# skynet-server **Repository Path**: czf688/skynet-server ## Basic Information - **Project Name**: skynet-server - **Description**: 利用skynet搭建游戏服务器框架 - **Primary Language**: Lua - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 3 - **Forks**: 0 - **Created**: 2016-06-20 - **Last Updated**: 2021-09-08 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ## Build For Linux, install autoconf first for jemalloc: ``` git clone https://github.com/cloudwu/skynet.git cd skynet make 'PLATFORM' # PLATFORM can be linux, macosx, freebsd now ``` Or you can: ``` export PLAT=linux make ``` For FreeBSD , use gmake instead of make. ## Test Run these in different consoles: ``` ./skynet examples/config # Launch first skynet node (Gate server) and a skynet-master (see config for standalone option) ./3rd/lua/lua examples/client.lua # Launch a client, and try to input hello. ``` ## About Lua version Skynet now uses a modified version of lua 5.3.3 ( http://www.lua.org/ftp/lua-5.3.3.tar.gz ) . For details: http://lua-users.org/lists/lua-l/2014-03/msg00489.html You can also use official Lua versions, just edit the Makefile by yourself. ## How To Use (Sorry, Only in Chinese now) * Read Wiki https://github.com/cloudwu/skynet/wiki * The FAQ in wiki https://github.com/cloudwu/skynet/wiki/FAQ