From 412b5ef86127894d866061aec3507b8bacc578ce Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=9D=8E=E7=91=9E=E6=B8=85?= Date: Tue, 10 Aug 2021 02:43:40 +0000 Subject: [PATCH] =?UTF-8?q?update=20docs/performance.md.=20=E9=80=BB?= =?UTF-8?q?=E8=BE=91=E5=B1=82=E5=92=8C=E8=A7=86=E5=9B=BE=E5=B1=82=E5=88=86?= =?UTF-8?q?=E7=A6=BB=E7=9A=84=E5=88=A9=E4=B8=8E=E5=BC=8A=E4=B8=8B=E7=9A=84?= =?UTF-8?q?=E7=AC=AC=E4=B8=80=E6=9D=A1=EF=BC=9A=E6=B5=81=E7=A8=8B=E6=94=B9?= =?UTF-8?q?=E4=B8=BA=E6=B5=81=E7=95=85?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- docs/performance.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/performance.md b/docs/performance.md index f56f1988ff..4524448651 100644 --- a/docs/performance.md +++ b/docs/performance.md @@ -37,7 +37,7 @@ Android上小程序大多自带了一个几十M的chromium webview,而App端 iOS还好,但Android低端机上,每次通信都要耗时几十毫秒。平时看不出来影响,但有几个场景表现明显。 -1. 连续高帧率绘制canvas动画,会发现还不如webview内部绘制流程 +1. 连续高帧率绘制canvas动画,会发现还不如webview内部绘制流畅 2. 视图层滚动、跟手操作,不停反馈给逻辑层,js再处理逻辑并通知视图层做对应更新。此时会发现交互不跟手或卡 不管小程序还是app,不管app-vue还是app-nvue,都有这个两层通信损耗的问题。 -- Gitee