtual machine, all of the code is in [uvm32](uvm32). A minimal example of a host to run code in is at [host-mini](hosts/host-mini). Everything else is a more advanced host example, or a sample application which could be run in a host. ## Example A simple VM host from [host-mini](hosts/host-mini) ```c #include #include #include #include "uvm32.h" #include "uvm32_common_custom.h" uint8_t rom[] = { // mandel.bin 0x23, 0x26, 0x11, 0x00, 0xef, 0x00, 0xc0, 0x00, 0xb7, 0x08, 0x00, 0x01, ... ... }; int main(int argc, char *argv[]) { uvm32_state_t vmst; uvm32_evt_t evt; bool isrunning = true; uvm32_init(&vmst); uvm32_load(&vmst, rom, sizeof(rom)); while(isrunning) { uvm32_run(&vmst, &evt, 100); // num instructions before vm considered hung switch(evt.typ) { case UVM32_EVT_END: isrunning = false; break; case UVM32_EVT_SYSCALL: // vm has paused to handle UVM32_SYSCALL switch(evt.data.syscall.code) { case UVM32_SYSCALL_PUTC: printf("%c", uvm32_arg_getval(&vmst, &evt, ARG0)); break; case UVM32_SYSCALL_PRINTLN: { const char *str = uvm32_arg_getcstr(&vmst, &evt, ARG0); printf("%s\n", str); } break; case UVM32_SYSCALL_YIELD: break; default: printf("Unhandled syscall 0x%08x\n", evt.data.syscall.code); break; } break; case UVM32_EVT_ERR: printf("UVM32_EVT_ERR '%s' (%d)\n", evt.data.err.errstr, (int)evt.data.err.errcode); break; default: break; } } return 0; } ``` ## Samples * VM hosts * [host](hosts/host) vm host which loads a binary and runs to completion, handling multiple syscall types * [host-mini](hosts/host-mini) minimal vm host (shown above), with baked in bytecode * [host-parallel](hosts/host-parallel) parallel vm host running multiple vm instances concurrently, with baked in bytecode * [host-arduino](hosts/host-arduino) vm host as Arduino sketch (`make test` to run AVR code in qemu) * [host-sdl](hosts/host-sdl) vm host providing framebuffer and audio support (see [apps/zigdoom]) * C sample apps * [apps/helloworld](apps/helloworld) C hello world program * [apps/heap](apps/heap) Demonstration of `malloc()` on extram in C * [apps/conio](apps/conio) C console IO demo * [apps/lissajous](apps/lissajous) C console lissajous curve (showing softfp, floating point) * [apps/maze](apps/maze) C ASCII art recursive maze generation * [apps/fib](apps/fib) C fibonacci series program (iterative and recursive) * [apps/sketch](apps/sketch) C Arduino/Wiring/Processing type program in `setup()` and `loop()` style * Rust sample apps * [apps/rust-hello](apps/rust-hello) Rust hello world program (note, the version of rust installed by brew on mac has issues, use the official rust installer from https://rust-lang.org/learn/get-started/) * Zig sample apps * [apps/zig-mandel](apps/zig-mandel) Zig ASCII mandelbrot generator program * [apps/zigtris](apps/zigtris) Zig Tetris (https://github.com/ringtailsoftware/zigtris) * [apps/zigalloc](apps/zigalloc) Demonstration of using extram with zig allocator * [apps/zigdoom](apps/zigdoom) Port of PureDOOM (making use of Zig to provide an allocator and libc like functions) * [apps/tinygl](apps/tinygl) TinyGL gears (softfp stress test) * [apps/agnes](apps/agnes) Nintendo Entertainment System emulator (currently very slow) * Assembly sample apps * [apps/hello-asm](apps/hello-asm) Minimal hello world assembly * VM host as an app * [apps/self](apps/self) host-mini with embedded mandelbrot generation program, compiled as an app (VM running VM) ## Quickstart (docker) The code in [uvm32](uvm32) to build a VM host is very portable and requires only a C compiler. However, many of the examples provided show how to build target code with different languages and tools. A Dockerfile is provided to set up the required environment. make dockerbuild make dockershell Then, from inside the docker shell make ./hosts/host/host apps/helloworld/helloworld.bin `host` is the command line test VM for running samples. Run `host -h` for a full list of options. ## More information The best source of information is the header file [uvm32/uvm32.h](uvm32/uvm32.h) and the [tests](test). A test coverage report is generated by running `make test` and is attached to each automated build. Also see [doc/README.md](doc/README.md) and [doc/syscall.md](doc/syscall.md) ## License This project is licensed under the MIT License. Feel free to use in research, products and embedded devices.