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AIMA JAVA Notes By Ravi(magesmail@yahoo.com) and Ciaran (ctjoreilly@gmail.com). NOTE: This branch is no longer supported. Release 0.95 is the final release based on the 2nd edition of the book. #Some Notes = Introduction = The latest (and ever evolving) code can be found at http://code.google.com/p/aima-java/. if you notice a bug please try checking out the latest version from the svn repository to see if it persists. Current release is 0.95:<br> This is our first release containing GUIs (thanks to Ruediger Lunde):<br> - aima.gui.applications.VacuumAppDemo<br> Provides a demo of the different agents described in Chapter 2 and 3 for tackling the Vacuum World.<br> - aima.gui.applications.search.map.RoutePlanningAgentAppDemo<br> Provides a demo of the different agents/search algorithms described in Chapters 3 and 4, for tackling route planning tasks within simplified Map environments.<br> - aima.gui.framework.SimpleAgentAppDemo<br> Provides a basic example of how to create your own Agent based demonstrations based on the provided framework.<br> <br> This will also be our last full release based on the 2nd edition of AIMA. We are currently in the planning phases to re-organize this project based on the 3rd edition of AIMA, which should be available soon. Previous release is 0.94:<br> This is a patch release for the FOL Logic and includes the following fixes:<br> - Fixed subtle defect in Model Elimination inference algorithm, which caused it to miss portions of the search space.<br> - Improved the performance of both theorem provers, in particular added support for forward and backward subsumption elimination, which improves significantly the performance and use of the OTTER Like theorem prover.<br> - Fixed defect in cascade occurs check in unifier logic.<br> Previous release is 0.93:<br> It includes:<br> - a completion of the First Order Logic concepts from Chapter 9.<br> - the addition of the LRTA Agent from Chapter 4.<br> Note: If running the unit tests be sure to include the vm arguments: -Xms256m -Xmx1024m as some of the First Order Logic algorithms (i.e. FOLTFMResolution) are memory hungry. Previous release is 0.92:<br> It includes a rewrite of the neural network algorithms (in the earlier version the nn s were getting saturated because the data was not pre processed) + more algorithms from chapter 4. Heuristics are now doubles (vs ints in the old version). One minor change is that I've dropped the make file. Please use [http://ant.apache.org/ant ant] ==Bug Reports - acknowledgment == The following people sent in excellent comments and bug reports. Thank you!!!!<br> * Ali Tozan<br> * Carl Anderson, Senior Scientist, ArchimedesModel.com<br> * Don Cochrane from (?) University<br> * Mike Angelotti from Miami University<br> * Chad Carff ,University of Western Florida . EXCELLENT test cases . thank you.<br> * Dr .Eman El-Sheikh, Ph.D.,University of Western Florida<br> * Ravindra Guravannavar, Aztec Software,Bangalore<br> * Cameron Jenkins,University Of New Orleans<br> * Nils Knoblauch (Project Manager, Camline) - winner of the No Prize for the best bug report ! Thanks!<br> * Phil Snowberger, Artificial Intelligence and Robotics Laboratory,University of Notre Dame<br> = Details = ==Build Instructions== If you just want to use the classes, all you need to do is put the aima-java/build directory on your CLASSPATH. if you want to rebuild from source, run the unit tests etc follow the instructions below. you need [http://ant.apache.org/ ant] to build from source. Many IDE's have built in ant versions. So you may want to try that first. To build from the command line, # download the archive. # unzip # confirm that the aima-java/build directory is on your CLASSPATH # go to the aima-java directory # put [http://prdownloads.sourceforge.net/junit/junit3.8.1.zip?download junit 3.8.1 (note the version number)] on the classpath # type 'ant' I have included the eclipse.classpath and .projectfiles for those who use [http://www.eclipse.org eclipse] . ==Code Navigation== # To understand how a particular feature works , FIRST look at the demo files.There are four main demo files SearchDemo , LogicDemo ,ProbabilityDemo and LearningDemo. # If the Demo Files don't exist yet , look at the unit tests . they often cover much of how a particular feature works . # If all else fails , write to me . Comprehensive documentation, both java doc and otherwise are in the pipeline , but will probably have to wait till I finish the code . ==Notes on Search== To solve a problem with (non CSP )Search . # you need to write four classes . # a class that represents the Problem state .This class is independent of the framework and does NOT need to subclass anything . Let us, for the rest of these instruction, assume you are going to solve the NQueens problem . So in this step you need to write something like aima.search.nqueens.NQueensBoard . # a subclass of aima.search.framework.GoalTest.This implements only a single function ---boolean isGoalState(Object state); The parameter state is an instance of the class you created in step 1-a above. For the NQueensProblem you would need to write something like aima.search.nqueens.NqueensBoardTest # a subclass of aima.search.framework.SuccessorFunction .This generates a stream of Successors where a Successor is an object that represents an (action, resultantState) pair. In this release of the code the action is a String (something like "placeQueenAt4,4" and the resultant State is an instance of the class you create in step 1.a . An example is aima.search.nqueens.NQueensSuccessorFunction. # If you need to do an informed search, you should create a fourth class which subclasses aima.search.framework.HeuristicFunction. This implements a single function int getHeuristicValue(Object state); keep in mind that the heuristic should DECREASE as the goal state comes nearer . For the NQueens problem, you need to write something like aima.search.nqueens.QueensToBePlacedHeuristic. that is all you need to do (unless you plan to write a different search than is available in the code base ). To actually search you need to # configure a problem instance # select a search .Configure thsiwith Tree Search or GraphSearch if applicaple. # instantiate a SerachAgent and # print any actions and