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README.md

English | 简体中文

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Save Your Bandwidth using WebRTC.

version platform

CDNBye iOS P2P Engine scales live/vod video streaming by peer-to-peer network using bittorrent-like protocol. Powered by WebRTC Datachannel, this SDK can interconnect with the Web side plug-in of CDNBye, which greatly increases the number of nodes in the P2P network, breaking the gap between the browser and mobile application. Merely a few lines of codes are required to quickly integrate into existing projects. As expected, it supports any iOS player!

Features

  • Interconnect with CDNBye hlsjs-p2p-engine
  • Support live and VOD streams over HLS protocol(m3u8)
  • Support encrypted HLS stream
  • Very easy to integrate with an existing ios project
  • Support any iOS player
  • Efficient scheduling policies to enhance the performance of P2P streaming
  • Highly configurable
  • Use IP database to group up peers by ISP and regions
  • API frozen, new releases will not break your code

Installation with CocoaPods

CocoaPods is a dependency manager for Objective-C, which automates and simplifies the process of using 3rd-party libraries in your projects. You can install it with the following command:

$ gem install cocoapods

Podfile

To integrate CDNByeSDK into your Xcode project using CocoaPods, specify it in your Podfile:

source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '9.0'

target 'TargetName' do
# Uncomment the next line if you're using Swift
# use_frameworks!
pod 'CDNByeSDK'
end

Then, run the following command:

$ pod install

Usage

See document

Requirements

This library requires iOS 9.0+.
NOTICE: This framework doesn’t support bitcode currently.

API and Configuration

See API.md

Issue & Feature Request

  • If you found a bug, open an issue.
  • If you have a feature request, open an issue.

Related Projects

FAQ

We have collected some frequently asked questions. Before reporting an issue, please search if the FAQ has the answer to your problem.

Contact Us

Email:service@cdnbye.com

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