# bevy_viewcube **Repository Path**: happydpc/bevy_viewcube ## Basic Information - **Project Name**: bevy_viewcube - **Description**: No description available - **Primary Language**: Unknown - **License**: Apache-2.0 - **Default Branch**: main - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-03-13 - **Last Updated**: 2025-06-12 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Bevy_Viewcube * BevyTridentAxis: add a custom axis trident * BevyViewcube: * SimpleViewcube: just 6 faces * PowerfulViewcube: * 6 faces * 12 edges * 8 corners ## dependencies * bevy_mod_picking * bevy_panorbit_camera ## Usage ```rs use bevy_viewcube::prelude::*; ``` ### Trident ```rs commands.spawn(( MaterialMeshBundle { mesh: meshes.add((BevyTridentAxis::default()).into()), material: materials.add(StandardMaterial::default()), ..Default::default() }, )); ``` also pre-defined ```rs // 1 unit size BevyTridentAxis::default() // 10 BevyTridentAxis::TRIDENT_10 // 100 BevyTridentAxis::TRIDENT_100 ``` customize: ```rs let trident = BevyTridentAxis { axises: [ BevyTridentArrow {...}, BevyTridentArrow {...}, BevyTridentArrow {...}, ] } ``` ### Viewcube Currently, occupies 0.3x0.4(wh) in the lower left corner of the window.
Need to add dependency crates ```rs use bevy_panorbit_camera::{ PanOrbitCamera, PanOrbitCameraPlugin }; use bevy_mod_picking::prelude::*; ``` * Simple ```rs App::new() .add_plugins(DefaultPlugins) .add_plugins(PanOrbitCameraPlugin) .add_plugins(DefaultPickingPlugins) .add_plugins(BevyViewCubePlugin::default()) ``` * Powerful
replace to ```rs .add_plugins(BevyViewCubePlugin{use_powerful_viewcube:true}) ``` # Version |bevy |bevy_viewcube | |---- |------------- | |0.12 |0.1.0 |