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黎宏 / ConfigCreate

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README
AGPL-3.0

介绍

简单方便生成各类复杂配置框并绑定到自己的对象中。支持代码直接创建或定义一个实体类,并在属性上添加对应特性即可生成。并支持指定控件对指定属性值进行检查来确定可用性或可见性,也支持角角权限。属性值代码检查提示等。

方便生成

简单参数配置框

public class SimpleData
{
    public SimpleData(string node_name, string node_content)
    {
        this.NodeName = node_name;
        this.NodeContent = node_content;
    }

    [CreateTextBox("", "", "节点名", Necessary = true)] //文本框控件
    public string NodeName { get; set; }

    [CreateTextBox("", "", "节点显示", Necessary = true)] //文本框控件
    public string NodeContent { get; set; }
}
//生成简单配置框
SimpleData data = new SimpleData("Node1", "节点1");
ConfigWin win = new ConfigWin();
win.Width = 350;
win.Height = 200;
win.Title = "修改节点属性";
if (win.AddControlSource(data))
    win.ShowDialogWin();

即可生成

简单设置对话框

手动创建对话框

//声明配置框
ConfigWin win = new ConfigWin();
//设置配置框标题
win.Title = "我的配置框";
//设置配置框图标
win.Icon = new BitmapImage(new Uri("pack://application:,,,/WpfTest;component/爆米花.png"));
//设置参数修改通知
win.SaveParametersChange += Win_SaveParametersChange;

//添加文本框
win.AddTextBox("基本设置", "主要参数", mdata, "MyTitle", "文本框", necessary: true);
//添加数字框
win.AddNumeric("基本设置", "主要参数", mdata, "MyNumber", "数值框");
//添加切换框-带文字
win.AddToggleButton("基本设置", "第二参数", mdata, "MyBool", "切换按钮1", "选择", "不选");
//添加切换框-默认样式
win.AddToggleButton("基本设置", "第二参数", mdata, "MyBool", "切换按钮2");
//添加密码框
win.AddPasswordBox("基本设置", "第二参数", mdata, "MyPassWord", "密码框");
//设置下拉框 项列表
List<ComboBoxData> tl = new List<ComboBoxData>()
{
    new ComboBoxData("这是第一项", TData.One),
    new ComboBoxData("第二项啊-第二项", TData.Two),
    new ComboBoxData("不会是第三项吧", TData.Three),
    new ComboBoxData("最后的第四项了",TData.Four)
};
//添加下拉框
win.AddComboBox("进阶设置", "第一组", mdata, "MyTData", "组合框", typeof(TData), tl);
//添加日期框
win.AddDatePicker("进阶设置", "第一组", mdata, "MyDate", "日期选择框");
//添加日期时间框
win.AddDateTimePicker("进阶设置", "第一组", mdata, "MyTime", "日期时间选择框");
//添加多选下拉框
win.AddMultipleComboBox("进阶设置", "第二组", mdata, "MyList", "多选组合框", typeof(TData), tl);
//添加IP地址设置框
win.AddIpAddressTextBox("进阶设置", "第二组", mdata, "MyIP", "IP地址框");
//添加文件选择框 - 单选
win.AddOpenFile("进阶设置", "第二组", mdata, "SelectedFile", "单文件选择框", "请选择要载入的文本文件", "文本文件|*.txt|所有文件|*.*");
//添加文件选择框 - 多选
win.AddOpenFile("进阶设置", "第二组", mdata, "Files", "多文件选择框", "请选择要载入的文本文件", "文本文件|*.txt|所有文件|*.*", true);
//添加文件保存框
win.AddSaveFile("进阶设置", "第二组", mdata, "SaveFile", "文件保存框", "请选择要保存的文本文件", "文本文件|*.txt|所有文件|*.*", true);
//添加目录选择框
win.AddOpenFolder("进阶设置", "第二组", mdata, "MyFolder", "目录选择框", "请选择打开的目录");
//添加标签框
win.AddTextBlock("进阶设置", "第三组", mdata, "MyLabel", horizontal_alignment: HorizontalAlignment.Center, font_weight: "Bold", font_size: 28);
//添加自定义控件
win.AddCustomControl("基本设置", "第二参数", mdata, "MyUControlModel");

//设置可见关联
win.SetVisibilityPanel("基本设置", "第二参数", "MyPassWord", "MyBool", true);
win.SetVisibilityPanel("进阶设置", "第二组", "MyFolder", "基本设置", "第二参数", "MyBool", true);
win.SetVisibilityGroup("基本设置", "主要参数", "基本设置", "第二参数", "MyBool", true);

//设置权限(设置权限角色)
win.SetRolePermissionPanel("进阶设置", "第一组", "MyTData", "管理员");
win.SetRolePermissionPanel("进阶设置", "第一组", "MyTData", "主管");
win.SetRolePermissionPanel("进阶设置", "第一组", "MyTData", "管理员", RolePermissionType.UnEnabled);
win.SetRolePermissionGroup("进阶设置", "第二组", "管理员");
win.SetRolePermissionGroup("进阶设置", "第二组", "主管");
win.SetRolePermissionGroup("进阶设置", "第二组", "管理员", RolePermissionType.UnEnabled);
win.SetRolePermissionHeader("基本设置", "管理员");
win.SetRolePermissionHeader("基本设置", "主管");
win.SetRolePermissionHeader("基本设置", "管理员", RolePermissionType.UnEnabled);

//设置数值变更通知
win.SetEditNotificationPanel("进阶设置", "第二组", "Files", "我的选择文件");
win.SetEditNotificationPanel("进阶设置", "第二组", "SaveFile", "保存的文件路径");

//设置绑定模式
win.AddOrSetBindingPanel("基本设置", "主要参数", "MyNumber", "节点B.字符串1", (obj, gh) => GetBindingDatas(), false, true, necessary: true);
//未设置控件,只设置绑定项,并且为必填项
win.AddOrSetBindingPanel("进阶设置", "第三组", "Txt", "", (obj, gh) => GetBindingDatas(), true, false, "文本", necessary: true);

win.DynamicBindingNotification = (dbs) =>
{
    dynamic_bindings = dbs;
    Debug.WriteLine($"获得绑定字典:【{JsonConvert.SerializeObject(dbs)}】");
};
//显示配置框,传入当前登陆角色
if (win.ShowDialogWin(true,"管理员", dynamic_bindings) == true)
{

}

即可生成

手动

由实体类生成配置框

public class ConfigData : ICheckParameters, IPreCompletion
{
    
    [CreateRolePermissionHeader("管理员", PermissionType = RolePermissionType.UnEnabled)] //设置大类别的权限角色,非此角色表现为不可编辑
    [CreateDatePicker("进阶设置", "搜索", "起始日期")] //日期选择框控件
    public DateTime StartDate { get; set; } = DateTime.Now.AddDays(-1);

    [CreateDatePicker("进阶设置", "搜索", "结束日期")] //日期选择框控件
    public DateTime? EndDate { get; set; }

    [CreateDateTimePicker("进阶设置", "搜索", "中间时间")] //日期时间控件
    public DateTime? SelectTime { get; set; } = DateTime.Now;

    [CreateVisibilityGroup(VisionType.Three, CheckGroupName = "搜索")] //控制“搜索”组的可见性,当此值包含【VisionType.One和VisionType.Three】中任一个,“搜索”组可见
    [CreateVisibilityGroup(VisionType.One, CheckGroupName = "搜索")]
    [CreateMultipleComboBox("进阶设置", "算法", "使用算法", GroupIndex = 0)] //多选下拉框控件
    public List<VisionType> VisionTypes { get; set; } = new List<VisionType>() { VisionType.One };

    [CreateOpenFile("进阶设置", "算法", "脚本路径")] //文件选择框控件
    public string ScriptPath { get; set; }

