# BurstLinker **Repository Path**: feiser/BurstLinker ## Basic Information - **Project Name**: BurstLinker - **Description**: A simple C++ GIF encode library. - **Primary Language**: Android - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2018-03-10 - **Last Updated**: 2024-11-22 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # BurstLinker [ ![Download](https://api.bintray.com/packages/succlz123/maven/burst-linker/images/download.svg) ](https://bintray.com/succlz123/maven/burst-linker/_latestVersion) Idea from: [square/gifencoder](https://github.com/square/gifencoder) BurstLinker is a simple C++ GIF encode library. You can easily use it on Android, Windows, Linux or other platforms. ## Android platform ### Download Gradle: ``` implementation 'com.bilibili:burst-linker:latest-version' ``` ### Build Environment Android Studio 3.0.1 NDK r16 ### Basic usage ``` java int delayMs = 1000; String filePath = getExternalCacheDir() + File.separator + "out.gif"; BurstLinker burstLinker = new BurstLinker(); try { burstLinker.init(width, height, filePath); Bitmap colorBitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(colorBitmap); Paint p = new Paint(); int[] colors = new int[]{0xFFF00000, 0xFFFFFF00, 0xFFFFFFFF}; for (int color : colors) { p.setColor(color); canvas.drawRect(0, 0, width, height, p); burstLinker.connect(colorBitmap, BurstLinker.OCTREE_QUANTIZER, BurstLinker.NO_DITHER, 0, 0, delayMs); } } catch (GifEncodeException e) { e.printStackTrace(); } finally { burstLinker.release(); } ``` ### Enable RenderScript Support > This is an untested experimental feature 1. Git branch `/feature/render-script` 2. Gradle sync, It will generate the required ScriptC.cpp 3. Uncomment the line 64 of the /lib/CMakeLists.txt 4. Run ## Unix-like platform 1. Install [CMake](http://www.cmake.org/) - Mac `brew install cmake` - Debian `sudo apt install cmake` - RedHat `sudo yum install cmake` - ArchLinux `sudo pacman -S cmake` 2. Build - `cd /BurstLinker` - `mkdir cmake-build-debug; cd cmake-build-debug` - `cmake ..` - `make BurstLinker` 3. Run - `./BurstLinker 1000 1.jpg 2.jpg 3.jpg` - See out.gif ## Windows platform 1. Install [Microsoft Visual Studio](https://www.visualstudio.com/) & [CMake](http://www.cmake.org/) 2. Build - `cd /BurstLinker` - `mkdir cmake-build-debug; cd cmake-build-debug` - `cmake ..` - Open BurstLinker.sln - Solution Explorer -> BurstLinker -> Build 3. Run - `cd Debug` - `BurstLinker.exe 1000 1.jpg 2.jpg 3.jpg` - See out.gif # Thanks [square/gifencoder](https://github.com/square/gifencoder) [waynejo/android-ndk-gif](https://github.com/waynejo/android-ndk-gif) [lucent1090/MCCQ](https://github.com/lucent1090/MCCQ) [luxiaoxun/KMeans-GMM-HMM](https://github.com/luxiaoxun/KMeans-GMM-HMM) [SimonBoorer/Quantize](https://github.com/SimonBoorer/Quantize) [dali-neuquant](https://code.google.com/archive/p/dali-neuquant) [FFmpeg/FFmpeg](https://github.com/FFmpeg/FFmpeg) [progschj/ThreadPool](https://github.com/progschj/ThreadPool) # License ``` Copyright 2018 Bilibili Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ```