# flutter_tts
**Repository Path**: dealin/flutter_tts
## Basic Information
- **Project Name**: flutter_tts
- **Description**: No description available
- **Primary Language**: Unknown
- **License**: MIT
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2025-06-30
- **Last Updated**: 2025-12-19
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
# Text To Speech
[](https://pub.dartlang.org/packages/flutter_tts)
A flutter text to speech plugin (Swift,Kotlin)
## Features
- [x] Android, iOS, Web, Windows & macOS
- [x] speak
- [x] stop
- [x] get languages
- [x] set language
- [x] set speech rate
- [x] set speech volume
- [x] set speech pitch
- [x] get voices
- [x] set voice
- [x] Android, iOS, Web & macOS
- [x] is language available
- [x] Android, iOS, Web
- [x] speech marks (requires iOS 7+, Android 26+, and default voice engine for web)
- [x] Android, iOS
- [x] synthesize to file (requires iOS 13+)
- [x] Android, iOS, Web, & Windows
- [x] pause
- [x] Android
- [x] set silence
- [x] is language installed
- [x] are languages installed
- [x] get engines
- [x] set engine
- [x] get default engine
- [x] get default voice
- [x] set queue mode
- [x] get max speech input length
- [x] iOS
- [x] set shared instance
- [x] set audio session category
## Usage
## macOS
```bash
OSX version: 10.15
```
[Example App](https://github.com/dlutton/flutter_tts/tree/macOS_app) from the macOS_app branch
## Web
[Website](https://dlutton.github.io/flutter_tts) from the example directory.
**Progress updates on Web**
Progress updates are only supported for native speech synsthesis. Use the default engine to ensure support for progress updates. [Chromium#41195426](https://issues.chromium.org/issues/41195426#comment8)
## Android
Change the minimum Android sdk version to 21 (or higher) in your `android/app/build.gradle` file.
```groovy
minSdkVersion 21
```
**Update the Kotlin Gradle Plugin Version**
Change the verision of the Kotlin Gradle plugin to `1.9.10`.
If your project was created with a version of Flutter before 3.19, go to the `android/build.gradle` file and update the `ext.kotlin_version`:
```groovy
ext.kotlin_version = '1.9.10'
```
Otherwise go to `android/settings.gradle` and update the verion of the plugin `org.jetbrains.kotlin.android`:
```groovy
id "org.jetbrains.kotlin.android" version "1.9.10" apply false
```
Apps targeting Android 11 that use text-to-speech should
declare [`TextToSpeech.Engine.INTENT_ACTION_TTS_SERVICE`](https://developer.android.com/reference/android/speech/tts/TextToSpeech.Engine#INTENT_ACTION_TTS_SERVICE)
in the `queries` elements of their manifest.
```xml
```
### Pausing on Android
Android TTS does not support the pause function natively, so we have implemented a work around. We utilize the native `onRangeStart()` method to determine the index of start when `pause` is invoked. We use that index to create a new text the next time `speak` is invoked. Due to using `onRangeStart()`, pause works on SDK versions >= 26. Also, if using `start` and `end` offsets inside of `setProgressHandler()`, you'll need to keep a track of them if using `pause` since they will update once the new text is created when `speak` is called after being paused.
```dart
await flutterTts.pause()
```
## iOS
There's a known issue with integrating plugins that use Swift into a Flutter project created with the Objective-C template. [Flutter#16049](https://github.com/flutter/flutter/issues/16049)
[Example](https://github.com/dlutton/flutter_tts/blob/master/example/lib/main.dart)
To use this plugin :
- add the dependency to your [pubspec.yaml](https://github.com/dlutton/flutter_tts/blob/master/example/pubspec.yaml) file.
```yaml
dependencies:
flutter:
sdk: flutter
flutter_tts:
```
- instantiate FlutterTts
```dart
FlutterTts flutterTts = FlutterTts();
```
To set shared audio [instance](https://developer.apple.com/documentation/avfoundation/avaudiosession/1616504-sharedinstance) (iOS only):
```dart
await flutterTts.setSharedInstance(true);
```
To set audio [category and options](https://developer.apple.com/documentation/avfoundation/avaudiosession) with optional [mode](https://developer.apple.com/documentation/avfaudio/avaudiosession/mode) (iOS only). The following setup allows background music and in-app audio session to continue simultaneously:
```dart
await flutterTts.setIosAudioCategory(IosTextToSpeechAudioCategory.ambient,
[
IosTextToSpeechAudioCategoryOptions.allowBluetooth,
IosTextToSpeechAudioCategoryOptions.allowBluetoothA2DP,
IosTextToSpeechAudioCategoryOptions.mixWithOthers
],
IosTextToSpeechAudioMode.voicePrompt
);
```
To await speak completion.
```dart
await flutterTts.awaitSpeakCompletion(true);
```
To await synthesize to file completion.
```dart
await flutterTts.awaitSynthCompletion(true);
```
### speak, stop, getLanguages, setLanguage, setSpeechRate, getVoices, setVoice, setVolume, setPitch, isLanguageAvailable, setSharedInstance
```dart
Future _speak() async{
var result = await flutterTts.speak("Hello World");
if (result == 1) setState(() => ttsState = TtsState.playing);
}
Future _stop() async{
var result = await flutterTts.stop();
if (result == 1) setState(() => ttsState = TtsState.stopped);
}
List languages = await flutterTts.getLanguages;
await flutterTts.setLanguage("en-US");
await flutterTts.setSpeechRate(1.0);
await flutterTts.setVolume(1.0);
await flutterTts.setPitch(1.0);
await flutterTts.isLanguageAvailable("en-US");
// iOS, Android and Web only
//see the "Pausing on Android" section for more info
await flutterTts.pause();
// iOS, macOS, and Android only
// The last parameter is an optional boolean value for isFullPath (defaults to false)
await flutterTts.synthesizeToFile("Hello World", Platform.isAndroid ? "tts.wav" : "tts.caf", false);
// Each voice is a Map containing at least these keys: name, locale
// - Windows (UWP voices) only: gender, identifier
// - iOS, macOS only: quality, gender, identifier
// - Android only: quality, latency, network_required, features
List