    //文件保存对话框控件
    [CreateSaveFile("进阶设置", "算法", "结果位置", IsReadonly = true, DialogTitle = "请选择要保存的文件", DialogFilter = "Docx文档|*.docx|所有文件|*.*")]
    public string ResultPath { get; set; }

    [CreateOpenFolder("进阶设置", "算法", "日志目录", Necessary = true)] //目录选择对话框控件
    public string LogPath { get; set; } = "E:\\";

    [CreateTextBox("基本设置", "数据库", "数据库连接", Necessary = true, HeaderIndex = 0)] //文本框控件,并设置大类别索引为0
    public string DBServer { get; } = "127.0.0.1";

    //下拉选择框控件
    [CreateComboBox("基本设置", "数据库", "数据库类型", Necessary = true, Remark = "可设置数据库的类型, 包括MySQL和SqlServer, 请选择正确的数据库类型")]
    public DBType DBType { get; set; }

    [CreateVisibilityPanel("AutoConnect", true, RelevanceGroupName = "服务器")] //受【服务器-AutoConnect】的控件所控制,当AutoConnect的值为true时显示,RelevanceGroupName表示跨组设置
    [CreateNumeric("基本设置", "数据库", "超时时间", MaxValue = 60000, MinValue = 100)] //数字框控件
    public int DBTimeOut { get; set; } = 1000;

    [CreateEditNotificationPanel(Definition = "服务器IP地址")] //设置该属性变动会通过SaveParametersChange事件推送(重要参数添加此设置)
    [CreateIpAddressTextBox("基本设置", "服务器", "服务器地址")] //IP地址控件
    public string TCPServer { get; set; } = "192.168.1.102";

    [CreateNumeric("基本设置", "服务器", "端口")] //数字框控件
    public int Port { get; set; } = 8080;


    [CreateToggleButton("基本设置", "服务器", "自动连接")] //切换控件,上面的DBTimeOut属性对应的控件因为添加了CreateVisibilityPanel特性,受此属性控件
    public bool AutoConnect { get; set; } = true;

    [CreateIgnoreSaveConfig] //添加此特性后,该属性值不会保存到配置文件中,还原也不会(像密码这类特殊的可以设置该特性,防止把用户输入的密码保存到配置文件中)
    [CreatePasswordBox("基本设置", "服务器", "验证密码")] //密码框控件
    public string Password { get; set; } = "1234";

    [CreateBindingPanel("BindingList")] //该生成的控件支持绑定框,并设置绑定列表对象(绑定对象为属性)
    [CreateTextBox("基本设置", "服务器", "我的文本")] //文本框控件
    public string MyTest { get; set; }

    [CreateRolePermissionGroup("管理员", PermissionType = RolePermissionType.UnEnabled)] //设置角色权限,非【管理员】角色,该组为不可用状态
    [CreateTextBox("基本设置", "", "第一项")] //文本框控件
    public string Test1 { get; set; }

    [CreateNumeric("基本设置", "", "第二项", MinValue = 100, MaxValue = 150)] //数字框控件
    public int Num2 { get; set; }

    [CreateNumeric("基本设置", "", "第三项", MinValue = 0, MaxValue = 100, Increment = 0.1d, Places = 2)] //数字框控件
    public double Num3 { get; set; }

    [CreateRolePermissionConrol("管理员")] //设置触角权限,非【管理员 和 主管】,该控件不可见
    [CreateRolePermissionConrol("主管")]
    [CreateIpAddressTextBox("基本设置", "测试权限", "第四项")] //IP地址控件
    public string IP4 { get; set; }

    [CreateTextBlock("进阶设置", "其它", FontSize = 20, HorizontalAlignment = System.Windows.HorizontalAlignment.Right, ForegroundColor = "Red")]
    public string MyLabel { get; set; } = "这是一个标签";

    [CreateCustomControl("进阶设置","其它")]
    public ConfigModel.ViewModel.MyUControlModel MyUControlModel { get; set; } = new ViewModel.MyUControlModel();

    public List<BindingData> BindingList { get; set; } //被绑定的列表

    public TestData TData { get; set; } //二级对象,该属性没有添加特性,它里面的属性也可以被创建控件

    //继承ICheckParameters接口,当配置框被点击“确定”时会被调用作为检测用,此特性必须放在返回string的没参数函数中,函数返回非空字符表示检查不通过并返回对应错误信息,此函数可以进行多个属性值的详细检测,例如下面例子就表示Port的值不能为9000,也可以添加某个属性的值不能小于某个属性值之类的检查
    public string CheckParametersValid()
    {
        if (Port == 9000)
            return "端口不能为9000";
        return string.Empty;
    }

    public void Completion()
    {
        Debug.WriteLine("这是确定完成前最后调用函数,可以做一些转换或保存操作");
    }
}

public class TestData : ICheckParameters
{
    [CreateTextBox("第三设置", "测试组", "测试1")]
    public string Test1 { get; set; }

    [CreateTextBox("第三设置", "测试组", "测试2", IsMultiline = true, Height = 120)]
    public string Test2 { get; set; }

    public string CheckParametersValid()
    {
        if (Test1 == "123")
            return "测试1的值不能为123";
        return null;
    }
}

//枚举,对应生成下拉框,如果子项不添加【ComboBoxItemName】特性,就显示原本内容
public enum DBType
{
    MySQL,
    SqlServer
}

//枚举,子项添加了【ComboBoxItemName】特性,内容显示对应文本内容
public enum VisionType
{
    [ComboBoxItemName("算法1")]
    One,
    [ComboBoxItemName("算法2")]
    Two,
    [ComboBoxItemName("算法3")]
    Three,
    [ComboBoxItemName("算法4")]
    Four,
}
//配置绑定列表
config_data.BindingList = GetBindingDatas();

//
ConfigWin win = new ConfigWin();
win.Title = "我的配置框";
win.SaveParametersChange += Win_SaveParametersChange;

//设置配置框绑定对象并打开配置框,设置配置文本
if (win.AddControlSource(config_data, config_file: "ConfigData.json"))
    win.ShowDialogWinWithConfigFile("Binding.json"); //绑定还原配置文件

即可生成

实体

依靠排列配置框

public class DockData
{
    //DockPanel的创建放在最上面
    [CreateDockPanel("b2", ParentKey = "bottom")] //创建一个DockPanel,名为【b2】,它属于【bottom】
    [CreateDockPanel("bottom", Dock = Dock.Bottom)] //创建一个DockPanel,名为【bottom】,它是向下停靠,它对应大类别,即【第一】
    [CreateDockPanelGroup(Dock.Left, GroupWidth = 280)] //【组1】是在根DockPanel中向左停靠,宽度280
    [CreateTextBox("第一", "组1", "字符串1", GroupIndex = 1)] //文本框控件
    public string TestStr1 { get; set; }

    [CreateNumeric("第一", "组1", "整数2")] //数字框控件
    public int TestNum2 { get; set; }

    [CreateComboBox("第一", "组1", "组合3")] //下拉框控件
    public DType DTypeDType { get; set; }


    //---------------------------------------------------------------------------------------------------------------------------------

    [CreateDockPanelGroup(Dock.Top)]  //【组2】在根DockPanel中向上停靠
    [CreateTextBox("第一", "组2", "服务器1")] //文本框控件
    public string Server1 { get; set; }

    [CreateTextBox("第一", "组2", "服务器2")] //文本框控件
    public string Server2 { get; set; }

    //---------------------------------------------------------------------------------------------------------------------------------


    [CreateDockPanelGroup(Dock.Left, GroupWidth = 300, ParentKey = "bottom")] //【组3】是在【bottom】DockPanel中向左停靠,宽度300
    [CreateNumeric("第一", "组3", "数字1", GroupIndex = 0)] //数字框控件
    public int MyNum1 { get; set; }

