# chromium_third_party_zxcvbn-cpp **Repository Path**: chromium_develop/chromium_third_party_zxcvbn-cpp ## Basic Information - **Project Name**: chromium_third_party_zxcvbn-cpp - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2022-04-07 - **Last Updated**: 2024-06-03 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # zxcvbn-cpp This is a C++ port of [`zxcvbn`](https://github.com/dropbox/zxcvbn), an advanced password strength estimation library. For more details on how `zxcvbn` works and its advantages, check out [the blog post](https://tech.dropbox.com/2012/04/zxcvbn-realistic-password-strength-estimation/). This port is a direct translation of the original CoffeeScript source. This allows this port to easily stay in sync with the original source. Additionally, this port uses the same exact test scripts from the original with the help of emscripten. This port also provides C, Python, and JS bindings from the same codebase. ## Python Bindings ### Build ```shell $ python setup.py install ``` ### Use ```python >>> import zxcvbncpp >>> print(zxcvbncpp.password_strength("Tr0ub4dour&3")) ``` ## JS Bindings ### Build Building the JS bindings requires a POSIX environment, including `make`, and [Emscripten](https://emscripten.org/). First make sure `emcc` is in your `$PATH`. You can do so using the Emscripten Portable SDK as follows: ```shell $ source /path/to/emsdk_portable/emsdk_env.sh ``` Then simply run: ```shell $ RELEASE=1 make -f jsmakefile lib/zxcvbn.js ``` ### Use Add this script to your `index.html`: ``` html ``` To make sure it loaded properly, open in a browser and type `zxcvbn('Tr0ub4dour&3')` into the console. For more information on how to use the JS port see the [original documentation](https://github.com/dropbox/zxcvbn#usage). ### Use From Node Usage from node is straight-forward: ```javascript var zxcvbn = require("./path/to/zxcvbn.js"); console.log(zxcvbn("Tr0ub4dour&3")); ``` ## How to build for your C/C++ project Adapt these instructions to your build environment. First generate adjacency graphs and frequency lists: ```shell $ python ./data-scripts/build_frequency_lists.py ./data ./native-src/zxcvbn _frequency_lists.hpp $ python ./data-scripts/build_frequency_lists.py ./data ./native-src/zxcvbn _frequency_lists.cpp $ python ./data-scripts/build_keyboard_adjacency_graphs.py ./native-src/zxcvbn/adjacency_graphs.hpp $ python ./data-scripts/build_keyboard_adjacency_graphs.py ./native-src/zxcvbn/adjacency_graphs.cpp ``` Add `/absolute_path/to/zxcvbn-repo/native-src` to your include path, then build all the `.cpp` files in `/absolute_path/to/zxcvbn-repo/native-src/zxcvbn`. Make sure you use the `-std=c++14` compiler flag. ## Testing `zxcvbn-cpp` uses the test scripts from the original codebase, this makes it easy to verify that it is 100% compatible with the original. In addition to requiring a POSIX environment and Emscripten, testing also requires a NodeJS environment. Here's how you set it up: ```shell $ npm install ``` Then to run the tests: ```shell $ make -f jsmakefile test ``` ## Development Bug reports and pull requests welcome! Please note `zxcvbn-cpp` is written using modern C++14 techniques, no passing around stray pointers!