# LoadingDrawable **Repository Path**: hihopeorg/LoadingDrawable ## Basic Information - **Project Name**: LoadingDrawable - **Description**: No description available - **Primary Language**: Java - **License**: Not specified - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 1 - **Forks**: 0 - **Created**: 2021-02-27 - **Last Updated**: 2024-11-22 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # LoadingDrawable **本项目是基于开源项目LoadingDrawable进行ohos化的移植和开发的,可以通过项目标签以及github地址(https://github.com/dinuscxj/LoadingDrawable )追踪到原项目版本** #### 项目介绍 - 项目名称:LoadingDrawable加载动画 - 所属系列:ohos的第三方组件适配移植 - 功能:提供16种加载动画, 适用于下拉刷新、图片加载的占位符、以及其他耗时操作场景 - 项目移植状态:完成 - 调用差异:无 - 项目作者和维护人:hihope - 联系方式:hihope@hoperun.com - 原项目Doc地址:https://github.com/dinuscxj/LoadingDrawable - 原项目基线版本:无release分支 - 编程语言:Java - 外部库依赖:无 #### 效果展示 #### 安装教程 - 方法1. 1. 下载动画库har包LoadingDrawable.har。 2. 启动 DevEco Studio,将下载的har包,导入工程目录“entry->libs”下。 3. 在moudle级别下的build.gradle文件中添加依赖,在dependences标签中增加对libs目录下har包的引用。 ```groovy repositories { flatDir { dirs 'libs' } } dependencies { implementation fileTree(dir: 'libs', include: ['*.jar', '*.har']) implementation(name: 'LoadingDrawable', ext: 'har') …… } ``` - 方法2. 在工程的build.gradle的allprojects中,添加HAR所在的Maven仓地址 ```groovy repositories { maven { url 'http://106.15.92.248:8081/repository/Releases/' } } ``` 在应用模块的build.gradle的dependencies闭包中,添加如下代码: ```groovy dependencies { implementation 'app.dinus.com.loadingdrawable.ohos:library:1.0.1' } ``` #### 使用说明 1. 通过布局文件结合`LoadingView` 控件设置动画效果。 `app:loading_renderer` 属性用来设置动画类型,其可用值包括: `MaterialLoadingRenderer` `LevelLoadingRenderer` `WhorlLoadingRenderer` `GearLoadingRenderer` `SwapLoadingRenderer` `GuardLoadingRenderer` `DanceLoadingRenderer` `CollisionLoadingRenderer` `DayNightLoadingRenderer` `ElectricFanLoadingRenderer` `FishLoadingRenderer` `GhostsEyeLoadingRenderer` `BalloonLoadingRenderer` `WaterBottleLoadingRenderer` `CircleBroodLoadingRenderer` `CoolWaitLoadingRenderer` (待实现) 通过这种方法设置的动画将自动播放 ```xml ``` 2. 代码结合`LoadingView`设置动画效果。 需要使用`Builder`类生成`LoadingRenderer`实例,并设置给`LoadingView`,部分`Builder`支持一些绘制属性设置,如下列代码所示。 ```java LoadingView loadingView = (LoadingView) findComponentById(ResourceTable.Id_whorl_view); LoadingRenderer renderer = new WhorlLoadingRenderer.Builder(getContext()) .setColors(new Color[]{Color.BLACK, Color.BLUE, Color.GREEN}) .build(); loadingView.setLoadingRenderer(renderer); ``` 3. 代码结合任意控件播放动画效果。 除`LoadingView` 外,还可以给任意`Component`设置加载动画效果,此时需要根据所需`LoadingRenderer`类型构建`LoadingDrawable`对象,并当做`DrawTask`设置给控件。注意这种方式设置的动画效果需要主动调用`start()`方法。 ```java LoadingRenderer loadingRenderer = new FishLoadingRenderer.Builder(getContext()).build(); LoadingDrawable loadingDrawable = new LoadingDrawable(text, loadingRenderer); loadingDrawable.start(); text.addDrawTask(loadingDrawable); ``` #### 版本迭代 - v1.0.1 #### 版权和许可信息 ``` Copyright 2015-2019 dinus Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ```