# Unity2D-Components **Repository Path**: dang050/Unity2D-Components ## Basic Information - **Project Name**: Unity2D-Components - **Description**: A constantly evolving array of Unity C# components for 2D games, including classes for pixel art cameras, events & messaging, saving & loading game data, collision handlers, object pools, and more. - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-07-23 - **Last Updated**: 2021-07-23 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README [![Platform][mlw-badge]][repo]  [![GitHub issues][issues-badge]][issues]  [![GitHub license][license-badge]][license]  [![Code of Conduct][coc-badge]][coc]  ![](screenshot.png) # Unity2D Components This repository holds a varied collection of Unity3D components that I've built for use in the 2D Platformer/RPG I'm currently developing. The entire codebase is a work in progress, but please feel free to take a look around. The components here are by no means an entire game—they're more like puzzle pieces that I'm constantly enhancing, reworking, and adding to. More documentation will come, *as time permits.* ## Installation **Hey hey—no installation required!** This repo is probably most useful as a collection of C# scripts you can peruse for examples and usage ideas. ## Credit Within the components included here you'll find reference to a number of great software packages, including the most excellent [CharacterController2D](https://github.com/prime31/CharacterController2D), the incredibly useful [Advanced C# Messenger](http://wiki.unity3d.com/index.php?title=Advanced_CSharp_Messenger), and perhaps my favorite Unity add-on of all, [DOTween](http://dotween.demigiant.com/). All of these packages have been instrumental in the development of my current project. ## Questions? Drop Us a Line! ### Contact - Email: cary.a.miller@gmail.com - GitHub: [cmilr](https://github.com/cmilr/) ### License Distributed under the MIT license. See ``LICENSE`` for more information. # Thanks for using Unity2D Components! [mlw-badge]:https://img.shields.io/badge/platform-macOS%20%7C%20Linux%20%7C%20Windows-8056d5.svg [issues-badge]:https://img.shields.io/github/issues/cmilr/Unity2D-Components.svg [license-badge]:https://img.shields.io/github/license/cmilr/Unity2D-Components.svg [coc-badge]:https://img.shields.io/badge/code%20of-conduct-ff69b4.svg?style=flat [repo]:https://github.com/cmilr/Unity2D-Components [issues]:https://github.com/cmilr/Unity2D-Components/issues [license]:https://github.com/cmilr/Unity2D-Components/blob/master/LICENSE [coc]:https://github.com/cmilr/Unity2D-Components/blob/master/CODE_OF_CONDUCT.md