# Unity-PathFindingAlgorithms **Repository Path**: huang_weisheng/Unity-PathFindingAlgorithms ## Basic Information - **Project Name**: Unity-PathFindingAlgorithms - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 0 - **Created**: 2025-03-11 - **Last Updated**: 2025-03-11 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # Path Finding Algorithms BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms visualized in Unity ### BFS (Breadth-First Search) ![bfs](https://github.com/dbrizov/Unity-PathFindingAlgorithms/blob/master/Assets/Gifs/bfs.gif) ### Greedy BFS (Greedy Best-First Search) ![greedy_bfs](https://github.com/dbrizov/Unity-PathFindingAlgorithms/blob/master/Assets/Gifs/greedy_bfs.gif) ### Dijkstra ![dijkstra](https://github.com/dbrizov/Unity-PathFindingAlgorithms/blob/master/Assets/Gifs/dijkstra.gif) ### A* (Euclidean Distance Heuristic) ![astar](https://github.com/dbrizov/Unity-PathFindingAlgorithms/blob/master/Assets/Gifs/astar.gif) ### A* (With Aggressive Heuristic) ![astar_aggressive](https://github.com/dbrizov/Unity-PathFindingAlgorithms/blob/master/Assets/Gifs/astar_aggressive.gif)