    [CreateNumeric("第一", "组3", "数字2")] //数字框控件
    public int MyNum2 { get; set; }

    [CreateNumeric("第一", "组3", "数字3")] //数字框控件
    public int MyNum3 { get; set; }

    [CreateNumeric("第一", "组3", "数字4")] //数字框控件
    public int MyNum4 { get; set; }

    //---------------------------------------------------------------------------------------------------------------------------------

    [CreateDockPanelGroup(Dock.Right, GroupWidth = 200, ParentKey = "bottom")] //【组4】是在【bottom】DockPanel中向右停靠,宽度200
    [CreateNumeric("第一", "组4", "数字5")] //数字框控件
    public int MyNum5 { get; set; }

    [CreateNumeric("第一", "组4", "数字6")] //数字框控件
    public int MyNum6 { get; set; }

    [CreateNumeric("第一", "组4", "数字7")] //数字框控件
    public int MyNum7 { get; set; }

    //---------------------------------------------------------------------------------------------------------------------------------


    [CreateNumeric("第一", "组5", "数字8")] //数字框控件
    public int MyNum8 { get; set; }

    //---------------------------------------------------------------------------------------------------------------------------------

    [CreateNumeric("第一", "组6", "数字9")] //数字框控件
    public int MyNum9 { get; set; }

    [CreateDockPanelGroup(Dock.Top, ParentKey = "b2")]
    [CreateNumeric("第一", "组6", "数字10")] //数字框控件
    public int MyNum10 { get; set; }

    //---------------------------------------------------------------------------------------------------------------------------------

    [CreateDockPanelGroup(Dock.Top, ParentKey = "b2")] //【组内组】是在【b2】DockPanel中向上停靠
    [CreateNumeric("第一", "组内组", "数字11")] //数字框控件
    public int MyNum11 { get; set; }

    [CreateNumeric("第一", "组内组", "数字12")] //数字框控件
    public int MyNum12 { get; set; }

    /* 上面生成控件顺序解说:
     * 以上各个组都属于【第一】的大类别中,所以下面去掉大类别
     * 从各个组的设置中来看,各个组的生成顺序是 【组3 - 组1 - 组2 - 组4 - 组5 - 组6 - 组内组】,因为组3的GroupIndex为0,组1的GroupIndex为1,所以组3先生成再生成组1,其它的按上到下生成
     * 当生成组3时,组3对应的DockPanel不是根而名为【bottom】的DockPanel,此时系统会生成【bottom】DockPanel,【bottom】的上级为根DockPanel并且向下停靠
     * 开始生成组3,组3生成在【bottom】内,并且向左停靠,宽度300.
     * 开始生成组1,组1的DockPanel为根DockPanel,它向左停靠,宽度为280.
     * 开始生成组2,组2的DockPanel为根DockPanel,它向上停靠,亮度没有设置,按组2自动生成高度来生成
     * 开始生成组4,组4生成在【bottom】内,它向右停靠,宽度为200
     * 开始生成组5,组5生成在根DockPanel内,由于此时根DockPanel,已有向下的【bottom】,向左的【组1】,向上的【组2】,剩余的位置被【组5】占上
     * 开始生成组6,组6生成在【b2】中,而【b2】是在【bottom】内的,此时开始生成【b2】的DockPanel,由于此时【bottom】DockPanel,已在向左的【组3】,向右的【组4】,那中中间的位置就有【b2】占据,组6生成在【b2】内,向上停靠
     * 开始生成组内组,组内组生成在【b2】中,由于此时【b2】已有向上的【组6】了,所以【组内组】就生成在它下面并向上停靠
     * 最终生成各组
     */
}

public enum DType
{
    Typ1,
    Typ2,
    Typ3,
    Typ4
}
//停靠配置类,可以设置各个组的停靠
DockData data = new DockData(); //该类中有生成各组停靠顺序解说
ConfigWin win = new ConfigWin() { Title = "排列窗口" };
win.Width = 800;
win.Height = 500;
if (win.AddControlSource(data))
{
    win.SetPanelTitleWidht(60); //设置控件标题宽度统一为60
    win.ShowDialogWin();
}