metrics A good example (from the NQueens Demo ) is {{{ private static void nQueensWithDepthFirstSearch() { System.out.println("\nNQueensDemo DFS -->"); try { //Step a Problem problem = new Problem(new NQueensBoard(8),new NQueensSuccessorFunction(), new NQueensGoalTest()); //Step b Search search = new DepthFirstSearch(new GraphSearch()); //Step c SearchAgent agent = new SearchAgent(problem, search); //Step d printActions(agent.getActions()); printInstrumentation(agent.getInstrumentation()); } catch (Exception e) { e.printStackTrace(); } } }}} ==Search Inheritance Trees == there are two inheritance trees in Search. one deals with "mechanism" of search. This inheritance hierarchy looks like this ||[http://aima-java.googlecode.com/svn/trunk/src/aima/search/framework/NodeExpander.java NodeExpander] (encapsulates the Node expansionmechanism)||---||---|| ||---|| [http://aima-java.googlecode.com/svn/trunk/src/aima/search/framework/QueueSearch.java QueueSearch]||---|| ||---||---||[http://aima-java.googlecode.com/svn/trunk/src/aima/search/framework/GraphSearch.java GraphSearch]|| ||---||---||[http://aima-java.googlecode.com/svn/trunk/src/aima/search/framework/TreeSearch.java TreeSearch]|| The second tree deals with the search instances you can use to solve a problem.These implement the aima.search.framework.Search interface. ||Search||---||---||---|| ||---||BreadthFirstSearch||---||---|| ||---||DepthFirstSearch||---||---|| ||---||HillClimbingSearch||---||---|| ||---||PrioritySearch||---||---|| ||---||---||AStarSearch||---|| etc So if you see a declaration like "SimulatedAnnealingSearch extends NodeExpander implements Search" , do not be confused. the superclass ([http://aima-java.googlecode.com/svn/trunk/src/aima/search/framework/NodeExpander.java NodeExpander]) provides the mechanism of the search and the interface (Search) makes it suitable for use in solving actual problems . Searches like DepthFirstSearch which need to be used as a search (so implementing the Search interface) and can be configured with either Graphseach or TreeSearch (the mechanism) have a constructor like public DepthFirstSearch(QueueSearch search) . Again, if you get confused, look at the demos. ==Logic Notes== The ONE thing you need to watch out for is that the Parsers are VERY finicky . If you get a lexing or parsing error, there is a high probability there is an error in your logic string. To use First Order Logic, first you need to create a subclass of aima.logic.fol.FOLDomain which collects the constants, predicates, functions etc that you use to solve a particular problem. A parser (that understands the Grammar in figure 8.3 (page 247 in my copy) ) needs to be instantiated with this domain (eg: FOLDomain weaponsDomain = DomainFactory.weaponsDomain(); FOLParser parser = new FOLParser(weaponsDomain); ). the basic design of all the logic code is that the parser creates a Composite (Design Patterns by Gamma, et al) parse tree over which various Visitors(Design Patterns by Gamma, et al) traverse . the key difference between the Visitor elucidated in the GOF book and the code is that in the former the visit() methods have a void visit(ConcreteNode) signature while the visitors used in the logic code have a Object visit(ConcreteNode,Object arg) signature. This makes testing easier and allows some recursive code that is hard with the former . ==Probability Notes== Except elimination-ask, the rest of the algorithms from chapter 13 and 14 have been implemented. I have tried to make the code stick very closely to Dr.Norvig's' pseudocode . Looking at the demo and tests will reveal how to use the code . ==LearningNotes== ===Main Classes and responsibilities=== A <DataSet> is a collection of <Example>s .Wherever you see "examples" in plural in the text , the code uses a DataSet . This makes it easy to aggregate operations that work on collections of examples in one place. An Example is a collection of Attributes. Each example is a data point for Supervised Learning . DataSetSpecification and AttributeSpecification do some error checking on the attributes when they are read in from a file or string .At present there are two types of Attributes - A sring attribute, used for datasets like "restaurant" and a NUmeric Attribute which represents attributes which are numbers . These are presently modelled as Doubles. A Numerizer specifies how a particular DataSet's examples may be converted to Lists of DOubles so they can be used in Neural Networks . There is presently one numerizer in the codebase (IrisDataSetNumerizer) but it is trivial to write more by implementing the Numerizer interface. ===how to apply learners=== The DecisionTreeLearner and DecisionList Learner work only on datasets with ordinal attributes (no numbers).Numbers are treated as distinct strings. The Perceptron and DecisionTreeLearners work on *numerized datasets* .If you intend to work with these, you need to write a DataSetSpecific Numerizer by implementing the Numerizer interface. 1.To import a dataset into a system so that learners can be applied to it , first add a public static DataSet getXDataSet(where "x" is the name of the DataSet you want to import) to the DataSetFactory 2.Learners all implement the Learner interface with 3 methods, train, predict and test. If you want to add a new type of Learner (a partitioning Decision Tree learner perhaps? ) you need to implement this interface . LearningDemo.java contains examples of how to use all the learners . LearnerTests may be of help too. There are specific test files for Decison Trees, Decision Lists and Neural networks. #Probabilistic Decision Making and reinforcement learning TBD ==Final Thoughts== If you need any help with the java code, do write to me at magesmail@yahoo.com. I am happy to receive any mails/bug reports and generally respond within a day, unless I am travelling .The only mails I do NOT respond to are those asking me to do your homework! Don't even try ! :-) These mails are rejected without even reading them! Bug Reports are greatly appreciated! when you send in a bug report please include # what you did to see the bug # what you expected to see # what you actually saw. A bug report that says "there is some bug in Search" (I actually got a mail like this) is next to useless.
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