# material-maker **Repository Path**: eloncode/material-maker ## Basic Information - **Project Name**: material-maker - **Description**: A procedural textures addon for Godot - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-11-09 - **Last Updated**: 2021-03-30 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Material Maker This is a tool based on [Godot Engine](https://godotengine.org/) that can be used to create textures procedurally. It can also be used as a Godot addon (but there's no good reason for not using it as a standalone tool). Its user interface is based on Godot's GraphEdit node: textures are described as interconnected texture generators and operators. ## Download - **[Download on itch.io](https://rodzilla.itch.io/material-maker)** On Windows, you can also install Material Maker using [Scoop](https://scoop.sh): ```text scoop bucket add extras scoop install material-maker ``` ## Documentation - **[User manual](https://rodzill4.github.io/material-maker/doc/)** ## Community - **[Material Maker subreddit](https://www.reddit.com/r/MaterialMaker/)** ## Screenshot ![Screenshot](material_maker/doc/images/screenshot.png) ## License Copyright (c) 2018-2020 Rodolphe Suescun and contributors Unless otherwise specified, files in this repository are licensed under the MIT license. See [LICENSE.md](LICENSE.md) for more information.