# CardExample-Unity **Repository Path**: dang050/CardExample-Unity ## Basic Information - **Project Name**: CardExample-Unity - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-07-26 - **Last Updated**: 2021-07-26 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # CardExample-Unity This is a basic example demonstrating how to create the basis of a system to deal with a card game in Unity. Video of app running can be seen here: - https://www.youtube.com/watch?v=GrHJLHcWjSA Currently the app demonstrates these things: - Drops a deck of cards onto table instantiated from an AssetBundle. - Allows you to shuffle the deck of cards. - Allows you to draw a card. - Allows you to see the last 5 drawn cards. - All used cards are restacked. - Cards can be reshuffled and reset at any time. Technical - App is built in Unity 5.2.0p1 - Currently only tested to be building and running properly for OSX Desktop x86. Usage 1. Clone repo. 2. Open in Unity. 3. Click 'Assets > Build all Bundles OSX'. 4. Click 'Play'.