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README
MIT

Unity-UGUI-Emoji解决方案

参考资料

参考博客:

https://virtualcast.jp/blog/2019/10/emoji/

https://forum.unity.com/threads/full-emoji-support-api-emoji-sequen.660310/#post-4420162

Emoji图片资源:

https://github.com/iamcal/emoji-data

Emoji测试:

https://getemoji.com/

最全的Emoji:

https://unicode.org/emoji/charts/full-emoji-list.html

测试工程说明

在EmojiAssets下,存放了已经生成好的表情资源,目前覆盖度应该有90%以上。

该工具是基于TextMeshPro做的扩展,操作方式如下:

  • 菜单栏点击Window-->TextMeshPro-->Sprite Emoji Inporter
emoji_1
  • Import Format选择Texture Packer Json Array,Sprite Data Source选择TexturePacker导出json,Sprite Texture Atlas选择TexturePacker导出的图集,点击Create Sprite Asset,下面会显示导入了多少个表情,点击Save Sprite Asset将配置文件保存在本地。

    emoji_2
  • 在工程的TextMesh Pro文件夹下找到Resources里面有个TMP Settings,找到Default Sprite Asset,选择上面保存的配置文件

    emoji_3
  • 将场景里面的TextMeshPro脚本替换成TMP_Emoji Text UGUI

    emoji_4
  • 在输入框输入表情,进行测试。

注意事项

MIT License Copyright (c) 2021 DanicCheng Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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