# Unity-AlembicMeshBaker **Repository Path**: eloncode/unity-alembic-mesh-baker ## Basic Information - **Project Name**: Unity-AlembicMeshBaker - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-10-16 - **Last Updated**: 2025-10-16 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README - Bake Alembic data to an array of mesh assets. Mesh array is then animated. - Creates mesh assets based on source FPS and Alembic step size. - Useful when developing for mobile platforms where Alembics dont work. - Adds Flip Book Mesh script to generated object so it can be animated like an alembic stream would. ![Unity_vOHHCs07fW](https://github.com/snorulf/MeshBaking/assets/3111080/5cc64fa8-b4bf-4847-9907-3104e264c791)