# 3DTexture **Repository Path**: dilingsong/3DTexture ## Basic Information - **Project Name**: 3DTexture - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-08-04 - **Last Updated**: 2024-08-04 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # 3DTexture This code is an implementation of "Let There Be Color! Large-Scale Texturing of 3D Reconstructions"(ECCV2014). This project can only run on Windows platform. To do this, you just need to run "run.bat". This will run the example exe in ./x64/Release. If you want to compile the code, There's a VS2017 project in it. Directory structure: ./3Dtexture: VS project. ./dataset: test data. For now, there is only one set of data available. The mesh, rgb images and pose files were generated with one set of TUM datasets. ./sre: main source code of this project. ./thirdparty: open source libraries on which this project depends. - Eigen: for basic matrix calculation and solving linear equations. - Opencv: for storing images. - libacc: for 3D occlusion culling. - mapMAP: as a MRF solver (graph cut). - tbb: parallel computing, used by mapMAP. ./x64: example EXEs and DLLs. ./run.bat: one-key to run executable file.