# ddt_rl_isaacgym **Repository Path**: ddtrobot/ddt_rl_isaacgym ## Basic Information - **Project Name**: ddt_rl_isaacgym - **Description**: Isaac Gym Environments for Legged Robots - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2026-06-16 - **Last Updated**: 2026-08-13 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README ### Installation ### 1. Create a new python virtual env with python 3.6, 3.7 or 3.8 (3.8 recommended) 2. Install pytorch 1.10 with cuda-11.3: - `pip3 install torch==1.10.0+cu113 torchvision==0.11.1+cu113 torchaudio==0.10.0+cu113 -f https://download.pytorch.org/whl/cu113/torch_stable.html` 3. Install Isaac Gym - Download and install Isaac Gym Preview 3 (Preview 2 will not work!) from https://developer.nvidia.com/isaac-gym - `cd isaacgym/python && pip install -e .` - Try running an example `cd examples && python 1080_balls_of_solitude.py` - For troubleshooting check docs `isaacgym/docs/index.html`) 4. Clone robot description assets (into the repo root): ```bash git clone https://github.com/DDTRobot/ddt_ros2_control/ ``` After cloning, the repo should look like: ``` ddt_rl_isaacgym/ ├── algorithm/ ├── configs/ ├── ddt_ros2_control/ ← cloned here ├── modules/ ├── resources/ ├── runner/ ├── scripts/ └── utils/ ``` 5. Fix URDF mesh paths (replaces `package://` URIs with absolute paths so Isaac Gym can locate the mesh files): ```bash python scripts/fix_urdf_package_paths.py ``` ### CODE STRUCTURE ### 1. Each environment is defined in an config file (`$ROBOT_$TERRAIN_config.py`) in `configs`, such as `d1_flat_config.py`. Task `d1_flat_config.py` as an example. The config file contains: - `D1Flat` class: containing reward functions and env settings. - `D1FlatCfg` class: containing all the environment parameters for training. - `D1FlatCfg_Play` class: containing all the environment parameters for playing. - `D1FlatCfgPPO` class: containing all the training parameters. 2. Both env and config classes use inheritance. 3. Each non-zero reward scale specified in `cfg` will add a function with a corresponding name to the list of elements which will be summed to get the total reward. 4. Tasks must be registered using `task_registry.register(name, EnvClass, EnvConfig, TrainConfig)`. This is done in `$ROBOT/__init__.py`, but can also be done from outside of this repository. ### Usage ### 1. Train: ```python scripts/train.py --task=d1_flat``` - To run on CPU add following arguments: `--sim_device=cpu`, `--rl_device=cpu` (sim on CPU and rl on GPU is possible). - To run headless (no rendering) add `--headless`. - **Important**: To improve performance, once the training starts press `v` to stop the rendering. You can then enable it later to check the progress. - The trained policy is saved in `./logs//_/model_.pt`. Where `` and `` are defined in the train config. - The following command line arguments override the values set in the config files: - --task TASK: Task name. - --resume: Resume training from a checkpoint - --experiment_name EXPERIMENT_NAME: Name of the experiment to run or load. - --run_name RUN_NAME: Name of the run. - --load_run LOAD_RUN: Name of the run to load when resume=True. If -1: will load the last run. - --checkpoint CHECKPOINT: Saved model checkpoint number. If -1: will load the last checkpoint. - --num_envs NUM_ENVS: Number of environments to create. - --seed SEED: Random seed. - --max_iterations MAX_ITERATIONS: Maximum number of training iterations. 1. Play a trained policy: ```python scripts/simple_play.py --task=d1_flat_play``` - By default, the loaded policy is the last model of the last run of the experiment folder. - Other runs/model iteration can be selected by setting `load_run` and `checkpoint` in the train config. - Export policy file is saved in `./model.pt` and `./policy.onnx` ### Troubleshooting ### 1. If you get the following error: `ImportError: libpython3.8m.so.1.0: cannot open shared object file: No such file or directory`, do: `sudo apt install libpython3.8`. It is also possible that you need to do `export LD_LIBRARY_PATH=/path/to/libpython/directory` / `export LD_LIBRARY_PATH=/path/to/conda/envs/your_env/lib`(for conda user. Replace /path/to/ to the corresponding path.). ### Known Issues ### 1. The contact forces reported by `net_contact_force_tensor` are unreliable when simulating on GPU with a triangle mesh terrain. A workaround is to use force sensors, but the force are propagated through the sensors of consecutive bodies resulting in an undesirable behaviour. However, for a legged robot it is possible to add sensors to the feet/end effector only and get the expected results. When using the force sensors make sure to exclude gravity from the reported forces with `sensor_options.enable_forward_dynamics_forces`. Example: ``` sensor_pose = gymapi.Transform() for name in feet_names: sensor_options = gymapi.ForceSensorProperties() sensor_options.enable_forward_dynamics_forces = False # for example gravity sensor_options.enable_constraint_solver_forces = True # for example contacts sensor_options.use_world_frame = True # report forces in world frame (easier to get vertical components) index = self.gym.find_asset_rigid_body_index(robot_asset, name) self.gym.create_asset_force_sensor(robot_asset, index, sensor_pose, sensor_options) (...) sensor_tensor = self.gym.acquire_force_sensor_tensor(self.sim) self.gym.refresh_force_sensor_tensor(self.sim) force_sensor_readings = gymtorch.wrap_tensor(sensor_tensor) self.sensor_forces = force_sensor_readings.view(self.num_envs, 4, 6)[..., :3] (...) self.gym.refresh_force_sensor_tensor(self.sim) contact = self.sensor_forces[:, :, 2] > 1. ``` ## Acknowledgment The project uses some code from the following open-source code repositories: - [legged_gym](https://github.com/leggedrobotics/legged_gym) - [LocomotionWithNP3O](https://github.com/zeonsunlightyu/LocomotionWithNP3O) ## Any Questions? If you have any more questions, please create an issue in this repository.