# WoW-3.3.5a-Bot **Repository Path**: bluew11/Bot-WoW-3.3.5a ## Basic Information - **Project Name**: WoW-3.3.5a-Bot - **Description**: No description available - **Primary Language**: Unknown - **License**: GPL-3.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-08-25 - **Last Updated**: 2026-08-26 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # AmeisenBot - WoW 3.3.5a Bot [![Build Status](https://jenkins.jnns.de/buildStatus/icon?job=AmeisenBot)](https://jenkins.jnns.de/job/AmeisenBot/) [![codecov](https://codecov.io/gh/Jnnshschl/WoW-3.3.5a-Bot/branch/master/graph/badge.svg)](https://codecov.io/gh/Jnnshschl/WoW-3.3.5a-Bot) [![HitCount](http://hits.dwyl.io/jnnshschl/WoW-3.3.5a-Bot.svg)](http://hits.dwyl.io/jnnshschl/WoW-3.3.5a-Bot) A bot written in (at this time) C# only for World of Warcraft WotLK (3.3.5a 12340) (the best WoW :P). This project will be developed like "Kraut und Rüben" (Herb and beet?) as we say here in Germany, its a synonym for messy, so deal with it 😎. ⚠️ Currently this thing is only a playground for me to try out memory-hacking related stuff, but maybe it turns into something useable in the near future... --- ## Info ❤️ **Libaries used:** Blackmagic (Memory Editing) - https://github.com/acidburn974/Blackmagic ❤️ **Framework used:** UIKit (Web Interface) - https://github.com/uikit/uikit --- ## Usage Although i don't recommend to run this thing in this stage, **you can do it!** 🕹️ **How to use the Bot:** Compile it, Start it, profit i guess? 🖥️ **How to use the Server:** Start the "AmeisenServer.exe", it will open a sketchy HTTP-Api at port 16200... 🌵 **How to enable AutoLogin:** Place the "WoW-LoginAutomator.exe" in the same folder as the bot, thats all... 💩 **Web Interface:** To use this piece of turd, junk, trash, don't know how to call this thing, Open the "index.html" thats hidden deep in the shittiest corner of this project... 💡 *Pro Tip: look for a file called: "groessterMuellEUWest.javashit"* 🔪 **How to make a CombatClass:** Template \*.cs file: ```c# using AmeisenBotData; using AmeisenBotLogger; using AmeisenBotUtilities; using AmeisenCombatEngine.Interfaces; using System.Collections.Generic; namespace AmeisenBotCombat { public class CombatClass : IAmeisenCombatClass { public AmeisenDataHolder AmeisenDataHolder { get; set; } private Me Me { get { return AmeisenDataHolder.Me; } set { AmeisenDataHolder.Me = value; } } private Unit Target { get { return AmeisenDataHolder.Target; } set { AmeisenDataHolder.Target = value; } } public void Init() { AmeisenLogger.Instance.Log(LogLevel.DEBUG, "CombatClass: In combat now", this); } public void Exit() { AmeisenLogger.Instance.Log(LogLevel.DEBUG, "CombatClass: Out of combat now", this); } public void HandleAttacking() { if (Me != null) { Me.Update(); } if (Target != null) { Target.Update(); } Unit unitToAttack = Target; // Get a target if (Me.TargetGuid == 0) { unitToAttack = CombatUtils.AssistParty(Me, AmeisenDataHolder.ActiveWoWObjects); } if (unitToAttack != null) { // Start autoattack if (!Me.InCombat) { CombatUtils.FaceTarget(unitToAttack); CombatUtils.AttackTarget(); } DoAttackRoutine(); } } private void DoAttackRoutine() { List targetAuras = CombatUtils.GetAuras(LuaUnit.target); Me.Update(); // Restore Mana if (Me.EnergyPercentage < 30 && Me.HealthPercentage > 50) { CombatUtils.CastSpellByName("Life Tap", true); } if(targetAuras != null) Target.Update(); // DoT's to apply if (!targetAuras.Contains("Curse of Agony")) { CombatUtils.CastSpellByName("Curse of Agony", false); } if (!targetAuras.Contains("Corruption")) { CombatUtils.CastSpellByName("Corruption", false); } if (!targetAuras.Contains("Unstable Affliction")) { CombatUtils.CastSpellByName("Unstable Affliction", false); } if (!targetAuras.Contains("Haunt")) { CombatUtils.CastSpellByName("Haunt", false); } if(targetAuras != null) { Target.Update(); // Active-Damage Spell if (Target.HealthPercentage < 25) { CombatUtils.CastSpellByName("Drain Soul", false); } else { CombatUtils.CastSpellByName("Shadow Bolt", false); } } } public void HandleBuffs() { List myAuras = CombatUtils.GetAuras(LuaUnit.player); if (!myAuras.Contains("Demon Armor")) { CombatUtils.CastSpellByName("Demon Armor", true); } if (!myAuras.Contains("Blood Pact")) { CombatUtils.CastSpellByName("Summon Imp", true); } } public void HandleHealing() { } public void HandleTanking() { } } } ``` --- ## Modules **AmeisenBot.Combat**: CombatClass utilities & template **AmeisenBot.Core**: Collection of some static object-reading/casting/lua functions **AmeisenBot.Data**: "DataHolder" to hold things like our playerobject, our target object & active WoWObjects **AmeisenBot.DB**: Database connection manager, from this thing the map is beeing read/saved **AmeisenBot.FSM**: StateMachine of the Bot executing all actions **AmeisenBot.GUI**: WPF GUI **AmeisenBot.Logger**: Basic logging class **AmeisenBot.Manager**: Create a new Bot instance here and manage it **AmeisenBot.Mapping**: Mapping related stuff like loading/saving nodes **AmeisenBot.Server**: This thing is planned to be a server for the bots to communicate to each other. **AmeisenBot.Test**: Maybe some tests will appear in this module in the near future **AmeisenBot.Utilities**: Memory offsets, data structs and a few math related funtions **AmeisenPathLib**: Pathfinding using A* **WoWLoginAutomator**: Auto-Login into WoW 3.3.5a --- ## Screenshots ### Character selection without AutoLogin ![alt text](https://github.com/Jnnshschl/WoW-3.3.5a-Bot/blob/master/images/charselect.PNG?raw=true "Character selection") ### Character selection with AutoLogin ![alt text](https://github.com/Jnnshschl/WoW-3.3.5a-Bot/blob/master/images/charselect_auto.PNG?raw=true "Character selection Autologin") ### Main bot screen ![alt text](https://github.com/Jnnshschl/WoW-3.3.5a-Bot/blob/master/images/mainscreen.PNG?raw=true "Mainscreen") ### Settings ![alt text](https://github.com/Jnnshschl/WoW-3.3.5a-Bot/blob/master/images/settings.PNG?raw=true "Settings") ### Map ![alt text](https://github.com/Jnnshschl/WoW-3.3.5a-Bot/blob/master/images/map.PNG?raw=true "Map") ### Debug UI ![alt text](https://github.com/Jnnshschl/WoW-3.3.5a-Bot/blob/master/images/debug.PNG?raw=true "Debug GUI") ### Server ![alt text](https://github.com/Jnnshschl/WoW-3.3.5a-Bot/blob/master/images/server.PNG?raw=true "Server") ### Web Interface 💩💩💩 ![alt text](https://github.com/Jnnshschl/WoW-3.3.5a-Bot/blob/master/images/webinterface.PNG?raw=true "Web Interface")