# houdini-public **Repository Path**: hermanlin/houdini-public ## Basic Information - **Project Name**: houdini-public - **Description**: Houdini for iOS - **Primary Language**: Objective-C - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2020-08-27 - **Last Updated**: 2020-12-18 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Houdini (iOS 10-10.3.2 and iOS 11-11.3.1) by Abraham Masri @cheesecakeufo - exploits by (@i41nbeer) [Download here](https://iabem97.github.io/houdini_website/) # How do I install this? You probably should just just go [here](http://iabem97.github.io/houdini_website) and follow the instructions. For iOS 11.2 to 11.3.1, you _need_ a paid developer account to build Houdini. Otherwise, please remove 'MultiPath' entitlement from the .entitlements file and continue. If you feel a bit more adventurous and want to see logs, use Xcode on a Mac (or a macOS VM), download the project and install XCode. Open the project "blue icon" and hit run.) # Is this a full jailbreak? Nope. Once you run it, Cydia will NOT be installed. This is not meant to be a full jailbreak. I initially created it as a PoC (to learn about the iOS file system structure and how far we can modify the system without a full jailbreak) but then it turned into a project for everyone to use. # How can I help? If you're interested in taking Houdini to the next level and add more features, go for it. You might notice that the code base is thousands(-ish) of lines. Why? I turned the PoC into a project that will be used publicly by users and it wasn't the best decision cause it made the code base look very messy. A lot of repeated functions or unnecessary code was added. A clean-up would be nice :)