# veldrid **Repository Path**: fyindex/veldrid ## Basic Information - **Project Name**: veldrid - **Description**: A low-level, portable graphics library for .NET. - **Primary Language**: C# - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2019-07-28 - **Last Updated**: 2022-07-04 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Veldrid Veldrid is a cross-platform, graphics API-agnostic rendering and compute library for .NET. It provides a powerful, unified interface to a system's GPU and includes more advanced features than any other .NET library. Unlike other platform- or vendor-specific technologies, Veldrid can be used to create high-performance 3D applications that are truly portable. Supported backends: * Direct3D 11 * Vulkan * Metal * OpenGL 3 * OpenGL ES 3 [Veldrid documentation site](https://mellinoe.github.io/veldrid-docs/) Join the Discord server: [![Join the Discord server](https://img.shields.io/discord/757148685321895936?label=Veldrid)](https://discord.gg/s5EvvWJ) Veldrid is available on NuGet: [![NuGet](https://img.shields.io/nuget/v/Veldrid.svg)](https://www.nuget.org/packages/Veldrid) Pre-release versions of Veldrid are also available from MyGet: https://www.myget.org/feed/mellinoe/package/nuget/Veldrid ![Sponza](https://i.imgur.com/p6juqm9.jpg) ### Build instructions Veldrid uses the standard .NET Core tooling. [Install the tools](https://www.microsoft.com/net/download/core) and build normally (`dotnet build`). Run the NeoDemo program to see a quick demonstration of the rendering capabilities of the library.