# fieldPathFinding **Repository Path**: bit2atom/fieldPathFinding ## Basic Information - **Project Name**: fieldPathFinding - **Description**: This sketch is about Fields and Agents, useful for pathfinding or percolation simulations - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-08-29 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # fieldPathFinding This sketch is about Fields and Agents. The flowField class in the sketch linked below is a modification of the field class from Shiffman's Nature of code book. I just added some functions for visualization and some agents behaviors. Each agent in the sketch reads data ( direction vectors) from the correspondent field's cell and overrides the previous cell with its current direction. The field becomes a substrate for agents communication (for a sort of pathfinding) and proximity calculation is completely avoided References : -Field class from Daniel Shiffman. more at : http://radical-reaction-ad.blogspot.it/2015/11/field-pathfinding.html Libraries needed: Toxiclibs ConstrolP5 Code written for Processing 2.0