# TIC-80 **Repository Path**: iceRabbit/TIC-80 ## Basic Information - **Project Name**: TIC-80 - **Description**: No description available - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 1 - **Created**: 2021-02-28 - **Last Updated**: 2021-03-12 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README [![Build Status](https://github.com/nesbox/TIC-80/workflows/Build/badge.svg)](https://github.com/nesbox/TIC-80/actions?query=workflow%3ABuild) ![TIC-80](https://tic.computer/img/logo64.png) **TIC-80 TINY COMPUTER** - [https://tic80.com](https://tic80.com) # About TIC-80 is a **FREE** and **OPEN SOURCE** fantasy computer for making, playing and sharing tiny games. With TIC-80 you get built-in tools for development: code, sprites, maps, sound editors and the command line, which is enough to create a mini retro game. Games are packaged into a cartridge file, which can be easily distributed. TIC-80 works on all popular platforms. This means your cartridge can be played in any device. To make a retro styled game, the whole process of creation and execution takes place under some technical limitations: 240x136 pixel display, 16 color palette, 256 8x8 color sprites, 4 channel sound, etc. ![TIC-80](https://user-images.githubusercontent.com/1101448/92492270-d6bcbc80-f1fb-11ea-9d2d-468ad015ace2.gif) ### Features - Multiple programming languages: [Lua](https://www.lua.org), [Moonscript](https://moonscript.org), [Javascript](https://developer.mozilla.org/en-US/docs/Web/JavaScript), [Wren](http://wren.io/), [Fennel](https://fennel-lang.org), and [Squirrel](http://www.squirrel-lang.org). - Games can have mouse and keyboard as input - Games can have up to 4 controllers as input (with up to 8 buttons, each) - Built-in editors: for code, sprites, world maps, sound effects and music - An aditional memory bank: load different assets from your cartridge while your game is executing # Binary Downloads You can download compiled versions for the major operating systems directly from our [releases page](https://github.com/nesbox/TIC-80/releases). # Pro Version To help support TIC-80 development, we have a [PRO Version](https://nesbox.itch.io/tic80). This version has a few additional features and binaries can only be downloaded on [our Itch.io page](https://nesbox.itch.io/tic80). For users who can't spend the money, we made it easy to build the pro version from the source code. (`cmake .. -DBUILD_PRO=On`) ### Pro features - Save/load cartridges in text format, and create your game in any editor you want, also useful for version control systems. - Even more memory banks: instead of having only 1 memory bank you have 8. - Export your game without editors, and then publish it to app stores (WIP). # Community You can play and share games, tools and music at [https://tic80.com/play](https://tic80.com/play). The community also hangs out and discusses on [Telegram](https://t.me/tic80) or [Discord](https://discord.gg/DkD73dP). # Contributing You can contribute by issuing a bug or requesting a new feature on our [issues page](https://github.com/nesbox/tic.computer/issues). Keep in mind when engaging on a discussion to follow our [Code of Conduct](https://github.com/nesbox/TIC-80/blob/master/CODE_OF_CONDUCT.md). You can also contribute by reviewing or improving our [wiki](https://github.com/nesbox/TIC-80/wiki). The [wiki](https://github.com/nesbox/TIC-80/wiki) holds TIC-80 documentation, code snippets and game development tutorials. # Build instructions ## Windows ### with Visual Studio 2017 - install `Visual Studio 2017` - install `git` - run following commands in `cmd` ``` git clone --recursive https://github.com/nesbox/TIC-80 && cd TIC-80/build cmake -G "Visual Studio 15 2017 Win64" .. ``` - open `TIC-80.sln` and build - enjoy :) ### with MinGW - install `mingw-w64` (http://mingw-w64.org) and add `.../mingw/bin` path to the *System Variables Path* - install `git` - install `cmake` (https://cmake.org) - run following commands in `terminal` ``` git clone --recursive https://github.com/nesbox/TIC-80 && cd TIC-80/build cmake -G "MinGW Makefiles" .. mingw32-make -j4 ``` ## Linux ### Ubuntu 14.04 run the following commands in the Terminal ``` sudo apt-get install git cmake libgtk-3-dev libgles1-mesa-dev libglu-dev -y git clone --recursive https://github.com/nesbox/TIC-80 && cd TIC-80/build cmake .. make -j4 ``` to install the latest CMake: ``` wget "https://cmake.org/files/v3.12/cmake-3.12.0-Linux-x86_64.sh" sudo sh cmake-3.12.0-Linux-x86_64.sh --skip-license --prefix=/usr ``` ### Ubuntu 18.04 run the following commands in the Terminal ``` sudo apt-get install g++ git cmake libgtk-3-dev libglvnd-dev libglu1-mesa-dev freeglut3-dev libasound2-dev -y git clone --recursive https://github.com/nesbox/TIC-80 && cd TIC-80/build cmake .. make -j4 ``` ### Raspberry Pi (Retropie) First, add jessie-backports repo to your `/etc/apt/sources.list` `deb http://ftp.debian.org/debian jessie-backports main` Then run the following commands in the Terminal ``` # required public keys gpg --keyserver pgpkeys.mit.edu --recv-key 8B48AD6246925553 gpg -a --export 8B48AD6246925553 | sudo apt-key add - gpg --keyserver pgpkeys.mit.edu --recv-key 7638D0442B90D010 gpg -a --export 7638D0442B90D010 | sudo apt-key add - # upgrade system sudo apt-get update sudo apt-get dist-upgrade # install software sudo apt-get install git build-essential libgtk-3-dev libsdl2-dev zlib1g-dev sudo apt-get install -t jessie-backports liblua5.3-dev git clone --recursive https://github.com/nesbox/TIC-80 && cd TIC-80/build cmake .. make -j4 ``` _Note:_ If you are using a normal Raspberry Pi image (not Retropie) you may not have OpenGL drivers enabled. Run `sudo raspi-config`, then select 7 for "Advanced Options", followed by 6 for "GL Drivers", and enable "GL (Fake KMS) Desktop Driver". After changing this setting, reboot. ## Mac install `Command Line Tools for Xcode` and `brew` package manager run the following commands in the Terminal ``` brew install git cmake git clone --recursive https://github.com/nesbox/TIC-80 && cd TIC-80/build cmake .. make -j4 ``` ## iOS / tvOS You can find iOS/tvOS version here - 0.60.3: https://github.com/brunophilipe/TIC-80 - 0.45.0: https://github.com/CliffsDover/TIC-80 ## Credits * Filippo Rivato - [Twitter @HomineLudens](https://twitter.com/HomineLudens) * Fred Bednarski - [Twitter @FredBednarski](https://twitter.com/FredBednarski) * Al Rado - [Twitter @alrado2](https://twitter.com/alrado2) * Trevor Martin - [Twitter @trelemar](https://twitter.com/trelemar) * MonstersGoBoom - [Twitter @MonstersGoBoom](https://twitter.com/MonstersGo) * Matheus Lessa - [Twitter @matheuslrod](https://twitter.com/matheuslrod) * CliffsDover - [Twitter @DancingBottle](https://twitter.com/DancingBottle) * Frantisek Jahoda - [GitHub @jahodfra](https://github.com/jahodfra) * Guilherme Medeiros - [GitHub @frenetic](https://github.com/frenetic) * Andrei Rudenko - [GitHub @RudenkoArts](https://github.com/RudenkoArts) * Phil Hagelberg - [@technomancy](https://technomancy.us/colophon) * Rob Loach - [Twitter @RobLoach](https://twitter.com/RobLoach) [GitHub @RobLoach](https://github.com/RobLoach) * Wade Brainerd - [GitHub @wadetb](https://github.com/wadetb) * Paul Robinson - [GitHub @paul59](https://github.com/paul59) * Stefan Devai - [GitHub @stefandevai](https://github.com/stefandevai) [Blog stefandevai.me](https://stefandevai.me) * Damien de Lemeny - [GitHub @ddelemeny](https://github.com/ddelemeny) * Adrian Siekierka - [GitHub @asiekierka](https://github.com/asiekierka) [Website](https://asie.pl/) * Jay Em (Sweetie16 palette) - [Twitter @GrafxKid](https://twitter.com/GrafxKid) * msx80 - [Twitter @msx80](https://twitter.com/msx80) [Github msx80](https://github.com/msx80) * Josh Goebel - [Twitter @dreamer3](https://twitter.com/dreamer3) [Github joshgoebel](https://github.com/joshgoebel)