即可生成

依靠排列

动态类绑定配置框

dynamic obj = new ExpandoObject();
//设置这个属性可使UI更新时可更新到原对象上
obj.Txt = "ABCDEFG";
obj.Number = 123456;
ConfigWin win = new ConfigWin();
win.Title = "动态类绑定";
win.AddTextBox("", "", obj, "Txt", "文本", necessary: true);
win.AddNumeric("", "", obj, "Number", "数字", necessary: true);
win.ShowDialogWin(true);

即可生成

动态类绑定

项目说明

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  • 禁止使用ConfigCreate控件库开发违法应用,或使用从事其他非法目的违法犯罪行为。因此产生的法律责任与ConfigCreate无关。
GNU AFFERO GENERAL PUBLIC LICENSE Version 3, 19 November 2007 Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Preamble The GNU Affero General Public License is a free, copyleft license for software and other kinds of works, specifically designed to ensure cooperation with the community in the case of network server software. The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, our General Public Licenses are intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things. Developers that use our General Public Licenses protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License which gives you legal permission to copy, distribute and/or modify the software. A secondary benefit of defending all users' freedom is that improvements made in alternate versions of the program, if they receive widespread use, become available for other developers to incorporate. Many developers of free software are heartened and encouraged by the resulting cooperation. However, in the case of software used on network servers, this result may fail to come about. The GNU General Public License permits making a modified version and letting the public access it on a server without ever releasing its source code to the public. The GNU Affero General Public License is designed specifically to ensure that, in such cases, the modified source code becomes available to the community. It requires the operator of a network server to provide the source code of the modified version running there to the users of that server. Therefore, public use of a modified version, on a publicly accessible server, gives the public access to the source code of the modified version. An older license, called the Affero General Public License and published by Affero, was designed to accomplish similar goals. This is a different license, not a version of the Affero GPL, but Affero has released a new version of the Affero GPL which permits relicensing under this license. The precise terms and conditions for copying, distribution and modification follow. 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However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so. 10. Automatic Licensing of Downstream Recipients. Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License. An "entity transaction" is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. 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You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007. Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law. 12. No Surrender of Others' Freedom. If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program. 13. Remote Network Interaction; Use with the GNU General Public License. Notwithstanding any other provision of this License, if you modify the Program, your modified version must prominently offer all users interacting with it remotely through a computer network (if your version supports such interaction) an opportunity to receive the Corresponding Source of your version by providing access to the Corresponding Source from a network server at no charge, through some standard or customary means of facilitating copying of software. This Corresponding Source shall include the Corresponding Source for any work covered by version 3 of the GNU General Public License that is incorporated pursuant to the following paragraph. Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the work with which it is combined will remain governed by version 3 of the GNU General Public License. 14. Revised Versions of this License. The Free Software Foundation may publish revised and/or new versions of the GNU Affero General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU Affero General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU Affero General Public License, you may choose any version ever published by the Free Software Foundation. If the Program specifies that a proxy can decide which future versions of the GNU Affero General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program. Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version. 15. Disclaimer of Warranty. THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 16. Limitation of Liability. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. 17. Interpretation of Sections 15 and 16. If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee. END OF TERMS AND CONDITIONS How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. <one line to give the program's name and a brief idea of what it does.> Copyright (C) <year> <name of author> This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. Also add information on how to contact you by electronic and paper mail. If your software can interact with users remotely through a computer network, you should also make sure that it provides a way for users to get its source. For example, if your program is a web application, its interface could display a "Source" link that leads users to an archive of the code. There are many ways you could offer source, and different solutions will be better for different programs; see section 13 for the specific requirements. You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU AGPL, see <http://www.gnu.org/licenses/>.

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简单方便生成各类复杂配置框并绑定到自己的对象中 展开 收起
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