# editor **Repository Path**: elyas/editor ## Basic Information - **Project Name**: editor - **Description**: No description available - **Primary Language**: Unknown - **License**: BSD-3-Clause - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2018-10-13 - **Last Updated**: 2020-12-19 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # The official editor for [Code in the Dark](https://github.com/codeinthedark/codeinthedark.github.io) *Read more about the Code in the Dark competition [here](https://github.com/codeinthedark/codeinthedark.github.io)* ![image](https://cloud.githubusercontent.com/assets/688415/11479175/f3aedfbe-9790-11e5-9ad9-ce930fe5a3a8.png) **Try the editor online: http://codeinthedark.com/editor/** ## How to Use * Grab the contents of the [`dist/`](https://github.com/codeinthedark/editor/tree/master/dist) folder, or download [this zip](https://github.com/codeinthedark/editor/releases/download/v0.1.0/editor.zip). All contestants should be given a copy of the editor. * Replace `assets/page.png` in the editor files with a screenshot of the page that is to be built in the competition. * Add any extra assets (e.g. images) that are required to build the page in the `assets/` folder. * Edit the `assets/instructions.html` file with information about the extra assets and their dimensions. ## Developing Here's how to install the dependencies and run the editor locally: ```bash $ npm install $ ./node_modules/.bin/gulp serve ``` To build the editor, run: ```bash $ gulp dist ``` This will compile all scripts and styles and inline them into a single html file in the `dist/` folder. It will also create a `dist/assets/` folder, which separately contains the instructions and page screenshot so that they can easily be changed between different rounds of the competition. ## Contributing Contributions to the editor welcome. If you've fixed a bug or implemented a cool new feature that you would like to share, please feel free to open a pull request here.