# RustAssistantRebuild **Repository Path**: coldmint/RustAssistantRebuild ## Basic Information - **Project Name**: RustAssistantRebuild - **Description**: ้•œๅƒไป“ๅบ“ - **Primary Language**: Dart - **License**: GPL-3.0 - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-09-21 - **Last Updated**: 2026-03-20 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Rust Assistant Rebuild ๐ŸŽฎ A Powerful Visual Mod Editor for Rusted Warfare Easily create, edit, and manage mods with an intuitive interface. ![License](https://img.shields.io/github/license/Cold-Mint/RustAssistantRebuild) ![Stars](https://img.shields.io/github/stars/Cold-Mint/RustAssistantRebuild) ![Forks](https://img.shields.io/github/forks/Cold-Mint/RustAssistantRebuild) ![Issues](https://img.shields.io/github/issues/Cold-Mint/RustAssistantRebuild) We welcome contributions! ๐ŸŒŸ - Translate UI or internal tables - Report issues or request features - Submit pull requests --- ### Features ### ๐ŸŒ Cross-platform operation and Steam Workshop - Runs on Windows / Android / Linux. - Supports reading and editing mods from the Steam Workshop. ### ๐Ÿ“ Support multi-line text - Compatibility fixes for text formats starting with triple quotes ("""). - Proper handling of multi-line text and multi-line comments. ### ๐Ÿ—‚ Safe File Names - Automatically converts non-English file names into safe formats. - Ensures compatibility across multiple platforms and avoids encoding issues. --- ### Screenshots ![screenshots1](screenshots/1.png) --- ### ๐ŸŒ Localization - To localize user-facing UI text, edit or create the corresponding **.arb** files and then run: ``` flutter gen-l10n ``` - To localize **internal code tables**, update the JSON files located in: ``` assets/code_data/ ``` - **Current language support**: Simplified Chinese: โœ… 100% English: โš ๏ธ 100% (machine translated, needs polishing by native speakers) - Contributions are welcome! Feel free to translate this project into other languages and submit your changes. --- ### Android build Reference the key store from the app Create a file named [project]/android/key.properties, which contains the definition of the key store location. Please remove the < > parentheses when replacing the content: ``` storePassword= keyPassword= keyAlias=upload storeFile= ``` The storeFile key path on macOS is similar to /Users//upload-keystore.jks On Windows, it is similar to C:\\Users\\\\upload-keystore.jks. > The Windows path of keystore.jks must use double backslashes: \\.