# MonoDevelopWin **Repository Path**: feilongsword/MonoDevelopWin ## Basic Information - **Project Name**: MonoDevelopWin - **Description**: No description available - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: monodevelopwin-7.8.4 - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2021-01-21 - **Last Updated**: 2021-01-21 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README | monodevelopwin-7.6.9 | monodevelopwin-7.8.4 | | :------------------- | -------------------: | | |[![Build status](https://ci.appveyor.com/api/projects/status/kcpqh2ivfmgi8b51/branch/monodevelopwin?svg=true)](https://ci.appveyor.com/project/Cataurus/monodevelopwin/branch/monodevelopwin) | | [![Build status](https://cataurusfynn.visualstudio.com/MonoDevelop/_apis/build/status/MonoDevelopWin-7.6.9)](https://cataurusfynn.visualstudio.com/MonoDevelop/_build/latest?definitionId=10) | [![Build status](https://cataurusfynn.visualstudio.com/MonoDevelop/_apis/build/status/MonoDevelopWin-7.8.4)](https://cataurusfynn.visualstudio.com/MonoDevelop/_build/latest?definitionId=12)| ___ # MonoDevelop for Windows This is a build fork of the original [***MonoDevelop***](https://github.com/mono/monodevelop) project to provide an installation package for Windows. This is currently based on the tag: monodevelop-7.8.4.1 Some changes have been made to resolve library dependencies and the project to build the setup program is completely new. Also there is now a powershell script which installs the prerequisites for the build. ## Install Installer load for version: * [7.6.9](https://github.com/Cataurus/MonoDevelopWin/releases/tag/7.6.9.22) * [7.8.4](https://github.com/Cataurus/MonoDevelopWin/releases/tag/7.8.4) ## Compiling * install Visual Studio 2017 * clone this fork ( git clone https://github.com/Cataurus/MonoDevelopWin.git) * open a powershell-terminal and execute the powershell-scriptfile *install.ps1* from the directory *scripts/windows*. This will install all prerequisite programs and do some fixes to compile Monodevelop to build. * then change in this terminal to the directory *main* and run *winbuild.bat* * wait for completed build * you can then start the IDE *via winrun.bat* ***I wish a lot of fun*** ### orginal readme ___ **MonoDevelop** is a full-featured integrated development environment (IDE) for mono using Gtk#. The MonoDevelop core is also the foundation for Visual Studio for Mac. Feel free to file bugs against Visual Studio for Mac here as well. See http://www.monodevelop.com for more info. [![Build Status](http://jenkins.mono-project.com/job/test-monodevelop-mainline/badge/icon)](http://jenkins.mono-project.com/job/test-monodevelop-mainline/) [![Gitter](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/mono/monodevelop?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) Directory organization ---------------------- There are two main directories: * `main`: The core MonoDevelop assemblies and add-ins (all in a single tarball/package). * `extras`: Additional add-ins (each add-in has its own tarball/package). Compiling --------- If you are building from Git, make sure that you initialize the submodules that are part of this repository by executing: `git submodule update --init --recursive` If you are running a parallel mono installation, make sure to run all the following steps while having sourced your mono installation script. (source path/to/my-environment-script) See: http://www.mono-project.com/Parallel_Mono_Environments To compile execute: `./configure ; make` There are two variables you can set when running `configure`: * The install prefix: `--prefix=/path/to/prefix` * To install with the rest of the assemblies, use: `--prefix="pkg-config --variable=prefix mono"` * The build profile: `--profile=profile-name` * `stable`: builds the MonoDevelop core and some stable extra add-ins. * `core`: builds the MonoDevelop core only. * `all`: builds everything * `mac`: builds for Mac OS X * You can also create your own profile by adding a file to the profiles directory containing a list of the directories to build. Disclaimer: Please be aware that the 'extras/JavaBinding' and 'extras/ValaBinding' packages do not currently work. When prompted or by manually selecting them during the './configure --select' step, make sure they stay deselected. (deselected by default) Running ------- You can run MonoDevelop from the build directory by executing: `make run` Debugging --------- You can debug MonoDevelop using Visual Studio (on Windows or macOS) with the `main/Main.sln` solution. Use the `DebugWin32` configuration on Windows and the `DebugMac` configuration on macOS. Installing *(Optional)* ---------- You can install MonoDevelop by running: `make install` Bear in mind that if you are installing under a custom prefix, you may need to modify your `/etc/ld.so.conf` or `LD_LIBRARY_PATH` to ensure that any required native libraries are found correctly. *(It's possible that you need to install for your locale to be correctly set.)* Packaging for OS X ----------------- To package MonoDevelop for OS X in a convenient MonoDevelop.app file, just do this after MonoDevelop has finished building (with `make`): `cd main/build/MacOSX ; make app`. You can run MonoDevelop: `open MonoDevelop.app` or build dmg package: `./make-dmg-bundle.sh` Dependencies ------------ - [Windows](https://github.com/mono/md-website/blob/gh-pages/developers/building-monodevelop.md#prerequisites-and-source) - [Unix](http://www.monodevelop.com/developers/building-monodevelop/#linux) Special Environment Variables ----------------------------- **BUILD_REVISION** If this environment variable exists we assume we are compiling inside wrench. We use this to enable raygun only for 'release' builds and not for normal developer builds compiled on a dev machine with 'make && make run'. Known Problems ----------------------------- "The type `GLib.IIcon' is defined in an assembly that is not referenced" This happens when you accidentally installed gtk-sharp3 instead of the 2.12.x branch version. Make sure to 'make uninstall' or otherwise remove the gtk-sharp3 version and install the older one. xbuild may still cache a reference to assemblies that you may have accidentally installed into your mono installation, like the gtk-sharp3 as described before. You can delete the cache in $HOME/.config/xbuild/pkgconfig-cache-2.xml References ---------- **MonoDevelop website** http://www.monodevelop.com **Gnome Human Interface Guidelines (HIG)** https://developer.gnome.org/hig/stable/ **freedesktop.org standards** http://freedesktop.org/Standards/ **Bugzilla** http://bugzilla.mozilla.org/bugwritinghelp.html http://bugzilla.mozilla.org/page.cgi?id=etiquette.html Discussion, Bugs, Patches ------------------------- monodevelop-list@lists.ximian.com *(questions and discussion)* monodevelop-patches-list@lists.ximian.com *(track commits to MonoDevelop)* monodevelop-bugs@lists.ximian.com *(track MonoDevelop bugzilla component)* http://bugzilla.xamarin.com *(submit bugs and patches here)*