# Unity_StarGlow **Repository Path**: eloncode/Unity_StarGlow ## Basic Information - **Project Name**: Unity_StarGlow - **Description**: Simple star-glow effect. - **Primary Language**: Unknown - **License**: BSD-3-Clause - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-11-09 - **Last Updated**: 2021-03-30 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Unity_StarGlow This is an implementation of Kawase's light-streak. - [Frame Buffer Postprocessing Effects in DOUBLE-S.T.E.A.L(Wreckless)](http://www.daionet.gr.jp/~masa/archives/GDC2003_DSTEAL.ppt) ## Settings Following settings are possible. - Intensity. - Quality. - Base color. - Number of light-streak. - Angle of light-streak. ## Import to Your Project You can import this asset from UnityPackage. - [StarGlow.unitypackage](https://github.com/XJINE/Unity_StarGlow/blob/master/StarGlow.unitypackage) ### Dependencies You have to import following assets to use this asset. - [Unity_ImageEffectBase](https://github.com/XJINE/Unity_ImageEffectBase)