# IMP **Repository Path**: dang050/IMP ## Basic Information - **Project Name**: IMP - **Description**: billboard imposter baking for Unity - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-07-26 - **Last Updated**: 2021-07-26 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # IMP a billboard imposter baker for Unity ![png](https://www.dropbox.com/s/msxml7ymbas0pto/impQuads.PNG?raw=1) ![gif](https://www.dropbox.com/s/l0973mqqh2qveab/mkvImposters.gif?raw=1) ![gif](https://www.dropbox.com/s/gbqx91wwr2vzzu2/treeImposters.gif?raw=1) Features -------- - Easy single-click baking of objects to hemisphere or full sphere imposters, generates a ready to use prefab - batch baking support, just select multiple prefabs in scene view Installation & Usage ------------ - Import Plugins folder to a Unity project. - Window -> IMP opens the baking tool - Example assets built in 2017.3, tool should be 2017 + 2018 compatible Based on the work of [Ryan Brucks](http://shaderbits.com/blog/octahedral-impostors/) [BN11: Real-time Realistic Rendering and Lighting of Forests. Eric Bruneton, Fabrice Neyret](https://hal.inria.fr/hal-00650120/file/article.pdf) [TSK07: Fast (Spherical) Light Field Rendering with Per-Pixel Depth. Severin Todt, Christof Rezk-Salama and Andreas Kolb](http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.90.6202&rep=rep1&type=pdf) License ------- [CC0](https://creativecommons.org/share-your-work/public-domain/cc0/) *Pine004 example asset is from the free Unity Book of the Dead Environment project