# easy-three **Repository Path**: feng62/easy-three ## Basic Information - **Project Name**: easy-three - **Description**: 简易使用的 three 框架 - **Primary Language**: Unknown - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2024-12-22 - **Last Updated**: 2025-01-09 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # easy-three 让你快速搭建 three.js 基础框架 安装:```npm install easy-three``` 使用 ```javascript const easyThree = new EasyThree({ sceneLsit?:[ { name:'aa', isRender:'three' } ], size?:{ width:100, height:100 } }) onMounted(()=>{ document.body.appendChild(easyThree.renderer.domElement); }) ``` `loop(({elapsedTime, delta})=>{}): void` 循环函数 `setSizeRenderer(Size): void` 调整当前渲染大小 `renderScene(name:string): void` 渲染当前要展示的场景 构造函数中的sceneList 是可选值,为空的时候 `getScene` `getComposer``createOutlinePass ` 的 name 参数均不填 `getScene(name?:string): THREE.Scene` 获取当前场景 `getComposer(name?:string): EffectComposer` 获取当前场景的EffectComposer `createOutlinePass(name?:string): OutlinePass` 获取当前场景的OutlinePass