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Save Your Bandwidth using WebRTC.

version platform

CDNBye iOS P2P Engine scales live/vod video streaming by peer-to-peer network using bittorrent-like protocol. Powered by WebRTC Datachannel, this SDK can interconnect with the Web side plug-in of CDNBye, which greatly increases the number of nodes in the P2P network, breaking the gap between the browser and mobile application. Merely a few lines of codes are required to quickly integrate into existing projects. As expected, it supports any iOS player!


  • Interconnect with CDNBye hlsjs-p2p-engine
  • Support live and VOD streams over HLS protocol(m3u8)
  • Support encrypted HLS stream
  • Very easy to integrate with an existing ios project
  • Support any iOS player
  • Efficient scheduling policies to enhance the performance of P2P streaming
  • Highly configurable
  • Use IP database to group up peers by ISP and regions
  • API frozen, new releases will not break your code

Installation with CocoaPods

CocoaPods is a dependency manager for Objective-C, which automates and simplifies the process of using 3rd-party libraries in your projects. You can install it with the following command:

$ gem install cocoapods


To integrate CDNByeSDK into your Xcode project using CocoaPods, specify it in your Podfile:

source ''
platform :ios, '9.0'

target 'TargetName' do
# Uncomment the next line if you're using Swift
# use_frameworks!
pod 'CDNByeSDK'

Then, run the following command:

$ pod install


See document


This library requires iOS 9.0+.
NOTICE: This framework doesn’t support bitcode currently.

API and Configuration


Issue & Feature Request

  • If you found a bug, open an issue.
  • If you have a feature request, open an issue.

Related Projects


We have collected some frequently asked questions. Before reporting an issue, please search if the FAQ has the answer to your problem.

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